Player Matchup

Fenrir
Fenrir
Jrockerxp
Fenrir
Level 153
God Stats
0W - 3L
1,479 SR
Queue Stats
134W - 139L
1,534 Elo+
Solo
Arachne
Arachne
Metallice
Arachne
Level 185
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 60L
1,600 Elo+
Solo
Cerberus
Cerberus
Neistaedter
Cerberus
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 124L
1,468 Elo+
Solo
Hachiman
Hachiman
ReydelTajo
Hachiman
Level 55
God Stats
7W - 5L
1,740 SR
Queue Stats
440W - 467L
1,403 Elo+
Solo
Anubis
Anubis
Ss--SHADOWS--sS
Anubis
Level 239
God Stats
54W - 44L
1,545 SR
Queue Stats
255W - 262L
1,414 Elo+
Solo
Team Averages
Level 151
1,553 SR
1,484 Elo+

VS

Team Averages
Level 101
1,487 SR
1,482 Elo+
Set
Set
 
Set
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Arkhan_Dragonys
Zeus
Level 158
God Stats
21W - 10L
1,600 SR
Queue Stats
526W - 488L
1,537 Elo+
Solo
Medusa
Medusa
JustDragi
Medusa
Level 35
God Stats
2W - 2L
1,237 SR
Queue Stats
10W - 11L
1,405 Elo+
Solo
Shiva
Shiva
ZRaptorX99
Shiva
Level 127
God Stats
10W - 10L
1,606 SR
Queue Stats
398W - 374L
1,521 Elo+
Solo
Sobek
Sobek
surepeach67
Sobek
Level 116
God Stats
82W - 78L
1,490 SR
Queue Stats
108W - 114L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jrockerxp
Fenrir
7
2 / 3 / 0
5,080
462
2,586
9,146
3,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Metallice
Arachne
11
3 / 0 / 2
6,699
609
3,467
8,483
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cerberus
Neistaedter
Cerberus
12
3 / 1 / 1
7,136
649
6,146
7,688
3,232
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hachiman
ReydelTajo
Hachiman
4
0 / 4 / 0
3,932
357
2,109
5,369
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 0
6,603
600
3,162
6,478
3,074
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 3 / 2
5,996
545
1,282
8,571
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 1
7,178
653
2,731
5,116
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
JustDragi
Medusa
12
6 / 1 / 2
7,549
686
8,844
5,768
1,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
10
2 / 1 / 4
6,923
629
4,897
7,192
5,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 0
6,220
565
4,322
11,817
8,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
10
Kills
11
11
Deaths
10
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
0
3
2
0.33
W
2
2
1
1.25
L
Fenrir
Jrockerxp
Fenrir
2
3
0
0.67
W
Medusa
JustDragi
Medusa
6
1
2
7
L
Arachne
Metallice
Arachne
3
0
2
4
L
Cerberus
Neistaedter
Cerberus
3
1
1
3.5
L
Hachiman
ReydelTajo
Hachiman
0
4
0
0
L
2
3
0
0.67
W
Shiva
2
1
4
4
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,470
Damage
22,076
37,164
Taken
38,464
13,786
Mitigated
21,155
12,578
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
1,282
803
0
1,385
8,571
3,884
0
718
7,853
0
40,126
W
2,731
1,013
0
500
5,116
1,432
0
2,129
2,987
60,697
0
L
Fenrir
Jrockerxp
Fenrir
2,586
452
319
1,762
9,146
3,346
0
0
9,146
0
12,060
W
Medusa
JustDragi
Medusa
8,844
4,054
0
2,276
5,768
1,979
1,764
0
5,768
0
54,740
L
Arachne
Metallice
Arachne
3,467
2,698
0
2,762
8,483
2,894
0
561
7,922
0
42,647
L
Cerberus
Neistaedter
Cerberus
6,146
584
0
4,703
7,688
3,232
0
4,322
3,366
52,230
0
L
Hachiman
ReydelTajo
Hachiman
2,109
1,392
0
338
5,369
1,240
0
0
5,369
0
11,487
L
3,162
116
0
2,694
6,478
3,074
0
2,170
4,308
51,263
0
W
Shiva
4,897
551
302
1,680
7,192
5,115
20
989
6,203
0
26,635
W
4,322
920
0
3,721
11,817
8,745
0
5,824
5,993
31,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
33,866
323
Minions Killed
348
0
Camps Cleared
0
954,735
Distance Traveled
1,149,470
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,996
545
56
5
0
254,557
0
W
Zeus
7,178
653
123
11
0
216,651
0
L
Fenrir
5,080
462
16
1
0
156,786
0
W
Medusa
7,549
686
99
9
0
220,815
0
L
Arachne
6,699
609
65
6
0
263,046
4
L
Cerberus
7,136
649
140
13
0
224,857
0
L
Hachiman
3,932
357
15
1
0
109,993
0
L
Anubis
6,603
600
87
8
0
200,053
0
W
Shiva
6,923
629
24
2
0
253,770
3
W
Sobek
6,220
565
46
4
0
203,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role