Player Matchup

Bastet
Bastet
Gold II
HUSKYFrEnZy34
Bastet
Gold II
Level 142
God Stats
26W - 27L
1,553 SR
Queue Stats
172W - 165L
1,520 MMR
Party 2
King Arthur
King Arthur
Silver I
Malphuur
King Arthur
Silver I
Level 86
God Stats
2W - 0L
1,475 SR
Queue Stats
36W - 37L
1,244 MMR
Party 1
Charon
Charon
Gold V
WestCoastLife14
Charon
Gold V
Level 167
God Stats
4W - 3L
1,512 SR
Queue Stats
506W - 508L
1,292 MMR
Party 2
Thoth
Thoth
Gold V
dnzunlu
Thoth
Gold V
Level 140
God Stats
25W - 23L
1,568 SR
Queue Stats
61W - 54L
1,399 MMR
Solo
Chernobog
Chernobog
Gold II
gioinnocenzi
Chernobog
Gold II
Level 122
God Stats
3W - 4L
1,394 SR
Queue Stats
32W - 36L
1,575 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,501 SR
1,406 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,520 SR
1,441 MMR
Ix Chel
Ix Chel
Gold IV
 
Ix Chel
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Bronze IV
Level_Up23
Discordia
Bronze IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,416 MMR
Solo
Arachne
Arachne
Gold V
Trev Naaasty
Arachne
Gold V
Level 156
God Stats
10W - 8L
1,626 SR
Queue Stats
274W - 288L
1,395 MMR
Solo
Cupid
Cupid
Gold V
wichilives
Cupid
Gold V
Level 148
God Stats
2W - 6L
1,473 SR
Queue Stats
101W - 97L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
10,333
574
9,477
18,699
7,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Malphuur
King Arthur
15
2 / 1 / 1
9,649
536
8,357
15,837
15,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 1 / 8
9,083
505
5,884
12,498
11,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
dnzunlu
Thoth
16
9 / 0 / 4
11,108
617
18,813
7,357
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
gioinnocenzi
Chernobog
17
6 / 0 / 3
10,844
602
9,951
8,915
4,409
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Maman BrigitteAthenaAo KuangThanatos

VS

Bans
PeleRaijinTsukuyomiThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 4 / 1
8,102
450
7,252
17,130
10,070
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
 
Khepri
12
0 / 1 / 1
7,753
431
3,970
9,931
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Level_Up23
Discordia
10
0 / 7 / 0
6,553
364
3,501
13,511
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Trev Naaasty
Arachne
14
2 / 3 / 0
8,453
470
6,811
16,418
6,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
13
0 / 5 / 1
8,248
458
5,269
14,039
5,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
20
Kills
2
2
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
4
1
0.13
L
Khepri
 
Khepri
0
1
1
0.5
W
3
0
6
6
L
Discordia
Level_Up23
Discordia
0
7
0
0
W
King Arthur
Malphuur
King Arthur
2
1
1
2.5
L
Arachne
Trev Naaasty
Arachne
2
3
0
0.67
W
0
1
8
4
W
Thoth
dnzunlu
Thoth
9
0
4
11
W
Chernobog
gioinnocenzi
Chernobog
6
0
3
7.5
L
Cupid
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,482
Damage
26,803
63,306
Taken
71,029
41,830
Mitigated
35,166
24,336
Healing
18,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,252
934
704
7,904
17,130
10,070
227
5,246
11,884
59,028
0
L
Khepri
 
Khepri
3,970
249
0
1,933
9,931
9,955
0
3,588
6,343
34,080
0
W
9,477
2,684
0
14,781
18,699
7,867
0
2,425
16,274
0
108,596
L
Discordia
Level_Up23
Discordia
3,501
94
0
906
13,511
3,564
0
8,467
5,044
26,183
0
W
King Arthur
Malphuur
King Arthur
8,357
716
0
918
15,837
15,005
233
5,913
9,924
0
67,814
L
Arachne
Trev Naaasty
Arachne
6,811
4,971
0
1,842
16,418
6,416
493
2,802
13,616
0
71,292
W
5,884
817
177
2,714
12,498
11,587
200
3,253
9,245
29,837
0
W
Thoth
dnzunlu
Thoth
18,813
430
0
500
7,357
2,962
958
2,455
4,902
86,206
0
W
Chernobog
gioinnocenzi
Chernobog
9,951
6,394
0
5,246
8,915
4,409
2,512
1,883
7,032
0
111,660
L
Cupid
5,269
2,701
445
4,553
14,039
5,161
0
4,594
9,445
0
61,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,017
Gold Earned
39,109
598
Minions Killed
406
0
Camps Cleared
0
1,890,590
Distance Traveled
1,760,800
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,102
450
88
5
0
347,454
4
L
Khepri
7,753
431
35
2
0
384,340
8
W
Bastet
10,333
574
148
8
0
438,897
4
L
Discordia
6,553
364
47
3
0
316,964
5
W
King Arthur
9,649
536
114
6
0
350,107
0
L
Arachne
8,453
470
103
6
0
394,603
0
W
Charon
9,083
505
40
2
0
361,920
5
W
Thoth
11,108
617
132
7
0
390,938
4
W
Chernobog
10,844
602
164
9
0
348,728
7
L
Cupid
8,248
458
133
7
0
317,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role