Player Matchup

Danzaburou
Danzaburou
Jamaiquino
Danzaburou
Level 14
God Stats
4W - 5L
1,490 SR
Queue Stats
21W - 24L
1,362 Elo+
Party 1
Bacchus
Bacchus
Majihal
Bacchus
Level 78
God Stats
1W - 1L
1,286 SR
Queue Stats
44W - 43L
1,443 Elo+
Party 1
Thor
Thor
P1p1no
Thor
Level 100
God Stats
1W - 2L
1,269 SR
Queue Stats
72W - 78L
1,424 Elo+
Party 1
Thoth
Thoth
Rōma
Thoth
Level 265
God Stats
2W - 2L
1,501 SR
Queue Stats
202W - 223L
1,557 Elo+
Solo
Bellona
Bellona
peportaa
Bellona
Level 15
God Stats
2W - 0L
1,734 SR
Queue Stats
24W - 20L
1,420 Elo+
Party 1
Team Averages
Level 94
1,456 SR
1,441 Elo+

VS

Team Averages
Level 117
1,570 SR
1,591 Elo+
Lancelot
Lancelot
AxelMZ
Lancelot
Level 82
God Stats
13W - 3L
1,936 SR
Queue Stats
182W - 58L
1,737 Elo+
Solo
Ra
Ra
HaseosRebirth
Ra
Level 199
God Stats
1W - 3L
1,681 SR
Queue Stats
49W - 47L
1,595 Elo+
Solo
Eset
Eset
KahntusGB
Eset
Level 133
God Stats
4W - 5L
1,389 SR
Queue Stats
189W - 145L
1,611 Elo+
Party 2
Hachiman
Hachiman
Lionprophet
Hachiman
Level 100
God Stats
6W - 7L
1,525 SR
Queue Stats
436W - 504L
1,412 Elo+
Solo
Hercules
Hercules
LordHokage1995
Hercules
Level 71
God Stats
0W - 1L
1,318 SR
Queue Stats
100W - 69L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jamaiquino
Danzaburou
11
2 / 0 / 5
6,121
1,224
4,661
1,589
680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Majihal
Bacchus
10
1 / 1 / 4
5,947
1,189
4,628
5,365
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Thor
P1p1no
Thor
10
1 / 1 / 4
5,604
1,121
3,758
3,472
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
Rōma
Thoth
11
2 / 1 / 5
6,094
1,219
5,832
2,281
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
peportaa
Bellona
10
2 / 0 / 5
6,177
1,235
4,342
5,490
5,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

408

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AxelMZ
Lancelot
9
0 / 0 / 0
4,860
972
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 5 / 1
5,754
1,151
4,346
6,303
2,529
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eset
10
1 / 2 / 2
5,753
1,151
3,555
6,387
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Lionprophet
Hachiman
10
1 / 1 / 0
5,405
1,081
2,145
5,234
1,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hercules
11
0 / 0 / 2
5,701
1,140
4,560
6,778
6,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
8
Kills
3
3
Deaths
8
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AxelMZ
Lancelot
0
0
0
0
L
1
5
1
0.3
W
Danzaburou
Jamaiquino
Danzaburou
2
0
5
4.5
L
Eset
1
2
2
1
L
Hachiman
Lionprophet
Hachiman
1
1
0
1
L
Hercules
0
0
2
1
W
Bacchus
Majihal
Bacchus
1
1
4
3
W
Thor
P1p1no
Thor
1
1
4
3
W
Thoth
Rōma
Thoth
2
1
5
4.5
W
Bellona
peportaa
Bellona
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,221
Damage
14,606
18,197
Taken
24,702
13,013
Mitigated
12,456
1,830
Healing
1,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AxelMZ
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
4,346
221
334
582
6,303
2,529
0
2,697
3,496
20,311
0
W
Danzaburou
Jamaiquino
Danzaburou
4,661
1,879
0
331
1,589
680
0
1,280
309
0
13,165
L
Eset
3,555
165
0
96
6,387
2,122
0
3,110
3,093
10,421
0
L
Hachiman
Lionprophet
Hachiman
2,145
1,816
0
147
5,234
1,800
0
2,122
2,914
0
4,330
L
Hercules
4,560
872
0
634
6,778
6,005
0
2,126
4,438
0
9,987
W
Bacchus
Majihal
Bacchus
4,628
1,436
0
826
5,365
4,364
0
2,245
2,872
10,107
0
W
Thor
P1p1no
Thor
3,758
183
0
0
3,472
1,425
0
875
2,556
0
9,385
W
Thoth
Rōma
Thoth
5,832
324
0
126
2,281
878
0
1,561
720
16,808
0
W
Bellona
peportaa
Bellona
4,342
792
0
547
5,490
5,666
0
1,881
3,412
0
7,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
27,473
86
Minions Killed
76
3
Camps Cleared
3
528,411
Distance Traveled
384,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,860
972
0
0
0
1,896
0
L
Ra
5,754
1,151
36
7
1
93,938
0
W
Danzaburou
6,121
1,224
17
3
2
113,967
0
L
Eset
5,753
1,151
21
4
2
98,167
0
L
Hachiman
5,405
1,081
3
1
0
82,084
0
L
Hercules
5,701
1,140
16
3
0
108,159
0
W
Bacchus
5,947
1,189
11
2
0
84,017
0
W
Thor
5,604
1,121
9
2
0
105,266
0
W
Thoth
6,094
1,219
37
7
0
106,986
0
W
Bellona
6,177
1,235
12
2
1
118,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role