Player Matchup

Aphrodite
Aphrodite
DshoemakEZ
Aphrodite
Level 86
God Stats
1W - 1L
1,547 SR
Queue Stats
124W - 104L
1,461 Elo+
Party 2
Chaac
Chaac
MyPowerGrows
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,421 Elo+
Solo
Izanami
Izanami
Timmytwotoes231
Izanami
Level 107
God Stats
1W - 1L
1,785 SR
Queue Stats
120W - 133L
1,465 Elo+
Party 1
Merlin
Merlin
WashingtonRed45
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 109L
1,399 Elo+
Party 2
Ravana
Ravana
jkplzdontreport
Ravana
Level 82
God Stats
4W - 1L
1,908 SR
Queue Stats
285W - 301L
1,498 Elo+
Party 1
Team Averages
Level 64
1,648 SR
1,449 Elo+

VS

Team Averages
Level 96
1,488 SR
1,494 Elo+
Ah Puch
Ah Puch
Beauby
Ah Puch
Level 145
God Stats
3W - 1L
1,635 SR
Queue Stats
131W - 145L
1,459 Elo+
Party 3
Aphrodite
Aphrodite
HandsomeShrek25
Aphrodite
Level 45
God Stats
1W - 1L
1,247 SR
Queue Stats
138W - 120L
1,494 Elo+
Solo
Thor
Thor
NormSummerton
Thor
Level 135
God Stats
3W - 1L
1,580 SR
Queue Stats
48W - 51L
1,470 Elo+
Party 3
Zeus
Zeus
ShortOldGuy
Zeus
Level 89
God Stats
14W - 11L
1,552 SR
Queue Stats
424W - 428L
1,497 Elo+
Solo
Maui
Maui
TzantzaMatantza
Maui
Level 65
God Stats
2W - 2L
1,427 SR
Queue Stats
151W - 149L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DshoemakEZ
Aphrodite
14
1 / 4 / 4
7,526
753
5,411
7,579
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 4
7,400
740
6,884
16,962
21,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 4 / 2
7,528
753
7,899
7,256
2,998
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 4
6,627
663
2,709
9,051
4,492
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 1
7,154
715
6,560
8,564
7,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Beauby
Ah Puch
16
4 / 0 / 12
9,125
913
9,471
6,825
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
HandsomeShrek25
Aphrodite
15
3 / 2 / 14
8,685
869
6,980
10,819
6,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
6 / 3 / 9
8,877
888
9,336
10,278
4,735
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
7 / 1 / 8
9,027
903
13,757
5,590
2,243
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 18
8,605
861
4,683
11,305
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
8
Kills
21
22
Deaths
9
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Beauby
Ah Puch
4
0
12
10
L
Aphrodite
DshoemakEZ
Aphrodite
1
4
4
0.75
W
Aphrodite
HandsomeShrek25
Aphrodite
3
2
14
5
L
1
5
4
0.6
W
6
3
9
3.5
W
7
1
8
11
L
3
4
2
1
W
1
3
18
3.33
L
0
5
4
0.4
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,463
Damage
44,227
49,412
Taken
44,817
41,091
Mitigated
27,140
14,861
Healing
23,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Beauby
Ah Puch
9,471
637
546
3,763
6,825
3,264
1,366
768
5,971
17,708
0
L
Aphrodite
DshoemakEZ
Aphrodite
5,411
881
3,923
2,385
7,579
3,874
0
5,730
1,675
14,336
0
W
Aphrodite
HandsomeShrek25
Aphrodite
6,980
1,225
6,217
7,123
10,819
6,591
561
3,041
7,597
22,193
0
L
6,884
1,007
253
4,428
16,962
21,911
0
11,564
5,022
0
13,326
W
9,336
2,106
799
675
10,278
4,735
917
2,124
7,930
0
13,640
W
13,757
1,654
953
2,278
5,590
2,243
1,986
566
4,940
23,380
0
L
7,899
4,444
242
982
7,256
2,998
0
5,862
1,252
0
17,335
W
4,683
990
75
1,316
11,305
10,307
23
1,621
9,636
10,061
0
L
2,709
125
224
941
9,051
4,492
0
5,916
3,003
9,000
0
L
6,560
1,513
261
1,222
8,564
7,816
0
4,943
3,569
0
8,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
44,319
87
Minions Killed
107
0
Camps Cleared
0
809,490
Distance Traveled
979,241
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,125
913
35
4
0
208,464
0
L
Aphrodite
7,526
753
27
3
0
191,004
0
W
Aphrodite
8,685
869
41
4
0
199,684
0
L
Chaac
7,400
740
6
1
0
151,426
0
W
Thor
8,877
888
12
1
0
179,097
2
W
Zeus
9,027
903
15
2
0
198,987
0
L
Izanami
7,528
753
26
3
0
131,761
0
W
Maui
8,605
861
4
0
0
193,009
0
L
Merlin
6,627
663
18
2
0
166,982
0
L
Ravana
7,154
715
10
1
0
168,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role