Player Matchup

Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
JaceWBalron
Mulan
Level 107
God Stats
7W - 7L
1,454 SR
Queue Stats
104W - 115L
1,444 Elo+
Solo
Ares
Ares
KidPerry608
Ares
Level 104
God Stats
1W - 5L
1,269 SR
Queue Stats
353W - 451L
1,475 Elo+
Party 1
Set
Set
NajMarquee
Set
Level 66
God Stats
42W - 49L
1,454 SR
Queue Stats
196W - 252L
1,413 Elo+
Party 1
Hachiman
Hachiman
PuMa2211
Hachiman
Level 108
God Stats
17W - 19L
1,530 SR
Queue Stats
377W - 356L
1,430 Elo+
Solo
Team Averages
Level 106
1,441 SR
1,452 Elo+

VS

Team Averages
Level 111
1,627 SR
1,465 Elo+
Baron Samedi
Baron Samedi
DEM0NxSAGE
Baron Samedi
Level 141
God Stats
3W - 1L
1,897 SR
Queue Stats
68W - 63L
1,487 Elo+
Solo
Hachiman
Hachiman
Juguito_07
Hachiman
Level 36
God Stats
45W - 36L
1,457 SR
Queue Stats
248W - 249L
1,424 Elo+
Party 2
Sylvanus
Sylvanus
ToXiC_Panda8492
Sylvanus
Level 85
God Stats
4W - 1L
1,626 SR
Queue Stats
27W - 28L
1,482 Elo+
Solo
Jormungandr
Jormungandr
Ze Lemonz
Jormungandr
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
259W - 230L
1,520 Elo+
Solo
Lancelot
Lancelot
leo8rafa
Lancelot
Level 144
God Stats
7W - 3L
1,656 SR
Queue Stats
138W - 126L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
4 / 5 / 1
7,864
524
10,008
9,224
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 2 / 0
4,842
323
653
2,588
798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 4 / 1
6,856
457
3,834
10,815
10,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
2 / 8 / 3
6,822
455
7,756
16,416
7,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
PuMa2211
Hachiman
8
1 / 2 / 2
5,823
388
4,992
5,214
1,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEM0NxSAGE
Baron Samedi
12
6 / 4 / 2
8,263
551
7,929
11,312
5,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Juguito_07
Hachiman
13
2 / 3 / 7
7,506
500
6,589
9,069
3,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sylvanus
12
2 / 1 / 7
8,046
536
5,154
13,099
12,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Ze Lemonz
Jormungandr
16
2 / 0 / 3
9,950
663
5,512
9,350
10,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
leo8rafa
Lancelot
14
9 / 2 / 2
8,782
585
7,793
11,839
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
9
Kills
21
21
Deaths
10
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
5
1
0.9
W
Baron Samedi
DEM0NxSAGE
Baron Samedi
6
4
2
1.75
L
0
2
0
0
W
Hachiman
Juguito_07
Hachiman
2
3
7
1.83
L
2
4
1
0.63
L
2
8
3
0.44
L
Hachiman
PuMa2211
Hachiman
1
2
2
1
W
Sylvanus
2
1
7
5.5
W
Jormungandr
Ze Lemonz
Jormungandr
2
0
3
3.5
W
Lancelot
leo8rafa
Lancelot
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,243
Damage
32,977
44,257
Taken
54,669
23,348
Mitigated
36,767
7,310
Healing
17,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,008
404
0
927
9,224
3,293
0
4,673
4,214
55,610
0
W
Baron Samedi
DEM0NxSAGE
Baron Samedi
7,929
621
554
4,269
11,312
5,510
293
6,032
5,280
43,190
0
L
653
221
0
498
2,588
798
0
1,372
1,100
0
5,811
W
Hachiman
Juguito_07
Hachiman
6,589
3,565
0
1,314
9,069
3,188
1,016
2,092
6,977
0
40,750
L
3,834
755
0
3,137
10,815
10,240
0
5,136
5,511
9,374
0
L
7,756
3,912
0
1,520
16,416
7,331
0
5,051
11,154
0
41,859
L
Hachiman
PuMa2211
Hachiman
4,992
2,287
0
1,228
5,214
1,686
0
1,263
3,951
0
24,621
W
Sylvanus
5,154
1,797
2,208
5,512
13,099
12,176
244
2,503
10,596
33,232
0
W
Jormungandr
Ze Lemonz
Jormungandr
5,512
1,679
0
1,420
9,350
10,014
0
809
8,541
82,971
268
W
Lancelot
leo8rafa
Lancelot
7,793
1,310
0
2,155
11,839
5,879
174
2,708
9,131
0
52,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,207
Gold Earned
42,547
226
Minions Killed
411
0
Camps Cleared
0
1,029,326
Distance Traveled
1,413,092
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,864
524
95
6
0
266,908
0
W
Baron Samedi
8,263
551
73
5
0
219,268
0
L
Mulan
4,842
323
9
1
0
33,813
0
W
Hachiman
7,506
500
55
4
0
268,388
0
L
Ares
6,856
457
16
1
0
292,089
8
L
Set
6,822
455
66
4
0
283,958
0
L
Hachiman
5,823
388
40
3
0
152,558
0
W
Sylvanus
8,046
536
49
3
0
266,069
2
W
Jormungandr
9,950
663
158
11
0
291,514
0
W
Lancelot
8,782
585
76
5
0
367,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role