Player Matchup

He Bo
He Bo
Darkdelink
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 47L
1,252 Elo+
Solo
Danzaburou
Danzaburou
El Capitan1112
Danzaburou
Level 128
God Stats
0W - 1L
1,375 SR
Queue Stats
24W - 31L
1,461 Elo+
Solo
Thor
Thor
FH Fanis
Thor
Level 127
God Stats
4W - 7L
1,331 SR
Queue Stats
500W - 517L
1,385 Elo+
Solo
Jing Wei
Jing Wei
MyPowerGrows
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,358 Elo+
Solo
King Arthur
King Arthur
我裂开了
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,312 Elo+
Solo
Team Averages
Level 83
1,441 SR
1,354 Elo+

VS

Team Averages
Level 136
1,490 SR
1,501 Elo+
Bastet
Bastet
Andrew Thomas46
Bastet
Level 118
God Stats
7W - 1L
1,800 SR
Queue Stats
145W - 130L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
K1LLING4FUN
Ah Muzen Cab
Level 225
God Stats
14W - 7L
1,564 SR
Queue Stats
539W - 506L
1,497 Elo+
Solo
Martichoras
Martichoras
Yeimz5020
Martichoras
Level 103
God Stats
1W - 1L
1,189 SR
Queue Stats
50W - 47L
1,465 Elo+
Solo
Medusa
Medusa
itsmeyep619
Medusa
Level 146
God Stats
3W - 4L
1,400 SR
Queue Stats
192W - 235L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
xlTrippy
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 31L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
2 / 5 / 3
7,280
910
4,104
14,144
4,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
El Capitan1112
Danzaburou
13
0 / 5 / 4
6,967
871
6,702
9,978
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
12
3 / 4 / 1
6,899
862
8,705
9,893
6,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
MyPowerGrows
Jing Wei
6
0 / 1 / 1
5,306
663
1,375
2,254
618
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
我裂开了
King Arthur
13
2 / 5 / 3
7,116
890
5,578
10,856
9,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 8
8,434
1,054
11,305
8,862
3,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
K1LLING4FUN
Ah Muzen Cab
16
5 / 0 / 13
8,650
1,081
13,768
6,584
2,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Martichoras
Yeimz5020
Martichoras
14
3 / 0 / 12
7,976
997
6,405
5,037
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
12
1 / 4 / 13
7,381
923
5,309
7,097
2,587
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
xlTrippy
Sun Wukong
14
4 / 1 / 9
8,284
1,036
6,707
8,684
6,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
7
Kills
20
20
Deaths
8
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
He Bo
2
5
3
0.7
L
Danzaburou
El Capitan1112
Danzaburou
0
5
4
0.4
L
Thor
3
4
1
0.88
W
Ah Muzen Cab
K1LLING4FUN
Ah Muzen Cab
5
0
13
11.5
L
Jing Wei
MyPowerGrows
Jing Wei
0
1
1
0.5
W
Martichoras
Yeimz5020
Martichoras
3
0
12
9
W
Medusa
1
4
13
1.88
W
Sun Wukong
xlTrippy
Sun Wukong
4
1
9
8.5
L
King Arthur
我裂开了
King Arthur
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,464
Damage
43,494
47,125
Taken
36,264
24,694
Mitigated
17,722
9,290
Healing
14,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,305
1,776
1,346
2,201
8,862
3,660
797
1,263
7,599
0
14,039
L
He Bo
4,104
298
190
3,785
14,144
4,009
0
0
14,001
10,119
0
L
Danzaburou
El Capitan1112
Danzaburou
6,702
1,328
433
1,460
9,978
3,995
0
0
9,891
0
20,804
L
Thor
8,705
866
187
869
9,893
6,160
0
0
9,671
0
14,063
W
Ah Muzen Cab
K1LLING4FUN
Ah Muzen Cab
13,768
3,944
1,153
886
6,584
2,931
1,239
707
5,877
0
29,089
L
Jing Wei
MyPowerGrows
Jing Wei
1,375
837
509
866
2,254
618
0
0
2,254
0
2,432
W
Martichoras
Yeimz5020
Martichoras
6,405
1,110
519
1,071
5,037
2,407
686
620
4,417
0
11,722
W
Medusa
5,309
2,383
344
631
7,097
2,587
700
782
6,315
0
9,644
W
Sun Wukong
xlTrippy
Sun Wukong
6,707
1,359
1,910
4,460
8,684
6,137
587
732
7,952
0
16,917
L
King Arthur
我裂开了
King Arthur
5,578
859
356
635
10,856
9,912
0
0
10,751
0
12,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,568
Gold Earned
40,725
99
Minions Killed
98
0
Camps Cleared
0
618,481
Distance Traveled
833,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,434
1,054
8
1
0
180,375
0
L
He Bo
7,280
910
12
2
0
143,462
0
L
Danzaburou
6,967
871
50
6
0
139,772
0
L
Thor
6,899
862
18
2
0
126,049
0
W
Ah Muzen Cab
8,650
1,081
28
4
0
160,433
0
L
Jing Wei
5,306
663
5
1
0
49,114
0
W
Martichoras
7,976
997
8
1
0
171,964
0
W
Medusa
7,381
923
26
3
0
153,986
0
W
Sun Wukong
8,284
1,036
28
4
0
166,542
0
L
King Arthur
7,116
890
14
2
0
160,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role