Player Matchup

Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CrazzyTank_s
Chaac
Level 89
God Stats
52W - 52L
1,501 SR
Queue Stats
469W - 476L
1,383 Elo+
Party 1
Charybdis
Charybdis
SFB_Stix
Charybdis
Level 149
God Stats
103W - 112L
1,456 SR
Queue Stats
495W - 492L
1,434 Elo+
Solo
Neith
Neith
Syfyky
Neith
Level 114
God Stats
2W - 5L
1,457 SR
Queue Stats
127W - 117L
1,517 Elo+
Solo
Team Averages
Level 118
1,483 SR
1,467 Elo+

VS

Team Averages
Level 99
1,491 SR
1,445 Elo+
Anubis
Anubis
Bl3ssin9
Anubis
Level 122
God Stats
4W - 3L
1,589 SR
Queue Stats
123W - 110L
1,484 Elo+
Solo
Mercury
Mercury
Eluim
Mercury
Level 107
God Stats
9W - 8L
1,419 SR
Queue Stats
115W - 106L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
apolobertino
Sun Wukong
Level 43
God Stats
3W - 1L
1,605 SR
Queue Stats
37W - 47L
1,398 Elo+
Solo
Yemoja
Yemoja
meeklf
Yemoja
Level 66
God Stats
69W - 56L
1,549 SR
Queue Stats
285W - 305L
1,429 Elo+
Solo
Hachiman
Hachiman
stew74padasso
Hachiman
Level 156
God Stats
1W - 3L
1,291 SR
Queue Stats
359W - 349L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 3 / 1
5,687
517
3,372
9,635
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
 
Cerberus
6
0 / 4 / 1
4,873
443
3,805
9,525
5,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
6,131
557
1,855
9,495
5,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
SFB_Stix
Charybdis
8
1 / 3 / 0
5,096
463
3,757
7,568
2,357
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Syfyky
Neith
11
3 / 0 / 0
6,033
548
4,362
5,774
1,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bl3ssin9
Anubis
11
0 / 1 / 1
6,274
570
3,386
5,476
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Eluim
Mercury
11
5 / 0 / 1
6,269
570
4,221
6,668
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
apolobertino
Sun Wukong
11
1 / 0 / 0
6,115
556
4,465
6,371
3,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
meeklf
Yemoja
10
1 / 0 / 7
6,477
589
4,159
6,284
3,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hachiman
stew74padasso
Hachiman
10
3 / 3 / 4
5,850
532
8,885
8,601
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
10
11
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
1
0.17
L
Cerberus
 
Cerberus
0
4
1
0.13
W
Anubis
Bl3ssin9
Anubis
0
1
1
0.5
L
0
1
0
0
W
Mercury
Eluim
Mercury
5
0
1
5.5
L
Charybdis
SFB_Stix
Charybdis
1
3
0
0.33
L
Neith
Syfyky
Neith
3
0
0
3
W
Sun Wukong
apolobertino
Sun Wukong
1
0
0
1
W
Yemoja
meeklf
Yemoja
1
0
7
4.5
W
Hachiman
stew74padasso
Hachiman
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,151
Damage
25,116
41,997
Taken
33,400
17,474
Mitigated
14,643
15,477
Healing
10,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,372
623
0
5,325
9,635
3,159
0
1,865
7,689
0
44,406
L
Cerberus
 
Cerberus
3,805
662
0
1,835
9,525
5,032
0
2,523
7,002
12,132
0
W
Anubis
Bl3ssin9
Anubis
3,386
143
0
2,615
5,476
2,420
0
0
5,476
47,251
0
L
1,855
250
0
4,558
9,495
5,022
0
30
9,465
0
41,404
W
Mercury
Eluim
Mercury
4,221
869
0
992
6,668
2,269
26
375
6,293
0
40,609
L
Charybdis
SFB_Stix
Charybdis
3,757
1,735
121
2,140
7,568
2,357
0
1,602
5,926
0
32,102
L
Neith
Syfyky
Neith
4,362
1,456
0
1,498
5,774
1,904
0
1,266
4,340
0
43,081
W
Sun Wukong
apolobertino
Sun Wukong
4,465
430
0
1,341
6,371
3,960
0
0
6,371
82
39,227
W
Yemoja
meeklf
Yemoja
4,159
1,321
2,673
1,622
6,284
3,195
25
2,168
4,116
17,247
0
W
Hachiman
stew74padasso
Hachiman
8,885
5,242
0
874
8,601
2,799
124
1,262
7,339
0
39,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,820
Gold Earned
30,985
287
Minions Killed
310
0
Camps Cleared
0
978,441
Distance Traveled
1,021,934
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,687
517
74
7
0
213,740
4
L
Cerberus
4,873
443
23
2
0
177,828
0
W
Anubis
6,274
570
91
8
0
209,893
2
L
Chaac
6,131
557
70
6
0
186,935
0
W
Mercury
6,269
570
66
6
0
247,543
0
L
Charybdis
5,096
463
52
5
0
198,156
0
L
Neith
6,033
548
68
6
0
201,782
1
W
Sun Wukong
6,115
556
56
5
0
193,720
0
W
Yemoja
6,477
589
42
4
0
191,141
0
W
Hachiman
5,850
532
55
5
0
179,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role