Player Matchup

Nemesis
Nemesis
FenrirsBalls
Nemesis
Level 18
God Stats
1W - 0L
1,550 SR
Queue Stats
10W - 0L
1,688 Elo+
Party 1
Khepri
Khepri
HereticPrime97
Khepri
Level 108
God Stats
7W - 2L
1,748 SR
Queue Stats
66W - 13L
1,988 Elo+
Party 1
Ra
Ra
JetBlackAmaranth
Ra
Level 81
God Stats
2W - 0L
1,780 SR
Queue Stats
81W - 19L
1,876 Elo+
Party 1
Team Averages
Level 69
1,693 SR
1,851 Elo+

VS

Team Averages
Level 57
1,515 SR
1,437 Elo+
Odin
Odin
Gunnabody
Odin
Level 29
God Stats
54W - 35L
1,567 SR
Queue Stats
198W - 167L
1,533 Elo+
Party 2
Olorun
Olorun
MintyIsBaki
Olorun
Level 45
God Stats
12W - 15L
1,410 SR
Queue Stats
91W - 129L
1,235 Elo+
Solo
Loki
Loki
idothis
Loki
Level 98
God Stats
40W - 33L
1,568 SR
Queue Stats
310W - 279L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FenrirsBalls
Nemesis
13
10 / 0 / 4
9,569
957
12,595
8,155
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 12
8,181
818
1,900
6,278
5,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 10
8,923
892
9,446
5,381
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 5 / 0
6,289
629
2,411
11,901
9,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
7
0 / 6 / 0
6,231
623
2,867
7,702
1,971
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
idothis
Loki
9
0 / 5 / 0
6,536
654
5,435
8,234
2,061
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
16
Kills
0
0
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FenrirsBalls
Nemesis
10
0
4
12
L
Odin
0
5
0
0
W
2
0
12
8
W
4
0
10
9
L
Olorun
0
6
0
0
L
Loki
idothis
Loki
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,941
Damage
10,713
19,814
Taken
27,837
13,215
Mitigated
13,740
4,854
Healing
2,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FenrirsBalls
Nemesis
12,595
5,330
0
1,478
8,155
5,047
1,571
1,386
6,769
0
30,639
L
Odin
2,411
574
205
1,122
11,901
9,708
0
5,565
6,336
0
10,645
W
1,900
122
0
610
6,278
5,623
124
1,196
5,082
5,276
0
W
9,446
1,111
722
2,044
5,381
2,545
661
551
4,830
48,511
0
L
Olorun
2,867
630
204
646
7,702
1,971
0
2,355
5,347
14,284
0
L
Loki
idothis
Loki
5,435
527
0
0
8,234
2,061
0
3,831
4,403
0
26,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,673
Gold Earned
19,056
104
Minions Killed
60
0
Camps Cleared
0
604,618
Distance Traveled
484,229
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,569
957
41
4
0
219,780
0
L
Odin
6,289
629
12
1
0
182,010
0
W
Khepri
8,181
818
9
1
0
182,224
1
W
Ra
8,923
892
54
5
0
202,614
0
L
Olorun
6,231
623
21
2
0
119,417
0
L
Loki
6,536
654
27
3
0
182,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role