Player Matchup

Anubis
Anubis
FluffyAdorbPanda
Anubis
Level 189
God Stats
6W - 4L
1,626 SR
Queue Stats
352W - 358L
1,504 Elo+
Solo
Lancelot
Lancelot
LimitedUses
Lancelot
Level 119
God Stats
14W - 16L
1,511 SR
Queue Stats
551W - 664L
1,469 Elo+
Party 1
Apollo
Apollo
O0dram
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,509 Elo+
Solo
Ix Chel
Ix Chel
RuMbLe98
Ix Chel
Level 137
God Stats
41W - 35L
1,605 SR
Queue Stats
491W - 442L
1,520 Elo+
Solo
Scylla
Scylla
jayyynsd
Scylla
Level 121
God Stats
9W - 16L
1,511 SR
Queue Stats
489W - 628L
1,456 Elo+
Party 1
Team Averages
Level 127
1,550 SR
1,492 Elo+

VS

Team Averages
Level 144
1,656 SR
1,539 Elo+
Hades
Hades
Bloodhound6420
Hades
Level 68
God Stats
39W - 18L
1,736 SR
Queue Stats
336W - 330L
1,486 Elo+
Solo
Nemesis
Nemesis
Dont Hard Reset
Nemesis
Level 237
God Stats
44W - 40L
1,529 SR
Queue Stats
1,891W - 1,783L
1,607 Elo+
Solo
Scylla
Scylla
Lethal2TheLiving
Scylla
Level 149
God Stats
12W - 6L
1,699 SR
Queue Stats
100W - 85L
1,558 Elo+
Solo
Cthulhu
Cthulhu
TheAsapVito
Cthulhu
Level 157
God Stats
3W - 0L
1,897 SR
Queue Stats
287W - 274L
1,547 Elo+
Solo
Anhur
Anhur
hazbrown
Anhur
Level 109
God Stats
4W - 4L
1,420 SR
Queue Stats
146W - 128L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,182
422
9,622
12,921
4,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
LimitedUses
Lancelot
14
2 / 3 / 2
8,200
482
8,436
16,221
6,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
O0dram
Apollo
11
1 / 6 / 2
7,368
433
5,286
13,397
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
RuMbLe98
Ix Chel
16
0 / 1 / 3
9,190
541
9,902
14,668
6,065
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
jayyynsd
Scylla
16
2 / 2 / 1
9,311
548
5,182
8,761
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 1
10,225
601
8,896
14,726
8,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 0 / 3
10,215
601
7,465
10,743
4,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 0 / 4
9,698
570
8,235
5,854
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
TheAsapVito
Cthulhu
12
1 / 3 / 7
8,353
491
9,042
14,486
11,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
hazbrown
Anhur
15
7 / 3 / 4
9,905
583
12,364
14,060
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
17
18
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
5
0
3
6.5
L
2
6
1
0.42
W
2
0
4
4
L
Lancelot
LimitedUses
Lancelot
2
3
2
1
L
Apollo
O0dram
Apollo
1
6
2
0.33
L
Ix Chel
RuMbLe98
Ix Chel
0
1
3
1.5
W
Cthulhu
TheAsapVito
Cthulhu
1
3
7
1.5
W
Anhur
hazbrown
Anhur
7
3
4
3
L
Scylla
jayyynsd
Scylla
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,428
Damage
46,002
65,968
Taken
59,869
23,978
Mitigated
32,824
20,425
Healing
19,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,896
902
80
10,098
14,726
8,933
924
9,026
5,660
87,522
0
W
7,465
1,735
0
1,606
10,743
4,722
0
2,200
8,453
0
90,971
L
9,622
282
0
4,546
12,921
4,973
127
6,182
6,739
40,464
0
W
8,235
141
0
592
5,854
2,215
362
1,715
4,113
83,098
0
L
Lancelot
LimitedUses
Lancelot
8,436
772
0
2,823
16,221
6,294
0
4,354
11,867
0
72,101
L
Apollo
O0dram
Apollo
5,286
3,746
0
1,625
13,397
3,444
0
1,900
11,497
0
38,120
L
Ix Chel
RuMbLe98
Ix Chel
9,902
1,428
10
9,872
14,668
6,065
98
9,539
5,129
90,925
0
W
Cthulhu
TheAsapVito
Cthulhu
9,042
596
329
1,577
14,486
11,670
0
6,061
8,297
31,709
0
W
Anhur
hazbrown
Anhur
12,364
6,107
0
4,966
14,060
5,284
2,928
5,366
8,640
0
68,606
L
Scylla
jayyynsd
Scylla
5,182
375
0
1,549
8,761
3,202
0
4,198
4,563
74,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,251
Gold Earned
48,396
497
Minions Killed
571
0
Camps Cleared
0
1,747,939
Distance Traveled
1,758,181
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,225
601
148
9
0
329,251
2
W
Nemesis
10,215
601
124
7
0
402,218
1
L
Anubis
7,182
422
42
2
0
340,925
2
W
Scylla
9,698
570
161
9
0
346,871
4
L
Lancelot
8,200
482
94
6
0
425,395
0
L
Apollo
7,368
433
75
4
0
308,843
0
L
Ix Chel
9,190
541
129
8
0
330,505
7
W
Cthulhu
8,353
491
24
1
0
369,789
4
W
Anhur
9,905
583
114
7
0
310,052
0
L
Scylla
9,311
548
157
9
0
342,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role