Player Matchup

Janus
Janus
Kioya740
Janus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 23L
1,304 Elo+
Party 1
Bellona
Bellona
Lauty-Magalla123
Bellona
Level 98
God Stats
32W - 32L
1,566 SR
Queue Stats
321W - 372L
1,481 Elo+
Party 1
Lancelot
Lancelot
The_Reaper_63194
Lancelot
Level 144
God Stats
2W - 6L
1,088 SR
Queue Stats
474W - 499L
1,459 Elo+
Party 1
Artemis
Artemis
luchy_crak
Artemis
Level 104
God Stats
4W - 5L
1,193 SR
Queue Stats
158W - 161L
1,466 Elo+
Party 1
Cabrakan
Cabrakan
phantro72
Cabrakan
Level 137
God Stats
7W - 11L
1,365 SR
Queue Stats
469W - 514L
1,473 Elo+
Party 1
Team Averages
Level 102
1,343 SR
1,437 Elo+

VS

Team Averages
Level 122
1,463 SR
1,492 Elo+
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
NicoPaglierino
Nemesis
Level 57
God Stats
8W - 3L
1,701 SR
Queue Stats
312W - 309L
1,460 Elo+
Party 2
Achilles
Achilles
zRue
Achilles
Level 128
God Stats
1W - 3L
1,114 SR
Queue Stats
98W - 81L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kioya740
Janus
10
0 / 0 / 0
5,361
536
1,002
2,546
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 1
6,021
602
4,105
7,576
6,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 1 / 0
6,088
609
7,672
6,921
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
luchy_crak
Artemis
10
2 / 1 / 2
6,023
602
7,181
6,512
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
phantro72
Cabrakan
7
0 / 2 / 2
4,937
494
2,195
8,519
7,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 2
5,776
578
3,350
3,773
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
10
1 / 3 / 1
5,478
548
4,734
10,488
5,178
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
8
1 / 3 / 1
4,895
490
2,043
5,775
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 3
5,343
534
2,654
8,312
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
zRue
Achilles
9
3 / 1 / 0
5,814
581
5,122
9,986
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
8
Kills
5
5
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
2
1
L
Ymir
 
Ymir
1
3
1
0.5
L
Anhur
 
Anhur
1
3
1
0.5
W
Janus
Kioya740
Janus
0
0
0
0
W
2
1
1
2.5
L
0
1
3
1.5
W
4
1
0
4
W
Artemis
luchy_crak
Artemis
2
1
2
3
W
Cabrakan
phantro72
Cabrakan
0
2
2
0.5
L
Achilles
zRue
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,155
Damage
17,903
32,074
Taken
38,334
18,708
Mitigated
16,141
10,972
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,350
44
0
580
3,773
1,035
0
713
2,992
43,491
0
L
Ymir
 
Ymir
4,734
1,532
120
4,101
10,488
5,178
0
693
9,795
34,993
0
L
Anhur
 
Anhur
2,043
1,152
0
1,446
5,775
1,859
0
309
5,466
0
28,265
W
Janus
Kioya740
Janus
1,002
45
0
750
2,546
764
0
1,205
1,202
34,981
0
W
4,105
947
0
2,455
7,576
6,223
0
3,547
4,029
0
29,488
L
2,654
1,060
0
932
8,312
2,683
0
278
7,994
0
34,601
W
7,672
1,608
0
3,336
6,921
2,358
0
1,176
5,679
0
46,098
W
Artemis
luchy_crak
Artemis
7,181
2,951
0
1,845
6,512
1,767
0
338
6,154
0
39,180
W
Cabrakan
phantro72
Cabrakan
2,195
476
0
2,586
8,519
7,596
0
1,519
6,926
14,366
0
L
Achilles
zRue
Achilles
5,122
1,363
0
3,058
9,986
5,386
0
1,096
8,890
0
20,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,430
Gold Earned
27,306
281
Minions Killed
293
0
Camps Cleared
0
1,013,987
Distance Traveled
966,742
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,776
578
91
9
0
194,371
1
L
Ymir
5,478
548
58
6
0
170,657
0
L
Anhur
4,895
490
50
5
0
145,419
2
W
Janus
5,361
536
68
7
0
195,084
0
W
Bellona
6,021
602
58
6
0
184,948
0
L
Nemesis
5,343
534
63
6
0
238,193
0
W
Lancelot
6,088
609
71
7
0
253,998
0
W
Artemis
6,023
602
66
7
0
178,962
2
W
Cabrakan
4,937
494
18
2
0
200,995
0
L
Achilles
5,814
581
31
3
0
218,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role