Player Matchup

Gilgamesh
Gilgamesh
Serpent___Kings
Gilgamesh
Level 109
God Stats
12W - 12L
1,652 SR
Queue Stats
417W - 418L
1,445 Elo+
Solo
Hera
Hera
hilaaaar
Hera
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,130 Elo+
Party 1
Cthulhu
Cthulhu
nismoex
Cthulhu
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 76L
1,419 Elo+
Party 1
Team Averages
Level 62
1,551 SR
1,331 Elo+

VS

Team Averages
Level 70
1,346 SR
1,341 Elo+
King Arthur
King Arthur
FurkAti
King Arthur
Level 47
God Stats
1W - 1L
1,147 SR
Queue Stats
3W - 5L
1,246 Elo+
Solo
Odin
Odin
StefanSmit
Odin
Level 84
God Stats
16W - 9L
1,652 SR
Queue Stats
118W - 106L
1,423 Elo+
Solo
Surtr
Surtr
wheresmylove
Surtr
Level 78
God Stats
1W - 4L
1,241 SR
Queue Stats
12W - 17L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Serpent___Kings
Gilgamesh
11
1 / 1 / 1
8,454
650
6,733
11,349
13,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
11
0 / 5 / 3
8,331
641
5,510
6,640
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
nismoex
Cthulhu
11
2 / 4 / 1
8,848
681
11,726
11,144
14,044
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FurkAti
King Arthur
13
3 / 0 / 6
10,290
792
11,155
11,486
11,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 0 / 4
9,790
753
5,459
9,374
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 3 / 6
9,713
747
8,901
10,833
8,199
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FurkAti
King Arthur
3
0
6
6
L
Gilgamesh
Serpent___Kings
Gilgamesh
1
1
1
1.5
W
4
0
4
6
L
Hera
0
5
3
0.3
L
Cthulhu
nismoex
Cthulhu
2
4
1
0.63
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,969
Damage
25,515
29,133
Taken
31,693
29,307
Mitigated
28,264
1,064
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FurkAti
King Arthur
11,155
1,093
0
1,000
11,486
11,653
140
6,241
4,910
0
51,433
L
Gilgamesh
Serpent___Kings
Gilgamesh
6,733
926
0
534
11,349
13,086
0
623
10,350
0
23,668
W
5,459
1,753
0
3,178
9,374
8,412
585
4,675
4,503
0
32,342
L
Hera
5,510
1,949
0
46
6,640
2,177
0
144
6,496
22,543
0
L
Cthulhu
nismoex
Cthulhu
11,726
1,169
0
484
11,144
14,044
0
302
10,509
42,811
973
W
8,901
3,799
0
1,856
10,833
8,199
578
5,984
4,643
1,594
25,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,633
Gold Earned
29,793
132
Minions Killed
148
0
Camps Cleared
0
563,902
Distance Traveled
707,488
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,290
792
59
5
0
238,408
0
L
Gilgamesh
8,454
650
38
3
0
200,175
1
W
Odin
9,790
753
55
4
0
254,074
6
L
Hera
8,331
641
30
2
0
142,314
0
L
Cthulhu
8,848
681
64
5
0
221,413
0
W
Surtr
9,713
747
34
3
0
215,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role