Player Matchup

Izanami
Izanami
Santa13th
Izanami
Level 76
God Stats
2W - 5L
1,618 SR
Queue Stats
87W - 101L
1,285 Elo+
Party 1
Poseidon
Poseidon
tobecontinued111
Poseidon
Level 60
God Stats
5W - 10L
1,163 SR
Queue Stats
94W - 96L
1,319 Elo+
Party 1
Tyr
Tyr
моло4ко
Tyr
Level 86
God Stats
4W - 7L
1,282 SR
Queue Stats
140W - 126L
1,495 Elo+
Solo
Team Averages
Level 74
1,354 SR
1,366 Elo+

VS

Team Averages
Level 106
1,410 SR
1,409 Elo+
Zeus
Zeus
PinchyUchiha
Zeus
Level 146
God Stats
1W - 1L
1,308 SR
Queue Stats
25W - 22L
1,475 Elo+
Solo
Hachiman
Hachiman
SkuLLzfacTory
Hachiman
Level 126
God Stats
4W - 2L
1,468 SR
Queue Stats
143W - 113L
1,560 Elo+
Solo
Bacchus
Bacchus
Tzoan12
Bacchus
Level 46
God Stats
3W - 4L
1,453 SR
Queue Stats
36W - 53L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Santa13th
Izanami
10
0 / 5 / 3
8,432
649
4,273
12,174
4,168
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 5 / 2
9,333
718
6,112
10,516
3,941
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 2
8,944
688
4,258
15,329
13,430
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 7
11,014
847
16,129
6,387
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
SkuLLzfacTory
Hachiman
14
6 / 0 / 6
10,897
838
12,964
8,834
3,735
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Tzoan12
Bacchus
12
1 / 3 / 11
9,652
742
4,848
13,179
14,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
14
14
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Izanami
Santa13th
Izanami
0
5
3
0.3
W
Hachiman
SkuLLzfacTory
Hachiman
6
0
6
9
W
Bacchus
Tzoan12
Bacchus
1
3
11
2.17
L
2
5
2
0.6
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,643
Damage
33,941
38,019
Taken
28,400
21,539
Mitigated
20,918
6,336
Healing
3,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,129
2,776
0
740
6,387
2,423
600
1,838
4,549
48,683
0
L
Izanami
Santa13th
Izanami
4,273
1,681
0
1,226
12,174
4,168
0
6,610
5,564
0
29,410
W
Hachiman
SkuLLzfacTory
Hachiman
12,964
7,323
0
1,783
8,834
3,735
1,294
1,666
7,168
0
55,233
W
Bacchus
Tzoan12
Bacchus
4,848
472
174
990
13,179
14,760
458
2,686
10,493
14,966
0
L
6,112
590
0
2,629
10,516
3,941
0
5,175
5,341
32,528
0
L
4,258
132
0
2,481
15,329
13,430
0
9,824
5,505
0
22,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,709
Gold Earned
31,563
115
Minions Killed
149
0
Camps Cleared
0
655,187
Distance Traveled
738,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,014
847
73
6
0
236,189
0
L
Izanami
8,432
649
44
3
0
184,014
0
W
Hachiman
10,897
838
67
5
0
246,418
0
W
Bacchus
9,652
742
9
1
0
255,455
0
L
Poseidon
9,333
718
41
3
0
207,096
0
L
Tyr
8,944
688
30
2
0
264,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role