Player Matchup

Odin
Odin
PadrinoWolfAA
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 70L
1,570 Elo+
Party 1
Hun Batz
Hun Batz
TeamTobisoski
Hun Batz
Level 107
God Stats
0W - 1L
1,688 SR
Queue Stats
27W - 21L
1,506 Elo+
Solo
Da Ji
Da Ji
TheNexusBravo
Da Ji
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 98L
1,557 Elo+
Party 1
King Arthur
King Arthur
XBornInsaneX
King Arthur
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 209L
1,544 Elo+
Solo
Ganesha
Ganesha
eliteWunWun
Ganesha
Level 118
God Stats
2W - 3L
1,581 SR
Queue Stats
220W - 236L
1,472 Elo+
Solo
Team Averages
Level 106
1,554 SR
1,530 Elo+

VS

Team Averages
Level 108
1,548 SR
1,478 Elo+
Thoth
Thoth
CoreyTheGOAT
Thoth
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 67L
1,468 Elo+
Party 2
Fafnir
Fafnir
GenNub
Fafnir
Level 153
God Stats
2W - 1L
1,738 SR
Queue Stats
124W - 101L
1,613 Elo+
Party 2
Ymir
Ymir
LuTGV
Ymir
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 101L
1,474 Elo+
Solo
Ah Puch
Ah Puch
xHuuz
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,417 Elo+
Party 2
Charybdis
Charybdis
xJavi16
Charybdis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
5,741
957
1,810
4,515
5,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
TeamTobisoski
Hun Batz
10
1 / 4 / 2
5,555
926
5,271
6,142
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
4 / 2 / 3
5,871
979
4,355
4,364
5,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
XBornInsaneX
King Arthur
5
0 / 1 / 0
4,541
757
957
1,383
775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
eliteWunWun
Ganesha
13
0 / 1 / 6
5,858
976
4,157
7,216
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 6
5,415
903
2,320
3,958
1,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
GenNub
Fafnir
11
2 / 1 / 8
6,270
1,045
5,057
6,446
8,586
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
LuTGV
Ymir
11
2 / 0 / 7
6,419
1,070
3,170
6,047
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
xHuuz
Ah Puch
13
6 / 1 / 3
7,049
1,175
6,329
3,389
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
xJavi16
Charybdis
10
0 / 2 / 7
5,313
886
3,798
4,802
1,583
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
7
Kills
10
10
Deaths
7
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
W
Fafnir
GenNub
Fafnir
2
1
8
6
W
Ymir
LuTGV
Ymir
2
0
7
5.5
L
2
2
3
1.75
L
Hun Batz
TeamTobisoski
Hun Batz
1
4
2
0.5
L
4
2
3
2.75
L
King Arthur
XBornInsaneX
King Arthur
0
1
0
0
L
Ganesha
eliteWunWun
Ganesha
0
1
6
3
W
Ah Puch
xHuuz
Ah Puch
6
1
3
7.5
W
Charybdis
xJavi16
Charybdis
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,550
Damage
20,674
23,620
Taken
24,642
19,268
Mitigated
18,789
5,569
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,320
350
236
60
3,958
1,574
272
321
3,557
7,999
0
W
Fafnir
GenNub
Fafnir
5,057
921
284
2,386
6,446
8,586
50
1,381
4,869
8,433
0
W
Ymir
LuTGV
Ymir
3,170
577
1,320
2,039
6,047
5,660
0
1,459
4,549
4,340
0
L
1,810
267
0
310
4,515
5,334
0
3,426
1,089
0
3,700
L
Hun Batz
TeamTobisoski
Hun Batz
5,271
438
430
439
6,142
3,409
0
4,273
1,869
0
13,560
L
4,355
314
99
784
4,364
5,055
0
2,927
1,437
0
6,384
L
King Arthur
XBornInsaneX
King Arthur
957
78
0
0
1,383
775
0
1,187
196
0
1,129
L
Ganesha
eliteWunWun
Ganesha
4,157
36
280
3,227
7,216
4,695
0
5,063
2,153
9,250
0
W
Ah Puch
xHuuz
Ah Puch
6,329
398
365
1,263
3,389
1,386
0
431
2,917
15,992
0
W
Charybdis
xJavi16
Charybdis
3,798
1,198
262
122
4,802
1,583
576
565
4,237
0
9,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,566
Gold Earned
30,466
39
Minions Killed
66
0
Camps Cleared
0
465,205
Distance Traveled
508,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,415
903
16
3
0
99,212
0
W
Fafnir
6,270
1,045
13
2
0
95,845
0
W
Ymir
6,419
1,070
5
1
0
116,070
0
L
Odin
5,741
957
9
2
0
107,665
0
L
Hun Batz
5,555
926
22
4
0
111,032
0
L
Da Ji
5,871
979
6
1
0
91,152
0
L
King Arthur
4,541
757
0
0
0
29,737
0
L
Ganesha
5,858
976
2
0
0
125,619
0
W
Ah Puch
7,049
1,175
23
4
0
106,188
0
W
Charybdis
5,313
886
9
2
0
91,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role