Player Matchup

Fenrir
Fenrir
Silver II
LoopByFruit
Fenrir
Silver II
Level 124
God Stats
2W - 6L
1,235 SR
Queue Stats
178W - 201L
927 MMR
Solo
Freya
Freya
Silver V
RicoFN-
Freya
Silver V
Level 109
God Stats
11W - 9L
1,709 SR
Queue Stats
526W - 568L
637 MMR
Solo
Nike
Nike
Silver II
SpideryBacchus9
Nike
Silver II
Level 67
God Stats
47W - 47L
1,556 SR
Queue Stats
226W - 235L
977 MMR
Solo
Hera
Hera
Silver IV
dKrazy
Hera
Silver IV
Level 74
God Stats
3W - 6L
1,406 SR
Queue Stats
295W - 289L
692 MMR
Solo
Horus
Horus
Silver V
fugtig_vand
Horus
Silver V
Level 66
God Stats
3W - 4L
1,449 SR
Queue Stats
156W - 189L
647 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,471 SR
776 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,535 SR
776 MMR
Chang'e
Chang'e
Silver II
GALERORDVALL
Chang'e
Silver II
Level 117
God Stats
9W - 5L
1,629 SR
Queue Stats
424W - 460L
930 MMR
Solo
Neith
Neith
Silver V
Sango1996
Neith
Silver V
Level 124
God Stats
15W - 14L
1,553 SR
Queue Stats
90W - 110L
587 MMR
Solo
Sobek
Sobek
Silver III
Thxrmicz
Sobek
Silver III
Level 113
God Stats
22W - 13L
1,533 SR
Queue Stats
75W - 77L
864 MMR
Solo
Hades
Hades
Silver V
Uzumaki BOOM
Hades
Silver V
Level 128
God Stats
4W - 6L
1,434 SR
Queue Stats
173W - 208L
459 MMR
Solo
Loki
Loki
Silver II
iBxd Jg
Loki
Silver II
Level 145
God Stats
31W - 37L
1,525 SR
Queue Stats
183W - 190L
1,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 2 / 2
6,529
594
8,576
12,029
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
RicoFN-
Freya
10
0 / 1 / 0
5,516
501
4,407
5,629
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 0
6,576
598
5,317
10,207
6,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
dKrazy
Hera
10
2 / 4 / 3
6,028
548
4,343
5,880
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 2
4,907
446
1,740
7,207
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
RaijinAresAthenaAnubis

VS

Bans
Ao KuangBacchusThanatosHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GALERORDVALL
Chang'e
11
5 / 3 / 2
7,061
642
6,554
11,052
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Sango1996
Neith
11
2 / 0 / 0
6,631
603
4,047
4,808
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sobek
Thxrmicz
Sobek
10
1 / 1 / 4
6,381
580
2,307
9,622
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 2 / 0
7,157
651
5,184
8,066
5,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
iBxd Jg
Loki
11
3 / 2 / 3
6,945
631
5,181
9,987
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
8
Kills
12
12
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
GALERORDVALL
Chang'e
5
3
2
2
L
Fenrir
4
2
2
2.5
L
Freya
RicoFN-
Freya
0
1
0
0
W
Neith
Sango1996
Neith
2
0
0
2
L
2
2
0
1
W
Sobek
Thxrmicz
Sobek
1
1
4
3
W
1
2
0
0.5
L
Hera
dKrazy
Hera
2
4
3
0.88
L
0
3
2
0.33
W
Loki
iBxd Jg
Loki
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,383
Damage
23,273
40,952
Taken
43,535
21,109
Mitigated
19,593
12,579
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
GALERORDVALL
Chang'e
6,554
806
280
4,755
11,052
3,808
417
3,351
7,701
42,921
0
L
Fenrir
8,576
2,269
0
4,748
12,029
5,055
0
2,832
9,197
0
43,007
L
Freya
RicoFN-
Freya
4,407
1,614
0
2,265
5,629
2,183
0
470
5,159
36,594
0
W
Neith
Sango1996
Neith
4,047
1,189
0
2,132
4,808
1,624
741
2,212
2,320
0
56,491
L
5,317
177
0
2,580
10,207
6,828
0
5,184
5,023
152
52,722
W
Sobek
Thxrmicz
Sobek
2,307
541
0
4,143
9,622
5,593
191
1,928
7,414
14,528
0
W
5,184
471
40
3,367
8,066
5,389
0
38
8,028
51,467
0
L
Hera
dKrazy
Hera
4,343
1,633
0
478
5,880
2,121
0
3,107
2,773
33,743
0
L
1,740
833
160
2,348
7,207
4,922
0
2,452
4,755
0
10,568
W
Loki
iBxd Jg
Loki
5,181
1,500
0
4,518
9,987
3,179
0
703
9,284
0
46,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,556
Gold Earned
34,175
283
Minions Killed
351
0
Camps Cleared
0
1,034,847
Distance Traveled
1,044,048
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,061
642
64
6
0
201,620
0
L
Fenrir
6,529
594
50
5
0
247,645
0
L
Freya
5,516
501
72
7
0
202,702
3
W
Neith
6,631
603
107
10
0
187,817
2
L
Nike
6,576
598
86
8
0
210,536
4
W
Sobek
6,381
580
13
1
0
220,088
4
W
Hades
7,157
651
96
9
0
186,300
1
L
Hera
6,028
548
60
5
0
211,480
4
L
Horus
4,907
446
15
1
0
162,484
1
W
Loki
6,945
631
71
6
0
248,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role