Player Matchup

Sun Wukong
Sun Wukong
Joobaccaa
Sun Wukong
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 20L
1,748 Elo+
Party 1
Hercules
Hercules
Joobersnoff
Hercules
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 14L
1,791 Elo+
Party 1
Hera
Hera
Milkinmymout
Hera
Level 35
God Stats
34W - 3L
1,902 SR
Queue Stats
243W - 68L
1,799 Elo+
Party 1
Team Averages
Level 21
1,634 SR
1,779 Elo+

VS

Team Averages
Level 94
1,420 SR
1,405 Elo+
Sol
Sol
Lewe
Sol
Level 69
God Stats
14W - 6L
1,710 SR
Queue Stats
59W - 61L
1,334 Elo+
Solo
Da Ji
Da Ji
MadmanPk1
Da Ji
Level 126
God Stats
14W - 12L
1,095 SR
Queue Stats
328W - 299L
1,573 Elo+
Solo
Chaac
Chaac
jakeDsnake_420_
Chaac
Level 88
God Stats
13W - 12L
1,455 SR
Queue Stats
410W - 410L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Joobaccaa
Sun Wukong
11
5 / 1 / 9
8,834
883
7,717
8,458
7,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Joobersnoff
Hercules
12
6 / 2 / 8
8,889
889
6,992
8,716
7,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 10
8,815
882
11,171
5,558
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Lewe
Sol
10
1 / 6 / 2
7,516
752
4,905
12,607
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
MadmanPk1
Da Ji
10
2 / 5 / 1
7,832
783
6,976
10,727
5,488
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 2
6,715
672
2,977
7,344
6,763
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
3
3
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Joobaccaa
Sun Wukong
5
1
9
9.5
W
Hercules
Joobersnoff
Hercules
6
2
8
5
L
Sol
Lewe
Sol
1
6
2
0.33
L
Da Ji
MadmanPk1
Da Ji
2
5
1
0.5
W
4
0
10
9
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,880
Damage
14,858
22,732
Taken
30,678
16,971
Mitigated
16,715
6,797
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Joobaccaa
Sun Wukong
7,717
1,303
0
2,748
8,458
7,358
701
3,062
5,273
0
19,564
W
Hercules
Joobersnoff
Hercules
6,992
2,435
0
1,618
8,716
7,746
560
1,658
7,058
0
24,723
L
Sol
Lewe
Sol
4,905
1,535
143
3,007
12,607
4,464
0
4,937
7,398
31,760
0
L
Da Ji
MadmanPk1
Da Ji
6,976
2,581
0
125
10,727
5,488
0
2,583
7,883
0
18,213
W
11,171
2,467
0
2,431
5,558
1,867
1,081
529
5,029
39,337
0
L
2,977
323
173
1,428
7,344
6,763
0
3,959
3,252
0
15,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,538
Gold Earned
22,063
94
Minions Killed
90
0
Camps Cleared
0
597,638
Distance Traveled
461,984
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,834
883
17
2
0
201,278
0
W
Hercules
8,889
889
26
3
0
196,417
0
L
Sol
7,516
752
55
6
0
145,141
0
L
Da Ji
7,832
783
25
3
0
166,466
0
W
Hera
8,815
882
51
5
0
199,943
1
L
Chaac
6,715
672
10
1
0
150,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role