Player Matchup

Baron Samedi
Baron Samedi
Order_69_
Baron Samedi
Level 125
God Stats
104W - 75L
1,617 SR
Queue Stats
622W - 640L
1,534 Elo+
Solo
Xing Tian
Xing Tian
Sopeitor
Xing Tian
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 195L
1,480 Elo+
Solo
Izanami
Izanami
ThumpingAtom447
Izanami
Level 118
God Stats
69W - 41L
1,621 SR
Queue Stats
248W - 231L
1,489 Elo+
Solo
Team Averages
Level 103
1,579 SR
1,501 Elo+

VS

Team Averages
Level 107
1,476 SR
1,525 Elo+
Charon
Charon
BigHopz21
Charon
Level 43
God Stats
3W - 2L
1,214 SR
Queue Stats
10W - 4L
1,546 Elo+
Party 1
Apollo
Apollo
Stoneycrazy08
Apollo
Level 148
God Stats
23W - 37L
1,437 SR
Queue Stats
388W - 371L
1,515 Elo+
Solo
Discordia
Discordia
TurkeyTurk
Discordia
Level 129
God Stats
15W - 5L
1,778 SR
Queue Stats
101W - 98L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Order_69_
Baron Samedi
11
0 / 3 / 2
9,670
604
6,143
8,730
4,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xing Tian
Sopeitor
Xing Tian
11
0 / 4 / 1
9,530
596
2,634
14,970
15,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 4 / 0
11,989
749
8,460
13,757
5,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BigHopz21
Charon
14
1 / 0 / 9
11,067
692
6,582
12,277
12,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 0 / 7
11,648
728
5,433
9,264
3,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
TurkeyTurk
Discordia
16
9 / 2 / 1
13,079
817
19,927
9,306
3,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charon
BigHopz21
Charon
1
0
9
5.5
L
Baron Samedi
Order_69_
Baron Samedi
0
3
2
0.33
L
Xing Tian
Sopeitor
Xing Tian
0
4
1
0.13
W
1
0
7
4.5
L
2
4
0
0.5
W
Discordia
TurkeyTurk
Discordia
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,237
Damage
31,942
37,457
Taken
30,847
25,292
Mitigated
20,037
5,072
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
BigHopz21
Charon
6,582
812
231
3,694
12,277
12,267
277
2,815
9,455
22,009
399
L
Baron Samedi
Order_69_
Baron Samedi
6,143
152
576
1,998
8,730
4,349
0
7,615
1,115
24,567
0
L
Xing Tian
Sopeitor
Xing Tian
2,634
356
0
175
14,970
15,044
0
8,980
5,990
11,373
0
W
5,433
4,071
325
2,473
9,264
3,826
2,310
3,356
5,905
0
49,759
L
8,460
4,227
0
2,323
13,757
5,899
34
9,846
3,911
0
82,109
W
Discordia
TurkeyTurk
Discordia
19,927
212
574
2,361
9,306
3,944
486
3,070
6,231
82,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
35,794
178
Minions Killed
190
0
Camps Cleared
0
722,524
Distance Traveled
830,783
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,067
692
18
1
0
268,053
0
L
Baron Samedi
9,670
604
28
2
0
183,625
0
L
Xing Tian
9,530
596
21
1
0
288,196
0
W
Apollo
11,648
728
83
5
0
283,738
0
L
Izanami
11,989
749
129
8
0
250,703
2
W
Discordia
13,079
817
89
6
0
278,992
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role