Player Matchup

Skadi
Skadi
Dav1d355
Skadi
Level 36
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 102L
1,385 Elo+
Party 3
King Arthur
King Arthur
Sage_WDW
King Arthur
Level 128
God Stats
4W - 2L
1,244 SR
Queue Stats
153W - 146L
1,452 Elo+
Party 1
Sol
Sol
Tae22
Sol
Level 29
God Stats
1W - 1L
1,525 SR
Queue Stats
3W - 5L
1,004 Elo+
Party 1
Horus
Horus
VIOLAXBURROS
Horus
Level 149
God Stats
7W - 3L
1,480 SR
Queue Stats
318W - 303L
1,485 Elo+
Party 3
Pele
Pele
whitestarmania
Pele
Level 97
God Stats
9W - 5L
1,526 SR
Queue Stats
77W - 66L
1,487 Elo+
Party 1
Team Averages
Level 88
1,455 SR
1,363 Elo+

VS

Team Averages
Level 80
1,559 SR
1,440 Elo+
Sol
Sol
BloodyJawz75
Sol
Level 34
God Stats
52W - 57L
1,518 SR
Queue Stats
85W - 90L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
Datbosslive27
Kukulkan
Level 14
God Stats
4W - 8L
1,385 SR
Queue Stats
7W - 21L
1,250 Elo+
Party 2
Anubis
Anubis
HumbleMan25
Anubis
Level 136
God Stats
13W - 2L
1,884 SR
Queue Stats
278W - 257L
1,448 Elo+
Party 2
Hercules
Hercules
McCornyJr
Hercules
Level 105
God Stats
3W - 4L
1,418 SR
Queue Stats
229W - 191L
1,464 Elo+
Solo
Thanatos
Thanatos
domxdom93
Thanatos
Level 111
God Stats
32W - 24L
1,592 SR
Queue Stats
128W - 112L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dav1d355
Skadi
13
1 / 3 / 5
8,418
401
6,298
11,880
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Sage_WDW
King Arthur
16
4 / 6 / 4
10,357
493
10,708
25,016
25,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Sol
Tae22
Sol
15
1 / 3 / 4
9,657
460
13,004
13,417
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 0 / 8
8,929
425
12,094
21,370
17,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
6 / 3 / 1
10,539
502
10,001
17,426
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,612
410
10,297
14,957
4,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Datbosslive27
Kukulkan
14
0 / 2 / 1
9,247
440
7,565
8,397
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
18
6 / 3 / 2
12,324
587
19,683
16,698
10,025
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
McCornyJr
Hercules
13
0 / 3 / 6
8,990
428
6,168
18,529
21,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
domxdom93
Thanatos
17
9 / 3 / 2
10,882
518
16,392
18,824
9,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
16
Kills
15
15
Deaths
17
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Kukulkan
Datbosslive27
Kukulkan
0
2
1
0.25
W
Skadi
Dav1d355
Skadi
1
3
5
1.17
L
Anubis
6
3
2
2.33
L
Hercules
McCornyJr
Hercules
0
3
6
1
W
King Arthur
Sage_WDW
King Arthur
4
6
4
1
W
Sol
Tae22
Sol
1
3
4
1
W
4
0
8
8
L
Thanatos
domxdom93
Thanatos
9
3
2
3.33
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,105
Damage
60,105
89,109
Taken
77,405
57,517
Mitigated
49,141
28,405
Healing
29,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,297
2,236
0
3,704
14,957
4,917
1,440
4,711
10,246
54,985
1,414
L
Kukulkan
Datbosslive27
Kukulkan
7,565
231
0
694
8,397
3,396
564
589
7,808
73,979
0
W
Skadi
Dav1d355
Skadi
6,298
1,699
0
3,118
11,880
2,997
438
5,624
6,256
0
49,588
L
Anubis
19,683
911
0
8,532
16,698
10,025
203
2,031
14,667
113,441
0
L
Hercules
McCornyJr
Hercules
6,168
2,044
0
4,355
18,529
21,548
125
4,723
13,806
0
21,108
W
King Arthur
Sage_WDW
King Arthur
10,708
561
0
4,024
25,016
25,743
0
12,449
12,567
0
60,459
W
Sol
Tae22
Sol
13,004
3,343
0
4,264
13,417
4,973
0
5,677
7,740
81,525
0
W
12,094
5,956
1,807
12,015
21,370
17,892
432
8,814
12,556
0
34,596
L
Thanatos
domxdom93
Thanatos
16,392
4,648
0
12,479
18,824
9,255
0
950
17,874
0
86,388
W
10,001
1,559
0
3,177
17,426
5,912
665
4,958
12,468
0
76,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,900
Gold Earned
50,055
416
Minions Killed
511
0
Camps Cleared
0
2,100,500
Distance Traveled
2,017,363
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,612
410
82
4
0
377,137
8
L
Kukulkan
9,247
440
136
6
0
414,030
0
W
Skadi
8,418
401
63
3
0
380,106
3
L
Anubis
12,324
587
179
9
0
352,922
6
L
Hercules
8,990
428
17
1
0
429,575
9
W
King Arthur
10,357
493
75
4
0
370,738
2
W
Sol
9,657
460
134
6
0
389,926
8
W
Horus
8,929
425
41
2
0
460,287
2
L
Thanatos
10,882
518
97
5
0
443,699
0
W
Pele
10,539
502
103
5
0
499,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role