Player Matchup

Horus
Horus
Esdeathcupida
Horus
Level 155
God Stats
0W - 2L
1,142 SR
Queue Stats
43W - 52L
1,429 Elo+
Party 3
Jormungandr
Jormungandr
GRAVITI31
Jormungandr
Level 86
God Stats
1W - 1L
1,467 SR
Queue Stats
22W - 23L
1,465 Elo+
Party 3
Izanami
Izanami
POWERDIVA23
Izanami
Level 65
God Stats
0W - 3L
1,398 SR
Queue Stats
30W - 43L
1,417 Elo+
Party 3
Cabrakan
Cabrakan
SoughtSlayer40
Cabrakan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,445 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Superkevin27
Ah Muzen Cab
Level 126
God Stats
2W - 3L
1,641 SR
Queue Stats
166W - 158L
1,463 Elo+
Solo
Team Averages
Level 118
1,430 SR
1,444 Elo+

VS

Team Averages
Level 117
1,560 SR
1,491 Elo+
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
DeathKnight12
Hades
Level 97
God Stats
11W - 8L
1,543 SR
Queue Stats
437W - 437L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
Talkxic_
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 72L
1,447 Elo+
Party 1
Rama
Rama
kyle_frosty1
Rama
Level 129
God Stats
1W - 0L
1,756 SR
Queue Stats
86W - 98L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
8,289
829
9,007
15,236
12,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jormungandr
GRAVITI31
Jormungandr
13
1 / 5 / 5
7,519
752
17,174
13,975
15,088
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
POWERDIVA23
Izanami
12
0 / 6 / 3
6,638
664
2,973
9,930
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
12
0 / 7 / 3
6,424
642
8,445
14,383
14,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Superkevin27
Ah Muzen Cab
15
3 / 2 / 5
8,008
801
15,905
8,669
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 1 / 17
9,020
902
14,497
14,373
6,801
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
 
Geb
13
3 / 2 / 16
8,698
870
8,783
14,904
15,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
7 / 2 / 13
9,093
909
12,207
11,718
7,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Talkxic_
Gilgamesh
15
5 / 2 / 13
8,563
856
11,765
13,998
13,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
3 / 1 / 12
8,838
884
10,006
11,793
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
93
8
Kills
22
22
Deaths
8
19
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
17
12.5
W
Geb
 
Geb
3
2
16
5.5
W
7
2
13
6.75
L
4
2
3
2.75
L
Jormungandr
GRAVITI31
Jormungandr
1
5
5
0.7
L
Izanami
POWERDIVA23
Izanami
0
6
3
0.25
L
Cabrakan
0
7
3
0.21
L
Ah Muzen Cab
Superkevin27
Ah Muzen Cab
3
2
5
2.75
W
Gilgamesh
Talkxic_
Gilgamesh
5
2
13
5.75
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,504
Damage
57,258
62,193
Taken
66,786
51,433
Mitigated
48,512
19,579
Healing
32,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,497
957
8,581
6,767
14,373
6,801
98
5,493
8,880
24,736
0
W
Geb
 
Geb
8,783
1,767
2,650
3,355
14,904
15,035
512
6,554
8,350
15,416
0
W
12,207
352
951
2,123
11,718
7,161
1,247
5,552
6,166
20,041
0
L
9,007
3,736
6,052
8,280
15,236
12,044
0
8,735
6,501
1,223
11,918
L
Jormungandr
GRAVITI31
Jormungandr
17,174
2,646
172
1,734
13,975
15,088
0
6,681
7,294
31,546
0
L
Izanami
POWERDIVA23
Izanami
2,973
2,495
348
373
9,930
4,708
123
5,887
4,043
0
7,237
L
Cabrakan
8,445
742
0
633
14,383
14,262
0
8,715
5,668
10,615
0
L
Ah Muzen Cab
Superkevin27
Ah Muzen Cab
15,905
4,531
620
1,367
8,669
5,331
0
5,469
3,200
0
32,690
W
Gilgamesh
Talkxic_
Gilgamesh
11,765
3,138
1,596
3,001
13,998
13,762
429
3,827
10,171
0
17,481
W
10,006
8,536
777
2,337
11,793
5,753
2,490
5,253
6,540
0
26,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,878
Gold Earned
44,212
101
Minions Killed
126
0
Camps Cleared
0
847,805
Distance Traveled
932,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,020
902
17
2
0
213,973
0
W
Geb
8,698
870
16
2
0
194,841
0
W
Hades
9,093
909
25
3
0
175,629
0
L
Horus
8,289
829
9
1
0
202,544
0
L
Jormungandr
7,519
752
43
4
0
164,229
0
L
Izanami
6,638
664
15
2
0
142,124
0
L
Cabrakan
6,424
642
3
0
0
149,446
0
L
Ah Muzen Cab
8,008
801
31
3
0
189,462
0
W
Gilgamesh
8,563
856
11
1
0
185,366
0
W
Rama
8,838
884
57
6
0
163,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role