Player Matchup

Terra
Terra
 
Terra
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DGTroll
Chang'e
Level 141
God Stats
17W - 9L
1,582 SR
Queue Stats
169W - 162L
1,480 Elo+
Solo
Neith
Neith
DingDingWooo
Neith
Level 29
God Stats
0W - 2L
1,369 SR
Queue Stats
70W - 78L
1,406 Elo+
Party 1
Team Averages
Level 131
1,484 SR
1,462 Elo+

VS

Team Averages
Level 132
1,437 SR
1,504 Elo+
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
NazDaGod
Xbalanque
Level 140
God Stats
1W - 0L
1,258 SR
Queue Stats
70W - 69L
1,598 Elo+
Party 2
Cerberus
Cerberus
Nismo Nexus
Cerberus
Level 108
God Stats
3W - 4L
1,554 SR
Queue Stats
137W - 135L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 3 / 0
6,691
669
3,128
10,138
8,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
DGTroll
Chang'e
8
0 / 1 / 0
6,769
677
3,761
5,037
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 0
7,493
749
6,550
5,231
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 0 / 1
8,648
865
5,477
7,400
2,810
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
NazDaGod
Xbalanque
10
2 / 0 / 3
8,265
827
6,939
6,787
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Nismo Nexus
Cerberus
11
0 / 0 / 5
7,888
789
4,251
9,719
8,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
0
0
W
Chang'e
 
Chang'e
3
0
1
3.5
L
Chang'e
DGTroll
Chang'e
0
1
0
0
L
0
1
0
0
W
Xbalanque
NazDaGod
Xbalanque
2
0
3
3.5
W
Cerberus
Nismo Nexus
Cerberus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,439
Damage
16,667
20,406
Taken
23,906
11,448
Mitigated
13,937
3,559
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,128
44
206
1,839
10,138
8,325
0
4,081
6,057
14,349
0
W
Chang'e
 
Chang'e
5,477
653
1,167
4,567
7,400
2,810
677
2,339
5,061
44,854
0
L
Chang'e
DGTroll
Chang'e
3,761
41
272
697
5,037
1,386
0
2,625
2,412
17,579
0
L
6,550
1,133
0
545
5,231
1,737
0
3,345
1,886
0
32,857
W
Xbalanque
NazDaGod
Xbalanque
6,939
3,668
0
1,679
6,787
2,513
1,954
1,719
5,068
0
40,854
W
Cerberus
Nismo Nexus
Cerberus
4,251
141
0
3,534
9,719
8,614
248
3,141
6,578
17,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,953
Gold Earned
24,801
96
Minions Killed
151
0
Camps Cleared
0
489,612
Distance Traveled
539,644
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,691
669
11
1
0
172,571
0
W
Chang'e
8,648
865
67
7
0
169,493
0
L
Chang'e
6,769
677
28
3
0
155,116
0
L
Neith
7,493
749
57
6
0
161,925
2
W
Xbalanque
8,265
827
51
5
0
183,217
2
W
Cerberus
7,888
789
33
3
0
186,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role