Player Matchup

Merlin
Merlin
Gold V
SilentSNAKE56
Merlin
Gold V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,724 MMR
Party 1
Anhur
Anhur
Gold IV
firmgansta17
Anhur
Gold IV
Level 122
God Stats
53W - 28L
1,728 SR
Queue Stats
120W - 100L
1,685 MMR
Party 1
Cabrakan
Cabrakan
Silver I
xPsychoKillerrx
Cabrakan
Silver I
Level 122
God Stats
12W - 6L
1,788 SR
Queue Stats
238W - 267L
1,572 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,672 SR
1,660 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,580 SR
1,661 MMR
Baba Yaga
Baba Yaga
Gold II
Domziez
Baba Yaga
Gold II
Level 148
God Stats
14W - 16L
1,571 SR
Queue Stats
407W - 379L
1,585 MMR
Solo
Bacchus
Bacchus
Platinum V
My White Life
Bacchus
Platinum V
Level 158
God Stats
51W - 35L
1,625 SR
Queue Stats
624W - 594L
1,756 MMR
Solo
Medusa
Medusa
Gold I
WorldFAD3AWAY
Medusa
Gold I
Level 103
God Stats
153W - 148L
1,543 SR
Queue Stats
840W - 953L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
12,355
727
14,493
14,908
7,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 5 / 4
12,991
764
12,820
18,716
9,016
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
14
3 / 4 / 4
11,940
702
8,654
20,599
27,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
RaijinNe ZhaKuzenboAchillesAthena

VS

Bans
ThothMorgan Le FayGaneshaAphroditeAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Domziez
Baba Yaga
16
3 / 2 / 5
12,897
759
18,468
11,790
8,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
16
5 / 5 / 7
13,277
781
13,246
19,978
30,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
5 / 2 / 5
13,474
793
15,452
13,693
6,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
9
Kills
13
13
Deaths
9
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Domziez
Baba Yaga
3
2
5
2.75
W
Bacchus
5
5
7
1.7
L
2
4
7
1.38
W
5
2
5
3.75
L
4
5
4
1.2
L
Cabrakan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,967
Damage
47,166
54,223
Taken
45,461
43,617
Mitigated
44,684
15,058
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Domziez
Baba Yaga
18,468
450
0
1,399
11,790
8,129
0
6,728
5,062
68,625
0
W
Bacchus
13,246
447
0
4,633
19,978
30,335
341
10,264
9,714
26,550
0
L
14,493
487
0
4,196
14,908
7,145
560
8,977
5,610
74,356
0
W
15,452
8,229
0
7,951
13,693
6,220
3,110
6,640
6,761
0
80,991
L
12,820
8,009
0
6,601
18,716
9,016
1,101
11,895
6,340
0
44,105
L
Cabrakan
8,654
1,231
0
4,261
20,599
27,456
90
9,526
10,355
23,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,286
Gold Earned
39,648
182
Minions Killed
196
0
Camps Cleared
0
862,632
Distance Traveled
931,937
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,897
759
79
5
0
336,101
0
W
Bacchus
13,277
781
13
1
0
306,438
2
L
Merlin
12,355
727
90
5
0
295,144
0
W
Medusa
13,474
793
104
6
0
289,398
0
L
Anhur
12,991
764
57
3
0
271,163
0
L
Cabrakan
11,940
702
35
2
0
296,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role