Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LefterisTim
Chaac
Level 91
God Stats
21W - 16L
1,561 SR
Queue Stats
218W - 243L
1,449 Elo+
Solo
Mercury
Mercury
PeioArrupe31
Mercury
Level 68
God Stats
1W - 0L
1,252 SR
Queue Stats
15W - 9L
1,478 Elo+
Solo
Thoth
Thoth
Spartplat24
Thoth
Level 83
God Stats
6W - 9L
1,319 SR
Queue Stats
178W - 200L
1,414 Elo+
Solo
Team Averages
Level 91
1,427 SR
1,468 Elo+

VS

Team Averages
Level 118
1,436 SR
1,413 Elo+
Discordia
Discordia
 
Discordia
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Elentàri
Nu Wa
Level 211
God Stats
190W - 192L
1,545 SR
Queue Stats
287W - 302L
1,496 Elo+
Solo
Chaac
Chaac
Trollaris
Chaac
Level 99
God Stats
0W - 1L
1,283 SR
Queue Stats
2W - 8L
1,278 Elo+
Party 1
Sol
Sol
WinterFaye
Sol
Level 34
God Stats
6W - 11L
1,195 SR
Queue Stats
47W - 57L
1,268 Elo+
Solo
Xbalanque
Xbalanque
dolofonos123456
Xbalanque
Level 157
God Stats
2W - 1L
1,659 SR
Queue Stats
72W - 80L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 0 / 5
7,670
1,096
8,306
6,219
2,972
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
 
Nu Wa
13
2 / 2 / 0
7,391
1,056
4,155
4,935
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 5
7,458
1,065
5,116
7,984
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
PeioArrupe31
Mercury
13
0 / 1 / 4
7,309
1,044
2,958
6,452
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 0 / 3
8,778
1,254
5,799
6,122
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

326

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 0
4,763
680
0
502
185
Nu Wa
Elentàri
Nu Wa
12
0 / 0 / 1
7,340
1,049
6,971
2,253
898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Trollaris
Chaac
13
2 / 3 / 2
7,646
1,092
8,299
10,691
11,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 3
7,694
1,099
4,758
6,260
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
dolofonos123456
Xbalanque
12
1 / 2 / 2
7,558
1,080
9,939
8,537
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
7
Kills
4
4
Deaths
7
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
5
3.5
W
Nu Wa
 
Nu Wa
2
2
0
1
L
Discordia
 
Discordia
0
0
0
0
L
Nu Wa
Elentàri
Nu Wa
0
0
1
0.5
W
1
1
5
3.5
W
Mercury
PeioArrupe31
Mercury
0
1
4
2
W
3
0
3
4.5
L
Chaac
Trollaris
Chaac
2
3
2
1
L
1
2
3
1.25
L
Xbalanque
dolofonos123456
Xbalanque
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,334
Damage
29,967
31,712
Taken
28,243
19,536
Mitigated
19,746
3,459
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,306
6,586
0
161
6,219
2,972
0
1,871
4,258
0
19,522
W
Nu Wa
 
Nu Wa
4,155
713
200
68
4,935
2,131
0
1,254
3,509
22,170
0
L
Discordia
 
Discordia
0
0
0
0
502
185
0
502
0
0
0
L
Nu Wa
Elentàri
Nu Wa
6,971
2,139
376
1,341
2,253
898
0
719
1,534
27,701
0
W
5,116
342
0
1,819
7,984
8,119
0
3,386
4,380
0
10,262
W
Mercury
PeioArrupe31
Mercury
2,958
1,157
0
590
6,452
3,364
0
2,033
4,285
0
16,107
W
5,799
58
0
621
6,122
2,950
0
2,924
3,077
36,269
0
L
Chaac
Trollaris
Chaac
8,299
694
0
2,340
10,691
11,822
0
4,190
6,192
0
21,877
L
4,758
1,460
0
1,589
6,260
3,257
0
1,998
4,224
19,985
1,104
L
Xbalanque
dolofonos123456
Xbalanque
9,939
4,947
0
1,072
8,537
3,584
0
2,545
5,731
0
22,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,606
Gold Earned
35,001
179
Minions Killed
150
7
Camps Cleared
4
696,602
Distance Traveled
569,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,670
1,096
25
4
1
139,100
0
W
Nu Wa
7,391
1,056
54
8
1
108,100
0
L
Discordia
4,763
680
0
0
0
0
0
L
Nu Wa
7,340
1,049
54
8
0
143,007
0
W
Chaac
7,458
1,065
14
2
0
163,837
0
W
Mercury
7,309
1,044
23
3
5
151,290
0
W
Thoth
8,778
1,254
63
9
0
134,275
0
L
Chaac
7,646
1,092
25
4
2
157,093
0
L
Sol
7,694
1,099
35
5
0
130,380
0
L
Xbalanque
7,558
1,080
36
5
2
139,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role