Player Matchup

Nu Wa
Nu Wa
DropdeadTA
Nu Wa
Level 151
God Stats
5W - 0L
1,927 SR
Queue Stats
194W - 167L
1,569 Elo+
Party 1
Zhong Kui
Zhong Kui
FusionFilly40
Zhong Kui
Level 157
God Stats
3W - 3L
1,479 SR
Queue Stats
234W - 232L
1,551 Elo+
Solo
Xing Tian
Xing Tian
Sir_Sacks-A-Lot
Xing Tian
Level 161
God Stats
2W - 2L
1,356 SR
Queue Stats
33W - 40L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wasted740
Ah Muzen Cab
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
204W - 169L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
picasso af
Danzaburou
Level 157
God Stats
12W - 9L
1,677 SR
Queue Stats
938W - 958L
1,476 Elo+
Solo
Team Averages
Level 155
1,588 SR
1,547 Elo+

VS

Team Averages
Level 164
1,485 SR
1,510 Elo+
Thoth
Thoth
 
Thoth
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
GovinU
Discordia
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
202W - 198L
1,557 Elo+
Solo
Thor
Thor
K1ngThaGod
Thor
Level 169
God Stats
0W - 2L
1,440 SR
Queue Stats
210W - 182L
1,548 Elo+
Solo
Merlin
Merlin
WendelCR
Merlin
Level 156
God Stats
5W - 4L
1,485 SR
Queue Stats
145W - 172L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
3 / 3 / 13
10,836
834
10,794
9,984
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
FusionFilly40
Zhong Kui
17
4 / 4 / 6
10,351
796
9,049
13,466
12,651
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Sir_Sacks-A-Lot
Xing Tian
17
3 / 3 / 8
10,195
784
6,414
15,934
7,827
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Wasted740
Ah Muzen Cab
16
3 / 3 / 8
10,140
780
9,883
13,333
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
picasso af
Danzaburou
15
4 / 2 / 7
10,000
769
6,842
9,458
3,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 3 / 5
9,029
695
11,662
7,505
3,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
 
Cabrakan
14
1 / 1 / 6
8,547
657
3,262
6,602
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
GovinU
Discordia
16
5 / 4 / 4
9,666
744
13,822
9,665
4,253
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 6 / 6
9,259
712
12,701
11,818
6,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Merlin
WendelCR
Merlin
16
2 / 4 / 7
9,253
712
9,970
11,035
6,199
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
42
17
Kills
14
15
Deaths
18
42
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
5
1.5
L
Cabrakan
 
Cabrakan
1
1
6
4
W
Nu Wa
3
3
13
3.17
W
Zhong Kui
FusionFilly40
Zhong Kui
4
4
6
1.75
L
Discordia
GovinU
Discordia
5
4
4
1.75
L
4
6
6
1.17
W
Xing Tian
Sir_Sacks-A-Lot
Xing Tian
3
3
8
2.33
W
Ah Muzen Cab
Wasted740
Ah Muzen Cab
3
3
8
2.33
L
Merlin
WendelCR
Merlin
2
4
7
1.38
W
Danzaburou
picasso af
Danzaburou
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,982
Damage
51,417
62,175
Taken
46,625
32,128
Mitigated
27,492
21,479
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,662
80
0
500
7,505
3,067
0
5,698
1,807
27,695
0
L
Cabrakan
 
Cabrakan
3,262
486
1,690
2,243
6,602
7,754
0
4,722
1,880
5,765
0
W
Nu Wa
10,794
2,530
944
2,036
9,984
3,544
2,198
4,722
5,078
30,784
0
W
Zhong Kui
FusionFilly40
Zhong Kui
9,049
454
1,969
4,141
13,466
12,651
1,277
7,676
5,418
18,339
0
L
Discordia
GovinU
Discordia
13,822
454
0
250
9,665
4,253
98
5,805
3,860
32,055
0
L
12,701
1,379
1,021
217
11,818
6,219
0
4,127
7,691
0
19,871
W
Xing Tian
Sir_Sacks-A-Lot
Xing Tian
6,414
261
2,452
3,935
15,934
7,827
54
12,024
3,432
23,170
0
W
Ah Muzen Cab
Wasted740
Ah Muzen Cab
9,883
3,844
1,732
1,377
13,333
4,596
1,363
7,645
5,486
0
24,644
L
Merlin
WendelCR
Merlin
9,970
205
582
2,853
11,035
6,199
0
5,905
5,130
37,260
0
W
Danzaburou
picasso af
Danzaburou
6,842
1,769
864
2,029
9,458
3,510
3,333
5,280
4,045
0
18,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,522
Gold Earned
45,754
155
Minions Killed
170
0
Camps Cleared
0
1,191,828
Distance Traveled
1,060,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,029
695
41
3
0
227,116
0
L
Cabrakan
8,547
657
6
0
0
252,223
0
W
Nu Wa
10,836
834
51
4
0
228,938
0
W
Zhong Kui
10,351
796
29
2
0
216,082
0
L
Discordia
9,666
744
44
3
0
244,546
0
L
Thor
9,259
712
17
1
0
174,653
0
W
Xing Tian
10,195
784
22
2
0
231,809
0
W
Ah Muzen Cab
10,140
780
26
2
0
270,096
0
L
Merlin
9,253
712
62
5
0
161,627
0
W
Danzaburou
10,000
769
27
2
0
244,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role