Player Matchup

Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
IchUntenDuOben0
Bakasura
Level 122
God Stats
5W - 6L
1,464 SR
Queue Stats
264W - 248L
1,525 Elo+
Party 2
Chaac
Chaac
PowerOfNow
Chaac
Level 156
God Stats
35W - 21L
1,645 SR
Queue Stats
466W - 433L
1,492 Elo+
Solo
Poseidon
Poseidon
Thorocin
Poseidon
Level 129
God Stats
1W - 5L
1,232 SR
Queue Stats
313W - 295L
1,515 Elo+
Party 2
Atlas
Atlas
VENOM09492
Atlas
Level 63
God Stats
3W - 8L
1,218 SR
Queue Stats
163W - 168L
1,464 Elo+
Solo
Team Averages
Level 119
1,412 SR
1,499 Elo+

VS

Team Averages
Level 105
1,511 SR
1,476 Elo+
Thoth
Thoth
Marcus97277
Thoth
Level 84
God Stats
1W - 1L
1,609 SR
Queue Stats
48W - 47L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
Merlot409
Kuzenbo
Level 119
God Stats
11W - 17L
1,433 SR
Queue Stats
280W - 294L
1,357 Elo+
Party 1
Jing Wei
Jing Wei
Rebertuaari
Jing Wei
Level 83
God Stats
6W - 5L
1,513 SR
Queue Stats
84W - 100L
1,427 Elo+
Party 1
Arachne
Arachne
SimbaXI
Arachne
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,679 Elo+
Solo
Bellona
Bellona
miktimar
Bellona
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 186L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
2 / 1 / 3
11,138
586
12,086
10,692
5,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
19
5 / 0 / 2
10,794
568
7,573
16,872
10,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
15
0 / 2 / 2
9,198
484
10,836
15,921
14,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Poseidon
Thorocin
Poseidon
1
0 / 0 / 0
5,276
278
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
15
2 / 1 / 3
8,400
442
7,956
15,426
9,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 0
10,342
544
6,755
9,830
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Merlot409
Kuzenbo
2
0 / 0 / 0
5,489
289
0
0
0
Jing Wei
Rebertuaari
Jing Wei
17
1 / 2 / 0
10,417
548
3,578
10,474
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
SimbaXI
Arachne
14
1 / 4 / 2
8,829
465
12,184
18,760
8,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
miktimar
Bellona
17
1 / 1 / 1
10,860
572
11,450
20,669
22,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
4
4
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
1
3
3.5
W
Bakasura
5
0
2
6
L
1
3
0
0.33
L
Kuzenbo
Merlot409
Kuzenbo
0
0
0
0
W
Chaac
0
2
2
0.5
L
Jing Wei
Rebertuaari
Jing Wei
1
2
0
0.5
L
Arachne
SimbaXI
Arachne
1
4
2
0.5
W
Poseidon
Thorocin
Poseidon
0
0
0
0
W
Atlas
2
1
3
3.5
L
Bellona
miktimar
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,451
Damage
33,967
58,911
Taken
59,733
39,965
Mitigated
38,898
26,005
Healing
18,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,086
5,022
0
2,484
10,692
5,189
614
739
9,953
0
113,547
W
Bakasura
7,573
5,176
0
12,997
16,872
10,900
0
102
16,770
0
96,629
L
6,755
911
0
531
9,830
4,019
0
4,992
4,761
81,953
0
L
Kuzenbo
Merlot409
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
10,836
2,324
0
4,157
15,921
14,492
0
442
15,479
2,305
73,571
L
Jing Wei
Rebertuaari
Jing Wei
3,578
2,751
0
4,617
10,474
4,226
1,825
664
9,785
0
85,029
L
Arachne
SimbaXI
Arachne
12,184
7,791
0
4,782
18,760
8,454
0
2,070
16,500
0
80,476
W
Poseidon
Thorocin
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
7,956
1,628
274
6,093
15,426
9,384
0
5,472
9,954
44,731
0
L
Bellona
miktimar
Bellona
11,450
5,215
0
8,079
20,669
22,199
819
1,213
18,976
0
109,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,806
Gold Earned
45,937
551
Minions Killed
571
0
Camps Cleared
0
1,599,578
Distance Traveled
1,469,842
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,138
586
194
10
0
381,829
7
W
Bakasura
10,794
568
167
9
0
465,744
2
L
Thoth
10,342
544
151
8
0
338,333
0
L
Kuzenbo
5,489
289
0
0
0
0
0
W
Chaac
9,198
484
127
7
0
379,267
1
L
Jing Wei
10,417
548
143
8
0
356,155
5
L
Arachne
8,829
465
102
5
0
414,435
0
W
Poseidon
5,276
278
1
0
0
0
0
W
Atlas
8,400
442
62
3
0
372,738
0
L
Bellona
10,860
572
175
9
0
360,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role