Player Matchup

Tyr
Tyr
 
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Caplops
Hera
Level 158
God Stats
24W - 12L
1,620 SR
Queue Stats
208W - 205L
1,457 Elo+
Solo
Ratatoskr
Ratatoskr
DG_Tizi
Ratatoskr
Level 66
God Stats
2W - 0L
1,712 SR
Queue Stats
251W - 273L
1,424 Elo+
Solo
Anhur
Anhur
Pittu
Anhur
Level 101
God Stats
15W - 12L
1,593 SR
Queue Stats
143W - 140L
1,498 Elo+
Solo
Athena
Athena
SolderBlaid
Athena
Level 136
God Stats
9W - 5L
1,673 SR
Queue Stats
73W - 79L
1,504 Elo+
Solo
Team Averages
Level 115
1,620 SR
1,477 Elo+

VS

Team Averages
Level 95
1,406 SR
1,471 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NinjaFeliz
Izanami
Level 45
God Stats
0W - 1L
1,251 SR
Queue Stats
2W - 2L
1,556 Elo+
Solo
Thanatos
Thanatos
WizardOfSh4dows
Thanatos
Level 143
God Stats
0W - 1L
1,228 SR
Queue Stats
48W - 34L
1,512 Elo+
Solo
Cabrakan
Cabrakan
Xercan
Cabrakan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,344 Elo+
Solo
Hera
Hera
sjupiterr
Hera
Level 92
God Stats
13W - 14L
1,550 SR
Queue Stats
423W - 387L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 1 / 4
7,210
655
3,888
8,763
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Caplops
Hera
11
2 / 2 / 2
6,620
602
5,475
6,313
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
DG_Tizi
Ratatoskr
10
2 / 2 / 2
5,891
536
3,117
7,806
2,476
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Pittu
Anhur
11
5 / 0 / 4
6,870
625
6,492
3,807
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
9
1 / 0 / 6
6,016
547
4,246
10,517
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 1
4,937
449
3,524
9,246
5,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
NinjaFeliz
Izanami
8
0 / 2 / 0
4,668
424
2,764
6,999
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
10
2 / 3 / 2
5,833
530
5,492
10,883
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Xercan
Cabrakan
8
1 / 4 / 1
5,528
503
4,092
8,405
5,526
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
11
2 / 3 / 1
6,659
605
3,676
5,892
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
5
5
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
4
5
L
Sylvanus
 
Sylvanus
0
1
1
0.5
W
Hera
Caplops
Hera
2
2
2
1.5
W
Ratatoskr
DG_Tizi
Ratatoskr
2
2
2
1.5
L
Izanami
NinjaFeliz
Izanami
0
2
0
0
W
Anhur
Pittu
Anhur
5
0
4
7
W
Athena
1
0
6
4
L
Thanatos
2
3
2
1
L
Cabrakan
Xercan
Cabrakan
1
4
1
0.38
L
Hera
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,218
Damage
19,548
37,206
Taken
41,425
19,102
Mitigated
19,931
9,354
Healing
13,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,888
544
0
2,760
8,763
5,670
602
2,688
6,075
69
42,350
L
Sylvanus
 
Sylvanus
3,524
1,593
1,213
3,913
9,246
5,785
283
2,362
6,884
22,906
7,509
W
Hera
Caplops
Hera
5,475
1,319
0
1,400
6,313
2,239
0
3,295
3,018
54,144
0
W
Ratatoskr
DG_Tizi
Ratatoskr
3,117
937
0
750
7,806
2,476
0
1,151
6,655
0
35,370
L
Izanami
NinjaFeliz
Izanami
2,764
2,135
0
1,128
6,999
2,175
366
901
6,098
0
23,484
W
Anhur
Pittu
Anhur
6,492
3,539
0
1,899
3,807
1,141
682
852
2,955
0
45,472
W
Athena
4,246
1,480
0
2,545
10,517
7,576
0
2,961
7,556
23,983
0
L
Thanatos
5,492
811
0
5,606
10,883
4,111
21
2,328
8,555
0
37,838
L
Cabrakan
Xercan
Cabrakan
4,092
510
0
965
8,405
5,526
0
1,300
7,105
23,400
0
L
Hera
3,676
725
0
827
5,892
2,334
0
2,899
2,993
49,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,607
Gold Earned
27,625
302
Minions Killed
265
0
Camps Cleared
0
1,043,323
Distance Traveled
973,756
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,210
655
55
5
0
199,384
1
L
Sylvanus
4,937
449
61
6
0
169,336
0
W
Hera
6,620
602
92
8
0
217,643
4
W
Ratatoskr
5,891
536
50
5
0
184,751
0
L
Izanami
4,668
424
30
3
0
195,996
0
W
Anhur
6,870
625
79
7
0
193,068
0
W
Athena
6,016
547
26
2
0
248,477
4
L
Thanatos
5,833
530
59
5
0
245,293
2
L
Cabrakan
5,528
503
32
3
0
160,942
0
L
Hera
6,659
605
83
8
0
202,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role