Player Matchup

King Arthur
King Arthur
Pasta3
King Arthur
Level 66
God Stats
0W - 2L
1,174 SR
Queue Stats
19W - 22L
1,438 Elo+
Solo
Neith
Neith
incgamer51
Neith
Level 51
God Stats
2W - 2L
1,621 SR
Queue Stats
101W - 120L
1,347 Elo+
Party 1
Yemoja
Yemoja
nzn_nx
Yemoja
Level 69
God Stats
6W - 6L
1,600 SR
Queue Stats
134W - 136L
1,426 Elo+
Party 1
Team Averages
Level 62
1,465 SR
1,404 Elo+

VS

Team Averages
Level 59
1,524 SR
1,387 Elo+
Sun Wukong
Sun Wukong
DieuSombre
Sun Wukong
Level 57
God Stats
19W - 10L
1,656 SR
Queue Stats
86W - 87L
1,462 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
helogamer
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 150L
1,428 Elo+
Solo
Kukulkan
Kukulkan
mavaii
Kukulkan
Level 13
God Stats
15W - 12L
1,417 SR
Queue Stats
46W - 53L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pasta3
King Arthur
13
3 / 8 / 3
11,543
679
14,738
22,156
23,644
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
15
4 / 9 / 3
12,156
715
12,685
21,473
10,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
nzn_nx
Yemoja
14
0 / 6 / 7
10,645
626
8,948
24,245
23,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DieuSombre
Sun Wukong
16
6 / 0 / 15
13,687
805
19,274
17,193
16,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
helogamer
Ah Muzen Cab
17
14 / 2 / 6
14,928
878
24,875
15,124
6,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
mavaii
Kukulkan
16
3 / 5 / 12
13,341
785
15,559
12,414
5,876
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
7
Kills
23
23
Deaths
7
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DieuSombre
Sun Wukong
6
0
15
13.5
L
King Arthur
Pasta3
King Arthur
3
8
3
0.56
W
Ah Muzen Cab
helogamer
Ah Muzen Cab
14
2
6
8.5
L
Neith
4
9
3
0.61
W
Kukulkan
mavaii
Kukulkan
3
5
12
1.8
L
Yemoja
nzn_nx
Yemoja
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,371
Damage
59,708
67,874
Taken
44,731
58,095
Mitigated
29,478
8,505
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DieuSombre
Sun Wukong
19,274
5,379
0
4,273
17,193
16,883
240
3,816
13,377
0
65,798
L
King Arthur
Pasta3
King Arthur
14,738
521
0
1,619
22,156
23,644
30
4,332
17,824
0
35,820
W
Ah Muzen Cab
helogamer
Ah Muzen Cab
24,875
16,363
0
3,082
15,124
6,719
2,136
3,596
11,528
0
55,161
L
Neith
12,685
6,128
0
1,229
21,473
10,746
0
5,800
15,673
0
38,287
W
Kukulkan
mavaii
Kukulkan
15,559
800
0
714
12,414
5,876
0
2,008
10,406
57,668
0
L
Yemoja
nzn_nx
Yemoja
8,948
2,781
3,961
1,696
24,245
23,705
0
6,036
18,209
33,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
41,956
117
Minions Killed
201
0
Camps Cleared
0
789,186
Distance Traveled
946,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,687
805
84
5
0
343,155
0
L
King Arthur
11,543
679
33
2
0
279,474
0
W
Ah Muzen Cab
14,928
878
50
3
0
301,455
0
L
Neith
12,156
715
48
3
0
252,012
0
W
Kukulkan
13,341
785
67
4
0
301,994
0
L
Yemoja
10,645
626
36
2
0
257,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role