Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
PMS Lola Star
Ares
Level 160
God Stats
5W - 6L
1,462 SR
Queue Stats
497W - 503L
1,462 Elo+
Party 1
Mulan
Mulan
Sesshomaru-Saito
Mulan
Level 86
God Stats
1W - 2L
1,161 SR
Queue Stats
197W - 199L
1,455 Elo+
Solo
Bastet
Bastet
oCrissCross
Bastet
Level 248
God Stats
8W - 4L
1,653 SR
Queue Stats
448W - 459L
1,433 Elo+
Party 1
Merlin
Merlin
wild-car140
Merlin
Level 129
God Stats
13W - 15L
1,462 SR
Queue Stats
457W - 448L
1,429 Elo+
Solo
Team Averages
Level 156
1,448 SR
1,456 Elo+

VS

Team Averages
Level 93
1,437 SR
1,434 Elo+
Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BadShinobi
Hun Batz
Level 140
God Stats
0W - 2L
1,343 SR
Queue Stats
45W - 51L
1,450 Elo+
Solo
Da Ji
Da Ji
FH Fanis
Da Ji
Level 127
God Stats
3W - 4L
1,516 SR
Queue Stats
500W - 517L
1,394 Elo+
Solo
Neith
Neith
MyPowerGrows
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rostein SGM
Morgan Le Fay
Level 96
God Stats
5W - 11L
1,326 SR
Queue Stats
357W - 383L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
11 / 0 / 6
7,924
1,321
8,365
6,879
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

12
2 / 1 / 12
6,902
1,150
1,393
4,951
4,121
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 9
6,146
1,024
1,621
6,839
4,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
11
3 / 2 / 10
6,781
1,130
9,181
7,289
2,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
12
1 / 1 / 7
6,460
1,077
2,635
2,362
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 3 / 2
5,933
989
3,193
4,425
1,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
BadShinobi
Hun Batz
9
2 / 5 / 1
5,365
894
3,303
6,583
3,127
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
FH Fanis
Da Ji
11
2 / 5 / 1
5,918
986
4,734
7,696
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 3
5,681
947
3,112
4,753
1,568
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Rostein SGM
Morgan Le Fay
7
0 / 2 / 1
4,858
810
1,489
2,776
925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
18
Kills
5
5
Deaths
18
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
11
0
6
14
L
Hera
 
Hera
0
3
2
0.33
L
Hun Batz
BadShinobi
Hun Batz
2
5
1
0.5
L
Da Ji
FH Fanis
Da Ji
2
5
1
0.5
L
1
3
3
0.83
W
2
1
12
8
L
Morgan Le Fay
Rostein SGM
Morgan Le Fay
0
2
1
0.25
W
1
1
9
5.5
W
Bastet
3
2
10
4
W
Merlin
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,195
Damage
15,831
28,320
Taken
26,233
16,106
Mitigated
10,923
7,571
Healing
2,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,365
839
65
1,373
6,879
3,155
131
842
6,037
14,465
0
L
Hera
 
Hera
3,193
790
69
837
4,425
1,471
0
2,590
1,835
13,217
0
L
Hun Batz
BadShinobi
Hun Batz
3,303
697
111
153
6,583
3,127
0
3,297
3,286
0
5,476
L
Da Ji
FH Fanis
Da Ji
4,734
882
87
553
7,696
3,832
0
3,120
4,576
0
9,062
L
3,112
740
0
427
4,753
1,568
0
2,216
2,537
0
7,743
W
1,393
283
0
493
4,951
4,121
537
404
4,547
5,274
0
L
Morgan Le Fay
Rostein SGM
Morgan Le Fay
1,489
72
196
320
2,776
925
0
1,170
1,606
2,788
0
W
1,621
101
818
812
6,839
4,929
713
1,983
4,856
0
5,581
W
Bastet
9,181
2,044
1,652
1,879
7,289
2,980
565
960
6,329
0
12,943
W
Merlin
2,635
53
162
317
2,362
921
110
493
1,869
13,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,213
Gold Earned
27,755
64
Minions Killed
55
0
Camps Cleared
0
604,691
Distance Traveled
454,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,924
1,321
9
2
0
119,598
0
L
Hera
5,933
989
26
4
0
106,808
0
L
Hun Batz
5,365
894
10
2
0
99,607
0
L
Da Ji
5,918
986
6
1
0
89,587
0
L
Neith
5,681
947
10
2
0
89,126
0
W
Ares
6,902
1,150
9
2
0
112,436
0
L
Morgan Le Fay
4,858
810
3
1
0
69,252
0
W
Mulan
6,146
1,024
11
2
0
113,899
0
W
Bastet
6,781
1,130
11
2
0
149,862
0
W
Merlin
6,460
1,077
24
4
0
108,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role