Player Matchup

Terra
Terra
HardPhxLXIX
Terra
Level 147
God Stats
4W - 1L
1,526 SR
Queue Stats
185W - 158L
1,540 Elo+
Party 1
Thoth
Thoth
ShankDaisy71381
Thoth
Level 157
God Stats
4W - 8L
1,620 SR
Queue Stats
384W - 362L
1,537 Elo+
Party 1
Neith
Neith
gearsmo
Neith
Level 86
God Stats
6W - 1L
1,577 SR
Queue Stats
26W - 20L
1,517 Elo+
Party 1
Team Averages
Level 130
1,574 SR
1,531 Elo+

VS

Team Averages
Level 121
1,705 SR
1,625 Elo+
Guan Yu
Guan Yu
Heimdalls_Gaze
Guan Yu
Level 126
God Stats
5W - 2L
1,691 SR
Queue Stats
32W - 42L
1,516 Elo+
Solo
Aphrodite
Aphrodite
Vampirã
Aphrodite
Level 169
God Stats
2W - 1L
1,609 SR
Queue Stats
12W - 8L
1,666 Elo+
Party 2
Izanami
Izanami
Vyndreea
Izanami
Level 68
God Stats
1W - 2L
1,816 SR
Queue Stats
9W - 7L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 13
8,827
802
7,318
9,627
9,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
9 / 2 / 3
9,987
908
19,873
6,461
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
gearsmo
Neith
13
4 / 0 / 8
9,412
856
7,071
3,839
1,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
7,400
673
2,801
16,102
9,306
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Vampirã
Aphrodite
11
2 / 5 / 0
8,491
772
6,505
10,434
6,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Vyndreea
Izanami
10
0 / 5 / 1
7,485
680
3,938
12,806
3,672
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
2
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
L
0
4
2
0.25
W
9
2
3
5.25
L
Aphrodite
Vampirã
Aphrodite
2
5
0
0.4
L
Izanami
Vyndreea
Izanami
0
5
1
0.1
W
Neith
gearsmo
Neith
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,262
Damage
13,244
19,927
Taken
39,342
13,004
Mitigated
19,464
5,917
Healing
10,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,318
617
358
2,945
9,627
9,323
0
3,608
6,019
15,997
0
L
2,801
383
921
3,155
16,102
9,306
0
8,299
7,571
0
9,952
W
19,873
731
0
236
6,461
2,203
491
1,893
4,568
56,107
0
L
Aphrodite
Vampirã
Aphrodite
6,505
628
2,727
3,266
10,434
6,486
0
8,458
1,873
28,335
0
L
Izanami
Vyndreea
Izanami
3,938
2,954
0
0
12,806
3,672
0
9,954
2,592
0
25,296
W
Neith
gearsmo
Neith
7,071
2,409
0
2,378
3,839
1,478
756
1,392
2,447
0
31,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,226
Gold Earned
23,376
118
Minions Killed
86
0
Camps Cleared
0
615,160
Distance Traveled
571,645
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,827
802
11
1
0
213,247
0
L
Guan Yu
7,400
673
12
1
0
203,716
0
W
Thoth
9,987
908
66
6
0
211,827
3
L
Aphrodite
8,491
772
37
3
0
189,121
0
L
Izanami
7,485
680
37
3
0
178,808
2
W
Neith
9,412
856
41
4
0
190,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role