Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Macco91
Fenrir
Level 133
God Stats
0W - 2L
1,257 SR
Queue Stats
272W - 261L
1,513 Elo+
Solo
He Bo
He Bo
desen
He Bo
Level 156
God Stats
3W - 3L
1,656 SR
Queue Stats
245W - 236L
1,495 Elo+
Solo
Team Averages
Level 145
1,483 SR
1,502 Elo+

VS

Team Averages
Level 143
1,643 SR
1,479 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Emaraty
Ares
Level 154
God Stats
4W - 0L
1,892 SR
Queue Stats
399W - 402L
1,432 Elo+
Solo
Agni
Agni
FaeSlay
Agni
Level 159
God Stats
10W - 5L
1,633 SR
Queue Stats
632W - 619L
1,494 Elo+
Solo
Bacchus
Bacchus
Lenox51292
Bacchus
Level 156
God Stats
5W - 3L
1,687 SR
Queue Stats
526W - 532L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
3 / 1 / 1
8,270
752
7,630
6,644
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
 
Atlas
14
1 / 3 / 3
7,971
725
7,657
11,540
15,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 4 / 1
6,253
568
5,251
6,914
3,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
Macco91
Fenrir
10
0 / 3 / 3
6,214
565
2,260
8,571
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
desen
He Bo
14
0 / 1 / 4
7,130
648
4,112
4,764
1,951
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 1 / 6
9,814
892
7,768
11,336
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Persephone
 
Persephone
14
2 / 0 / 7
8,598
782
11,309
5,203
2,334
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
Emaraty
Ares
13
1 / 1 / 7
7,638
694
3,615
8,697
8,225
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
FaeSlay
Agni
15
2 / 1 / 6
8,516
774
9,658
6,209
3,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Lenox51292
Bacchus
14
2 / 2 / 5
7,948
723
3,867
10,131
7,816
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
4
Kills
12
12
Deaths
5
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
1
1
3.5
L
Atlas
 
Atlas
1
3
3
0.83
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
1
0.13
W
Sun Wukong
 
Sun Wukong
5
1
6
8
W
Persephone
 
Persephone
2
0
7
5.5
W
Ares
Emaraty
Ares
1
1
7
4.5
W
Agni
FaeSlay
Agni
2
1
6
5
W
Bacchus
Lenox51292
Bacchus
2
2
5
2.25
L
Fenrir
Macco91
Fenrir
0
3
3
0.5
L
He Bo
desen
He Bo
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,910
Damage
36,217
38,433
Taken
41,576
27,299
Mitigated
30,663
9,280
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,630
558
278
2,007
6,644
2,928
0
4,891
1,753
25,310
0
L
Atlas
 
Atlas
7,657
2,822
1,070
2,543
11,540
15,393
0
9,177
2,363
17,556
0
L
Ah Muzen Cab
 
Ah Muzen Cab
5,251
693
1,018
203
6,914
3,020
0
4,415
2,499
0
10,289
W
Sun Wukong
 
Sun Wukong
7,768
1,040
700
4,644
11,336
9,249
286
6,311
5,025
0
27,381
W
Persephone
 
Persephone
11,309
275
3,984
2,644
5,203
2,334
934
1,453
3,750
24,873
0
W
Ares
Emaraty
Ares
3,615
67
571
1,068
8,697
8,225
0
4,171
4,526
7,832
0
W
Agni
FaeSlay
Agni
9,658
419
630
157
6,209
3,039
1,059
2,488
3,721
21,841
0
W
Bacchus
Lenox51292
Bacchus
3,867
108
719
2,178
10,131
7,816
0
4,976
5,155
6,563
0
L
Fenrir
Macco91
Fenrir
2,260
436
948
963
8,571
4,007
0
6,540
2,031
0
3,548
L
He Bo
desen
He Bo
4,112
0
0
250
4,764
1,951
0
3,426
1,338
14,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,838
Gold Earned
42,514
88
Minions Killed
152
0
Camps Cleared
0
961,664
Distance Traveled
1,048,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,270
752
37
3
0
215,173
0
L
Atlas
7,971
725
21
2
0
167,126
0
L
Ah Muzen Cab
6,253
568
8
1
0
140,700
0
W
Sun Wukong
9,814
892
36
3
0
220,040
0
W
Persephone
8,598
782
44
4
0
220,913
0
W
Ares
7,638
694
4
0
0
205,867
0
W
Agni
8,516
774
55
5
0
186,871
0
W
Bacchus
7,948
723
13
1
0
214,390
0
L
Fenrir
6,214
565
2
0
0
200,422
0
L
He Bo
7,130
648
20
2
0
238,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role