Player Matchup

Izanami
Izanami
Cataclyzm7
Izanami
Level 7
God Stats
7W - 6L
1,227 SR
Queue Stats
26W - 34L
1,258 Elo+
Party 1
Ra
Ra
DoubleDrPerky
Ra
Level 49
God Stats
1W - 2L
1,533 SR
Queue Stats
15W - 12L
1,510 Elo+
Party 1
Bastet
Bastet
Redtaile
Bastet
Level 109
God Stats
2W - 2L
1,470 SR
Queue Stats
20W - 25L
1,500 Elo+
Party 1
Ares
Ares
Vulketh
Ares
Level 4
God Stats
1W - 1L
1,134 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
Bellona
Bellona
Yopie2014
Bellona
Level 107
God Stats
1W - 2L
1,371 SR
Queue Stats
97W - 111L
1,440 Elo+
Party 1
Team Averages
Level 55
1,347 SR
1,442 Elo+

VS

Team Averages
Level 91
1,547 SR
1,495 Elo+
Anubis
Anubis
 
Anubis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AhJimla
Athena
Level 49
God Stats
2W - 0L
1,825 SR
Queue Stats
31W - 31L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rukio The Lost
Cu Chulainn
Level 109
God Stats
2W - 1L
1,437 SR
Queue Stats
90W - 77L
1,493 Elo+
Solo
Danzaburou
Danzaburou
TheJmelt
Danzaburou
Level 131
God Stats
26W - 15L
1,688 SR
Queue Stats
631W - 567L
1,449 Elo+
Solo
Lancelot
Lancelot
Worizen
Lancelot
Level 49
God Stats
1W - 1L
1,282 SR
Queue Stats
174W - 171L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cataclyzm7
Izanami
11
0 / 13 / 0
7,751
369
2,559
18,096
5,886
14
1 / 13 / 1
8,788
418
9,083
20,002
7,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Redtaile
Bastet
11
1 / 10 / 1
8,053
383
11,061
22,619
7,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
Vulketh
Ares
11
0 / 13 / 0
8,054
384
3,103
27,481
29,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
Yopie2014
Bellona
15
0 / 6 / 1
8,540
407
9,957
23,802
22,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
10 / 0 / 20
13,383
637
21,648
15,908
8,929
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
AhJimla
Athena
16
5 / 1 / 29
12,552
598
8,733
22,190
28,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cu Chulainn
Rukio The Lost
Cu Chulainn
18
2 / 1 / 15
12,525
596
13,839
22,469
24,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
TheJmelt
Danzaburou
19
16 / 0 / 14
14,984
714
22,174
7,699
4,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
Worizen
Lancelot
19
22 / 1 / 10
14,097
671
19,805
16,729
9,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
143
2
Kills
55
55
Deaths
3
3
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
20
20
W
Athena
AhJimla
Athena
5
1
29
19.5
L
Izanami
Cataclyzm7
Izanami
0
13
0
0
L
1
13
1
0.12
L
Bastet
Redtaile
Bastet
1
10
1
0.15
W
Cu Chulainn
Rukio The Lost
Cu Chulainn
2
1
15
9.5
W
Danzaburou
TheJmelt
Danzaburou
16
0
14
23
L
Ares
Vulketh
Ares
0
13
0
0
W
Lancelot
Worizen
Lancelot
22
1
10
27
L
Bellona
Yopie2014
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,763
Damage
86,199
112,000
Taken
84,995
72,814
Mitigated
75,839
11,342
Healing
30,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,648
1,264
0
11,447
15,908
8,929
3,946
3,460
12,397
130,322
0
W
Athena
AhJimla
Athena
8,733
2,069
0
4,430
22,190
28,096
1,326
3,459
18,548
37,496
0
L
Izanami
Cataclyzm7
Izanami
2,559
1,134
0
994
18,096
5,886
0
3,479
14,513
0
37,179
L
9,083
458
294
2,427
20,002
7,351
0
8,407
11,543
66,960
0
L
Bastet
Redtaile
Bastet
11,061
2,605
0
2,710
22,619
7,317
0
7,669
14,786
0
44,822
W
Cu Chulainn
Rukio The Lost
Cu Chulainn
13,839
3,010
0
7,521
22,469
24,966
346
2,737
18,648
12,340
70,665
W
Danzaburou
TheJmelt
Danzaburou
22,174
10,619
0
4,742
7,699
4,120
5,312
1,592
6,006
0
154,690
L
Ares
Vulketh
Ares
3,103
990
0
1,067
27,481
29,697
0
6,028
21,342
13,906
0
W
Lancelot
Worizen
Lancelot
19,805
5,465
0
2,621
16,729
9,728
2,677
3,152
13,373
0
109,354
L
Bellona
Yopie2014
Bellona
9,957
2,125
0
3,850
23,802
22,563
0
7,298
15,443
0
58,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,186
Gold Earned
67,541
363
Minions Killed
632
0
Camps Cleared
0
1,865,021
Distance Traveled
2,106,707
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,383
637
170
8
0
387,586
2
W
Athena
12,552
598
31
1
0
458,963
12
L
Izanami
7,751
369
64
3
0
327,963
0
L
Ra
8,788
418
120
6
0
363,181
0
L
Bastet
8,053
383
75
4
0
451,170
2
W
Cu Chulainn
12,525
596
116
6
0
385,453
6
W
Danzaburou
14,984
714
190
9
0
372,300
2
L
Ares
8,054
384
25
1
0
336,883
0
W
Lancelot
14,097
671
125
6
0
502,405
0
L
Bellona
8,540
407
79
4
0
385,824
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role