Player Matchup

Izanami
Izanami
BigJackSenior
Izanami
Level 78
God Stats
15W - 26L
1,421 SR
Queue Stats
104W - 123L
1,514 Elo+
Party 1
Awilix
Awilix
MajorBedhead1-4
Awilix
Level 128
God Stats
13W - 15L
1,536 SR
Queue Stats
109W - 160L
1,549 Elo+
Party 1
Ymir
Ymir
StepdadsXbox
Ymir
Level 8
God Stats
2W - 1L
1,250 SR
Queue Stats
2W - 3L
1,195 Elo+
Party 1
Scylla
Scylla
Thatl8rick
Scylla
Level 106
God Stats
4W - 0L
1,856 SR
Queue Stats
338W - 318L
1,485 Elo+
Solo
Ix Chel
Ix Chel
antman62
Ix Chel
Level 139
God Stats
36W - 50L
1,563 SR
Queue Stats
286W - 333L
1,541 Elo+
Party 1
Team Averages
Level 92
1,525 SR
1,457 Elo+

VS

Team Averages
Level 79
1,576 SR
1,588 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Gman747
Chernobog
Level 107
God Stats
0W - 1L
1,717 SR
Queue Stats
12W - 6L
1,653 Elo+
Party 2
Arachne
Arachne
Zeckraa
Arachne
Level 78
God Stats
29W - 18L
1,663 SR
Queue Stats
381W - 388L
1,404 Elo+
Solo
Cabrakan
Cabrakan
diimples
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,881 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
2 / 4 / 4
9,387
552
8,207
12,245
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 8
9,266
545
7,549
17,365
7,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 2 / 6
9,053
533
4,290
17,117
17,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Thatl8rick
Scylla
15
3 / 5 / 6
9,697
570
10,883
10,038
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
antman62
Ix Chel
16
7 / 0 / 3
11,226
660
13,337
12,664
8,398
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
7 / 3 / 4
9,488
558
15,852
14,030
7,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zhong Kui
 
Zhong Kui
15
0 / 5 / 2
8,976
528
8,319
19,212
19,818
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Gman747
Chernobog
14
5 / 2 / 3
9,029
531
15,496
12,031
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Zeckraa
Arachne
4
1 / 1 / 0
5,696
335
750
3,850
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
diimples
Cabrakan
11
0 / 4 / 7
7,566
445
5,927
17,994
22,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
15
Kills
13
13
Deaths
15
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
7
3
4
3
L
Zhong Kui
 
Zhong Kui
0
5
2
0.2
W
Izanami
2
4
4
1
L
Chernobog
Gman747
Chernobog
5
2
3
3.25
W
2
2
8
3
W
1
2
6
2
W
Scylla
Thatl8rick
Scylla
3
5
6
1.2
L
Arachne
Zeckraa
Arachne
1
1
0
1
W
Ix Chel
antman62
Ix Chel
7
0
3
8.5
L
Cabrakan
diimples
Cabrakan
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,266
Damage
46,344
69,429
Taken
67,117
40,714
Mitigated
55,778
20,669
Healing
25,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
15,852
1,406
839
3,374
14,030
7,361
0
7,168
6,862
72,989
0
L
Zhong Kui
 
Zhong Kui
8,319
557
0
10,601
19,212
19,818
0
12,232
6,980
91,071
0
W
Izanami
8,207
5,901
0
4,564
12,245
4,633
2,687
3,846
8,399
0
77,319
L
Chernobog
Gman747
Chernobog
15,496
9,071
0
6,127
12,031
4,588
1,372
4,214
7,817
0
87,489
W
7,549
3,085
0
2,071
17,365
7,094
0
5,638
11,727
0
64,513
W
4,290
399
0
2,188
17,117
17,213
0
8,101
9,016
13,079
0
W
Scylla
Thatl8rick
Scylla
10,883
669
0
787
10,038
3,376
326
5,987
4,051
81,046
0
L
Arachne
Zeckraa
Arachne
750
648
0
1,648
3,850
1,028
0
98
3,752
0
5,880
W
Ix Chel
antman62
Ix Chel
13,337
2,131
3,007
8,052
12,664
8,398
611
6,966
5,698
89,863
0
L
Cabrakan
diimples
Cabrakan
5,927
1,349
0
3,058
17,994
22,983
54
4,798
13,196
19,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,629
Gold Earned
40,755
480
Minions Killed
431
0
Camps Cleared
0
1,687,507
Distance Traveled
1,270,852
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,488
558
114
7
0
310,976
0
L
Zhong Kui
8,976
528
144
8
0
250,474
0
W
Izanami
9,387
552
133
8
0
303,065
0
L
Chernobog
9,029
531
147
9
0
311,365
0
W
Awilix
9,266
545
86
5
0
379,705
0
W
Ymir
9,053
533
18
1
0
337,541
0
W
Scylla
9,697
570
116
7
0
317,035
0
L
Arachne
5,696
335
13
1
0
74,000
0
W
Ix Chel
11,226
660
127
7
0
350,161
3
L
Cabrakan
7,566
445
13
1
0
324,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role