Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FaintHeart17
Artemis
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 49L
1,500 Elo+
Party 1
Chaac
Chaac
FlYInG DrAg5965
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Chang'e
Chang'e
FlimsyAlibi
Chang'e
Level 152
God Stats
6W - 6L
1,510 SR
Queue Stats
640W - 685L
1,432 Elo+
Solo
Jormungandr
Jormungandr
KOZMO969696
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 114
1,502 SR
1,486 Elo+

VS

Team Averages
Level 140
1,565 SR
1,443 Elo+
Surtr
Surtr
 
Surtr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Momentum Melo
Yu Huang
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 171L
1,386 Elo+
Solo
Charon
Charon
TheRealBenzo
Charon
Level 196
God Stats
4W - 1L
1,714 SR
Queue Stats
515W - 515L
1,409 Elo+
Solo
Ix Chel
Ix Chel
killaaxoxo_ttv
Ix Chel
Level 122
God Stats
9W - 6L
1,606 SR
Queue Stats
571W - 602L
1,464 Elo+
Party 2
Medusa
Medusa
noglovenolove
Medusa
Level 165
God Stats
15W - 14L
1,507 SR
Queue Stats
521W - 551L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 3 / 3
6,043
1,007
3,742
8,140
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
FaintHeart17
Artemis
13
2 / 3 / 2
6,146
1,024
6,756
6,951
2,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 1 / 5
5,604
934
5,159
8,348
4,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
FlimsyAlibi
Chang'e
11
1 / 4 / 4
5,869
978
3,155
8,397
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
KOZMO969696
Jormungandr
5
0 / 0 / 0
4,624
771
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 2 / 8
6,601
1,100
5,433
6,883
5,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
Momentum Melo
Yu Huang
12
2 / 1 / 8
7,072
1,179
8,817
4,336
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
12
3 / 1 / 7
6,820
1,137
5,774
5,809
6,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 6
6,472
1,079
3,094
4,119
1,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 5
6,791
1,132
6,059
5,054
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
5
Kills
11
11
Deaths
6
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
3
3
1.17
W
Surtr
 
Surtr
2
2
8
3
L
Artemis
FaintHeart17
Artemis
2
3
2
1
L
0
1
5
2.5
L
Chang'e
FlimsyAlibi
Chang'e
1
4
4
0.75
L
Jormungandr
KOZMO969696
Jormungandr
0
0
0
0
W
Yu Huang
Momentum Melo
Yu Huang
2
1
8
6
W
Charon
3
1
7
6.5
W
2
1
6
5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,812
Damage
29,177
31,836
Taken
26,201
13,821
Mitigated
17,445
11,485
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,742
1,120
1,170
1,630
8,140
3,328
55
4,190
3,818
0
10,704
W
Surtr
 
Surtr
5,433
916
673
2,237
6,883
5,455
628
1,379
5,504
469
5,760
L
Artemis
FaintHeart17
Artemis
6,756
1,063
628
761
6,951
2,798
238
4,608
2,249
0
15,800
L
5,159
106
378
2,567
8,348
4,500
0
4,202
4,064
0
10,640
L
Chang'e
FlimsyAlibi
Chang'e
3,155
189
2,770
1,581
8,397
3,195
0
4,938
3,249
7,605
0
L
Jormungandr
KOZMO969696
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
Momentum Melo
Yu Huang
8,817
358
330
944
4,336
1,880
410
637
3,699
21,451
0
W
Charon
5,774
448
292
1,854
5,809
6,358
204
792
5,017
11,743
158
W
3,094
143
2,920
916
4,119
1,717
624
0
4,119
4,595
0
W
6,059
763
512
1,738
5,054
2,035
967
347
4,707
0
15,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,286
Gold Earned
33,756
63
Minions Killed
71
0
Camps Cleared
0
504,588
Distance Traveled
685,747
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,043
1,007
17
3
0
117,494
0
W
Surtr
6,601
1,100
2
0
0
142,302
0
L
Artemis
6,146
1,024
20
3
0
110,184
0
L
Chaac
5,604
934
13
2
0
146,896
2
L
Chang'e
5,869
978
13
2
0
118,836
0
L
Jormungandr
4,624
771
0
0
0
11,178
0
W
Yu Huang
7,072
1,179
34
6
0
119,914
0
W
Charon
6,820
1,137
9
2
0
125,496
0
W
Ix Chel
6,472
1,079
9
2
0
127,472
0
W
Medusa
6,791
1,132
17
3
0
170,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role