Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BluekuMain
Hou Yi
Level 105
God Stats
1W - 0L
1,621 SR
Queue Stats
5W - 0L
1,873 Elo+
Party 1
Kukulkan
Kukulkan
DoubleGreen
Kukulkan
Level 14
God Stats
13W - 4L
1,749 SR
Queue Stats
22W - 13L
1,743 Elo+
Party 1
Raijin
Raijin
ixJayCee
Raijin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,656 Elo+
Party 1
Bacchus
Bacchus
sgtduude
Bacchus
Level 104
God Stats
12W - 6L
1,754 SR
Queue Stats
148W - 110L
1,626 Elo+
Solo
Team Averages
Level 92
1,625 SR
1,680 Elo+

VS

Team Averages
Level 132
1,436 SR
1,529 Elo+
Izanami
Izanami
CHAOSKING1102
Izanami
Level 155
God Stats
13W - 14L
1,475 SR
Queue Stats
567W - 586L
1,483 Elo+
Solo
Bellona
Bellona
EPreciado
Bellona
Level 117
God Stats
0W - 1L
1,130 SR
Queue Stats
91W - 72L
1,562 Elo+
Solo
Charon
Charon
MeanDean73
Charon
Level 111
God Stats
2W - 3L
1,476 SR
Queue Stats
387W - 337L
1,567 Elo+
Solo
Maman Brigitte
Maman Brigitte
P3Rked0UT
Maman Brigitte
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 106L
1,467 Elo+
Solo
Danzaburou
Danzaburou
jamokinick
Danzaburou
Level 129
God Stats
10W - 7L
1,600 SR
Queue Stats
660W - 673L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
1 / 0 / 17
10,217
1,022
14,402
16,754
27,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
BluekuMain
Hou Yi
18
11 / 1 / 12
13,180
1,318
22,785
13,335
7,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
DoubleGreen
Kukulkan
16
2 / 1 / 9
10,580
1,058
7,601
5,094
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
ixJayCee
Raijin
18
10 / 2 / 15
12,433
1,243
18,138
10,907
11,392
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
sgtduude
Bacchus
17
3 / 1 / 17
11,398
1,140
10,704
15,562
22,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Team 1 Tickets

271

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
2 / 6 / 3
9,964
996
14,089
20,078
9,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
EPreciado
Bellona
15
0 / 8 / 5
9,632
963
14,116
22,184
16,618
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charon
MeanDean73
Charon
15
1 / 3 / 2
10,007
1,001
10,993
14,286
14,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maman Brigitte
P3Rked0UT
Maman Brigitte
15
2 / 9 / 1
10,421
1,042
12,534
17,706
8,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
jamokinick
Danzaburou
15
0 / 1 / 1
9,503
950
5,806
5,320
2,492
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
17
27
Kills
5
5
Deaths
27
70
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
17
9.5
W
Hou Yi
BluekuMain
Hou Yi
11
1
12
17
L
Izanami
2
6
3
0.58
W
Kukulkan
DoubleGreen
Kukulkan
2
1
9
6.5
L
Bellona
EPreciado
Bellona
0
8
5
0.31
L
Charon
MeanDean73
Charon
1
3
2
0.67
L
Maman Brigitte
P3Rked0UT
Maman Brigitte
2
9
1
0.28
W
Raijin
ixJayCee
Raijin
10
2
15
8.75
L
Danzaburou
jamokinick
Danzaburou
0
1
1
0.5
W
Bacchus
sgtduude
Bacchus
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,630
Damage
57,538
61,652
Taken
79,574
71,420
Mitigated
50,934
14,542
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,402
1,423
0
1,553
16,754
27,071
0
5,108
11,425
0
21,537
W
Hou Yi
BluekuMain
Hou Yi
22,785
15,243
0
2,624
13,335
7,667
0
6,492
6,651
0
39,462
L
Izanami
14,089
8,372
0
1,228
20,078
9,080
0
7,533
12,238
0
30,652
W
Kukulkan
DoubleGreen
Kukulkan
7,601
834
0
252
5,094
3,210
0
2,291
2,729
32,925
0
L
Bellona
EPreciado
Bellona
14,116
6,514
0
928
22,184
16,618
0
12,917
8,741
0
21,527
L
Charon
MeanDean73
Charon
10,993
816
0
1,634
14,286
14,191
0
6,551
7,409
26,639
596
L
Maman Brigitte
P3Rked0UT
Maman Brigitte
12,534
718
0
1,049
17,706
8,553
0
7,992
9,531
25,471
0
W
Raijin
ixJayCee
Raijin
18,138
2,427
0
3,348
10,907
11,392
0
3,579
7,153
42,768
0
L
Danzaburou
jamokinick
Danzaburou
5,806
1,533
0
436
5,320
2,492
0
1,450
3,830
0
26,653
W
Bacchus
sgtduude
Bacchus
10,704
1,803
759
6,006
15,562
22,080
0
4,483
10,763
13,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,808
Gold Earned
49,527
185
Minions Killed
169
9
Camps Cleared
4
1,027,092
Distance Traveled
886,100
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,217
1,022
20
2
1
229,628
0
W
Hou Yi
13,180
1,318
29
3
4
215,997
0
L
Izanami
9,964
996
22
2
1
168,800
0
W
Kukulkan
10,580
1,058
67
7
1
171,548
0
L
Bellona
9,632
963
30
3
1
185,322
0
L
Charon
10,007
1,001
24
2
0
194,125
0
L
Maman Brigitte
10,421
1,042
30
3
1
179,548
0
W
Raijin
12,433
1,243
62
6
3
190,181
0
L
Danzaburou
9,503
950
63
6
1
158,305
2
W
Bacchus
11,398
1,140
7
1
0
219,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role