Player Matchup

Set
Set
El Demoness
Set
Level 60
God Stats
60W - 85L
1,415 SR
Queue Stats
158W - 183L
1,385 Elo+
Solo
Cabrakan
Cabrakan
Jαckjαck
Cabrakan
Level 152
God Stats
21W - 4L
1,963 SR
Queue Stats
59W - 27L
1,668 Elo+
Party 2
Vulcan
Vulcan
TrickyLastWish
Vulcan
Level 143
God Stats
17W - 24L
1,357 SR
Queue Stats
455W - 497L
1,551 Elo+
Party 1
Cernunnos
Cernunnos
XSlick-VicX
Cernunnos
Level 155
God Stats
3W - 5L
1,637 SR
Queue Stats
454W - 501L
1,539 Elo+
Party 1
Arachne
Arachne
imkinglazy
Arachne
Level 140
God Stats
19W - 10L
1,707 SR
Queue Stats
38W - 20L
1,641 Elo+
Party 2
Team Averages
Level 130
1,616 SR
1,557 Elo+

VS

Team Averages
Level 119
1,462 SR
1,460 Elo+
Aphrodite
Aphrodite
APHRODEITEA
Aphrodite
Level 105
God Stats
174W - 147L
1,580 SR
Queue Stats
454W - 435L
1,422 Elo+
Solo
Kali
Kali
Hisica
Kali
Level 125
God Stats
6W - 7L
1,442 SR
Queue Stats
504W - 475L
1,539 Elo+
Solo
Raijin
Raijin
Kellz028
Raijin
Level 157
God Stats
7W - 18L
1,275 SR
Queue Stats
49W - 68L
1,295 Elo+
Solo
Skadi
Skadi
LtOdiNN
Skadi
Level 158
God Stats
3W - 1L
1,748 SR
Queue Stats
174W - 155L
1,539 Elo+
Solo
Cthulhu
Cthulhu
purifiedliquor
Cthulhu
Level 49
God Stats
3W - 4L
1,264 SR
Queue Stats
190W - 212L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,933
867
5,190
8,674
6,359
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Jαckjαck
Cabrakan
13
0 / 2 / 3
8,118
1,015
5,379
11,932
14,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 1 / 2
8,905
1,113
15,744
6,238
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
XSlick-VicX
Cernunnos
14
2 / 0 / 3
8,935
1,117
7,222
6,085
3,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
imkinglazy
Arachne
13
1 / 2 / 2
7,776
972
4,564
8,192
4,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

291

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
APHRODEITEA
Aphrodite
14
2 / 1 / 7
8,959
1,120
5,728
7,087
3,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kali
Hisica
Kali
13
1 / 3 / 3
7,683
960
6,390
8,774
3,131
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
Kellz028
Raijin
13
2 / 1 / 6
8,411
1,051
8,498
11,986
6,131
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
LtOdiNN
Skadi
14
2 / 0 / 7
8,184
1,023
8,276
4,676
1,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 0 / 7
9,178
1,147
9,169
8,609
8,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
5
Kills
9
9
Deaths
5
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
APHRODEITEA
Aphrodite
2
1
7
5.5
L
0
4
1
0.13
W
Kali
Hisica
Kali
1
3
3
0.83
L
Cabrakan
Jαckjαck
Cabrakan
0
2
3
0.75
W
Raijin
Kellz028
Raijin
2
1
6
5
W
Skadi
LtOdiNN
Skadi
2
0
7
5.5
L
2
1
2
3
L
Cernunnos
XSlick-VicX
Cernunnos
2
0
3
3.5
L
Arachne
imkinglazy
Arachne
1
2
2
1
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,099
Damage
38,061
41,121
Taken
41,132
32,574
Mitigated
22,241
5,431
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
APHRODEITEA
Aphrodite
5,728
292
2,831
4,249
7,087
3,312
0
4,493
2,444
25,767
0
L
5,190
2,186
0
525
8,674
6,359
0
4,864
3,810
0
4,980
W
Kali
Hisica
Kali
6,390
2,568
0
697
8,774
3,131
0
2,782
5,792
0
12,691
L
Cabrakan
Jαckjαck
Cabrakan
5,379
750
0
1,057
11,932
14,667
0
6,782
5,150
8,037
0
W
Raijin
Kellz028
Raijin
8,498
1,225
0
2,665
11,986
6,131
0
6,806
4,858
22,152
0
W
Skadi
LtOdiNN
Skadi
8,276
2,964
0
614
4,676
1,559
0
3,162
1,392
0
29,805
L
15,744
6,558
0
0
6,238
2,795
0
3,251
2,987
47,913
0
L
Cernunnos
XSlick-VicX
Cernunnos
7,222
3,500
0
3,205
6,085
3,795
0
2,800
3,285
0
23,556
L
Arachne
imkinglazy
Arachne
4,564
3,368
0
644
8,192
4,958
0
4,580
3,612
0
9,661
W
9,169
1,016
308
1,500
8,609
8,108
0
3,196
4,989
18,363
1,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,667
Gold Earned
42,415
141
Minions Killed
175
7
Camps Cleared
5
591,360
Distance Traveled
727,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,959
1,120
56
7
1
148,646
0
L
Set
6,933
867
0
0
0
62,554
0
W
Kali
7,683
960
11
1
4
145,118
0
L
Cabrakan
8,118
1,015
3
0
0
123,887
0
W
Raijin
8,411
1,051
31
4
0
136,657
0
W
Skadi
8,184
1,023
61
8
0
135,118
0
L
Vulcan
8,905
1,113
78
10
1
160,446
0
L
Cernunnos
8,935
1,117
42
5
4
114,111
0
L
Arachne
7,776
972
18
2
2
130,362
0
W
Cthulhu
9,178
1,147
16
2
0
162,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role