Player Matchup

King Arthur
King Arthur
Asura死鬼
King Arthur
Level 159
God Stats
4W - 9L
1,450 SR
Queue Stats
559W - 510L
1,560 Elo+
Party 1
Apollo
Apollo
Bärengard
Apollo
Level 255
God Stats
4W - 8L
1,258 SR
Queue Stats
932W - 948L
1,462 Elo+
Solo
Thanatos
Thanatos
LYFRANCES
Thanatos
Level 180
God Stats
6W - 6L
1,582 SR
Queue Stats
207W - 224L
1,493 Elo+
Party 1
Zeus
Zeus
吾好舟不用楫
Zeus
Level 171
God Stats
13W - 10L
1,605 SR
Queue Stats
229W - 206L
1,609 Elo+
Party 1
Nike
Nike
豪杰玩家
Nike
Level 111
God Stats
6W - 2L
1,856 SR
Queue Stats
201W - 191L
1,462 Elo+
Party 1
Team Averages
Level 175
1,550 SR
1,517 Elo+

VS

Team Averages
Level 146
1,551 SR
1,504 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
HeadSwagepoel
Loki
Level 159
God Stats
1W - 0L
1,537 SR
Queue Stats
63W - 83L
1,442 Elo+
Solo
Zeus
Zeus
SonDusty
Zeus
Level 145
God Stats
5W - 0L
1,738 SR
Queue Stats
32W - 37L
1,511 Elo+
Solo
Odin
Odin
TomooJohnson
Odin
Level 154
God Stats
1W - 0L
1,466 SR
Queue Stats
250W - 235L
1,544 Elo+
Party 2
Ix Chel
Ix Chel
zimzoune13
Ix Chel
Level 117
God Stats
23W - 21L
1,516 SR
Queue Stats
755W - 709L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asura死鬼
King Arthur
12
1 / 2 / 3
7,268
606
8,012
13,431
12,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Bärengard
Apollo
1
0 / 0 / 0
3,893
324
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
LYFRANCES
Thanatos
14
6 / 3 / 2
7,723
644
8,685
13,479
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 2 / 1
7,604
634
10,463
6,649
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
5,701
475
6,096
13,968
5,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 1 / 3
7,380
615
11,502
9,514
4,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 3 / 0
7,513
626
3,596
10,663
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
13
2 / 5 / 1
7,471
623
4,565
8,356
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 0 / 5
7,000
583
2,104
7,631
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
zimzoune13
Ix Chel
12
0 / 3 / 2
7,272
606
9,895
12,675
7,278
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
12
Kills
10
10
Deaths
12
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
3
4.5
L
King Arthur
Asura死鬼
King Arthur
1
2
3
1.25
L
Apollo
Bärengard
Apollo
0
0
0
0
W
4
3
0
1.33
L
Thanatos
LYFRANCES
Thanatos
6
3
2
2.33
W
Zeus
2
5
1
0.5
W
1
0
5
3.5
W
Ix Chel
zimzoune13
Ix Chel
0
3
2
0.33
L
4
2
1
2.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,256
Damage
31,662
47,527
Taken
48,839
26,275
Mitigated
23,526
12,520
Healing
21,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,502
722
0
5,906
9,514
4,654
513
666
8,848
72,608
0
L
King Arthur
Asura死鬼
King Arthur
8,012
718
0
1,000
13,431
12,883
0
8,292
5,139
0
54,713
L
Apollo
Bärengard
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
3,596
542
0
5,143
10,663
3,415
0
1,548
9,115
0
52,810
L
Thanatos
LYFRANCES
Thanatos
8,685
1,912
0
9,165
13,479
5,163
0
5,000
8,479
0
64,432
W
Zeus
4,565
885
0
475
8,356
2,853
0
4,203
4,153
61,069
0
W
2,104
665
0
3,229
7,631
5,326
50
4,046
3,585
0
16,923
W
Ix Chel
zimzoune13
Ix Chel
9,895
2,598
149
6,997
12,675
7,278
0
0
12,675
59,039
0
L
10,463
1,049
0
1,000
6,649
2,365
660
3,323
3,326
63,630
0
L
6,096
478
0
1,355
13,968
5,864
0
9,347
4,621
0
35,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
36,636
353
Minions Killed
433
0
Camps Cleared
0
1,021,083
Distance Traveled
1,221,679
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,380
615
105
9
0
232,997
0
L
King Arthur
7,268
606
101
8
0
238,427
0
L
Apollo
3,893
324
0
0
0
0
0
W
Loki
7,513
626
83
7
0
274,453
4
L
Thanatos
7,723
644
86
7
0
282,272
0
W
Zeus
7,471
623
116
10
0
236,327
2
W
Odin
7,000
583
32
3
0
260,465
6
W
Ix Chel
7,272
606
97
8
0
217,437
2
L
Zeus
7,604
634
109
9
0
232,140
4
L
Nike
5,701
475
57
5
0
268,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role