Player Matchup

Rama
Rama
KrazzyyArab
Rama
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 179L
1,401 Elo+
Solo
Artio
Artio
Szilvafa
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
jdisonthego
Fafnir
Level 174
God Stats
0W - 2L
1,301 SR
Queue Stats
493W - 533L
1,459 Elo+
Solo
Danzaburou
Danzaburou
kriszrudi11
Danzaburou
Level 127
God Stats
1W - 6L
1,235 SR
Queue Stats
266W - 246L
1,509 Elo+
Solo
Cliodhna
Cliodhna
stivaustin
Cliodhna
Level 127
God Stats
2W - 6L
1,262 SR
Queue Stats
492W - 483L
1,475 Elo+
Solo
Team Averages
Level 98
1,360 SR
1,469 Elo+

VS

Team Averages
Level 109
1,594 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Stick8
Sol
Level 186
God Stats
13W - 8L
1,646 SR
Queue Stats
527W - 469L
1,487 Elo+
Solo
Freya
Freya
harleyquinn1091
Freya
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 69L
1,370 Elo+
Solo
Ravana
Ravana
máddah
Ravana
Level 68
God Stats
5W - 3L
1,601 SR
Queue Stats
289W - 249L
1,600 Elo+
Solo
Artio
Artio
powerseppel
Artio
Level 85
God Stats
4W - 3L
1,722 SR
Queue Stats
396W - 386L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
7,122
712
3,214
9,318
4,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Szilvafa
Artio
16
2 / 4 / 5
8,228
823
6,155
16,881
19,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
1
0 / 0 / 0
2,592
259
0
0
0
Danzaburou
kriszrudi11
Danzaburou
17
6 / 4 / 4
9,112
911
16,271
12,753
6,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
stivaustin
Cliodhna
13
3 / 5 / 6
7,522
752
13,203
11,712
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
9 / 4 / 5
9,974
997
14,114
13,104
5,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sol
Stick8
Sol
15
3 / 3 / 11
9,049
905
18,711
11,479
3,688
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 3 / 11
8,370
837
2,106
8,263
3,759
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
máddah
Ravana
17
5 / 1 / 8
9,794
979
9,435
10,124
5,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 3 / 10
8,842
884
1,919
9,595
9,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
11
Kills
17
17
Deaths
14
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
9
4
5
2.88
L
0
4
5
0.63
W
Sol
Stick8
Sol
3
3
11
2.83
L
Artio
Szilvafa
Artio
2
4
5
1.13
W
0
3
11
1.83
L
Fafnir
0
0
0
0
L
Danzaburou
kriszrudi11
Danzaburou
6
4
4
2
W
Ravana
máddah
Ravana
5
1
8
9
W
0
3
10
1.67
L
Cliodhna
stivaustin
Cliodhna
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,843
Damage
46,285
50,664
Taken
52,565
35,151
Mitigated
28,538
15,519
Healing
20,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,114
4,789
381
1,349
13,104
5,650
2,728
1,668
11,436
0
28,912
L
3,214
2,345
1,483
1,506
9,318
4,099
0
3,009
6,299
0
10,024
W
Sol
Stick8
Sol
18,711
5,438
2,033
5,432
11,479
3,688
3,704
1,229
10,250
30,610
0
L
Artio
Szilvafa
Artio
6,155
815
3,490
5,316
16,881
19,417
0
6,570
10,238
16,998
0
W
2,106
439
1,052
1,101
8,263
3,759
466
983
7,280
10,745
0
L
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
kriszrudi11
Danzaburou
16,271
5,351
504
2,020
12,753
6,237
0
6,010
6,643
0
30,298
W
Ravana
máddah
Ravana
9,435
1,285
1,874
4,070
10,124
5,948
925
884
9,240
0
22,829
W
1,919
270
1,745
1,188
9,595
9,493
0
1,391
8,204
3,375
0
L
Cliodhna
stivaustin
Cliodhna
13,203
1,192
128
1,072
11,712
5,398
0
6,836
4,748
0
19,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,576
Gold Earned
46,029
87
Minions Killed
123
0
Camps Cleared
0
685,413
Distance Traveled
972,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,974
997
39
4
0
177,583
0
L
Rama
7,122
712
14
1
0
157,415
0
W
Sol
9,049
905
31
3
0
172,521
0
L
Artio
8,228
823
12
1
0
180,419
0
W
Freya
8,370
837
25
3
0
192,444
0
L
Fafnir
2,592
259
0
0
0
0
0
L
Danzaburou
9,112
911
39
4
0
180,347
0
W
Ravana
9,794
979
25
3
0
226,066
0
W
Artio
8,842
884
3
0
0
204,065
0
L
Cliodhna
7,522
752
22
2
0
167,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role