Player Matchup

Danzaburou
Danzaburou
DingDingWooo
Danzaburou
Level 29
God Stats
3W - 1L
1,660 SR
Queue Stats
70W - 78L
1,399 Elo+
Party 2
Chang'e
Chang'e
PapaBarlos
Chang'e
Level 89
God Stats
8W - 1L
1,850 SR
Queue Stats
176W - 51L
1,739 Elo+
Solo
Sobek
Sobek
RaspyGuy
Sobek
Level 78
God Stats
1W - 0L
1,442 SR
Queue Stats
12W - 15L
1,409 Elo+
Party 2
Team Averages
Level 65
1,651 SR
1,516 Elo+

VS

Team Averages
Level 95
1,538 SR
1,450 Elo+
Zhong Kui
Zhong Kui
Origliok
Zhong Kui
Level 92
God Stats
21W - 18L
1,559 SR
Queue Stats
315W - 351L
1,422 Elo+
Party 1
Hercules
Hercules
Pewfus
Hercules
Level 122
God Stats
80W - 77L
1,534 SR
Queue Stats
383W - 407L
1,462 Elo+
Party 1
Neith
Neith
XProBlack
Neith
Level 71
God Stats
15W - 13L
1,522 SR
Queue Stats
44W - 39L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DingDingWooo
Danzaburou
18
6 / 0 / 10
14,901
828
19,926
14,254
7,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
PapaBarlos
Chang'e
17
9 / 4 / 8
15,004
834
24,093
22,042
11,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
RaspyGuy
Sobek
16
2 / 3 / 14
13,242
736
8,687
28,990
42,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Origliok
Zhong Kui
15
2 / 8 / 5
12,677
704
20,095
21,484
17,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Pewfus
Hercules
15
2 / 5 / 3
12,369
687
13,151
26,242
32,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Neith
XProBlack
Neith
15
3 / 4 / 4
12,978
721
20,769
16,448
7,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
17
Kills
7
7
Deaths
17
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DingDingWooo
Danzaburou
6
0
10
11
L
Zhong Kui
Origliok
Zhong Kui
2
8
5
0.56
W
Chang'e
PapaBarlos
Chang'e
9
4
8
3.25
L
Hercules
Pewfus
Hercules
2
5
3
0.7
W
Sobek
RaspyGuy
Sobek
2
3
14
3
L
Neith
XProBlack
Neith
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,706
Damage
54,015
65,286
Taken
64,174
61,643
Mitigated
56,850
26,781
Healing
17,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DingDingWooo
Danzaburou
19,926
8,390
0
4,192
14,254
7,834
1,677
4,581
9,412
0
79,018
L
Zhong Kui
Origliok
Zhong Kui
20,095
2,337
0
6,515
21,484
17,317
0
11,008
10,476
58,018
0
W
Chang'e
PapaBarlos
Chang'e
24,093
1,718
7,573
8,002
22,042
11,524
819
7,839
13,721
73,893
0
L
Hercules
Pewfus
Hercules
13,151
2,591
288
5,548
26,242
32,002
0
13,945
12,297
0
26,413
W
Sobek
RaspyGuy
Sobek
8,687
368
0
7,014
28,990
42,285
305
8,158
20,142
21,569
0
L
Neith
XProBlack
Neith
20,769
13,057
200
4,532
16,448
7,531
213
8,216
8,232
0
68,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,147
Gold Earned
38,024
207
Minions Killed
148
0
Camps Cleared
0
1,036,365
Distance Traveled
918,670
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,901
828
100
6
0
335,208
2
L
Zhong Kui
12,677
704
60
3
0
276,991
0
W
Chang'e
15,004
834
82
5
0
341,493
0
L
Hercules
12,369
687
19
1
0
331,476
0
W
Sobek
13,242
736
25
1
0
359,664
0
L
Neith
12,978
721
69
4
0
310,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role