Player Matchup

Tiamat
Tiamat
EPICASSASSIN-_-
Tiamat
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,292 Elo+
Party 1
Ares
Ares
Glaucus7
Ares
Level 52
God Stats
2W - 1L
1,863 SR
Queue Stats
2W - 7L
1,190 Elo+
Party 1
Fenrir
Fenrir
Ohkuhbe
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,292 Elo+
Party 1
Team Averages
Level 63
1,621 SR
1,258 Elo+

VS

Team Averages
Level 60
1,416 SR
1,261 Elo+
Medusa
Medusa
BlitzxShrimpx
Medusa
Level 111
God Stats
2W - 2L
1,492 SR
Queue Stats
116W - 138L
1,366 Elo+
Solo
Athena
Athena
DarkexTWisTeD
Athena
Level 39
God Stats
2W - 2L
1,478 SR
Queue Stats
48W - 56L
1,178 Elo+
Party 2
Hades
Hades
ITripsl
Hades
Level 31
God Stats
1W - 6L
1,278 SR
Queue Stats
72W - 88L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
8,620
663
6,588
14,067
9,003
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
11
0 / 7 / 1
8,579
660
5,733
15,336
15,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
Ohkuhbe
Fenrir
12
3 / 6 / 0
9,696
746
8,443
16,259
13,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 8
12,140
934
19,552
12,198
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 17
11,134
856
5,232
11,973
13,658
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
ITripsl
Hades
14
7 / 2 / 11
12,009
924
13,663
13,182
6,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
20
20
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
10
1
8
14
W
3
0
17
11.5
L
0
7
2
0.14
L
Ares
0
7
1
0.07
W
Hades
ITripsl
Hades
7
2
11
6.25
L
Fenrir
Ohkuhbe
Fenrir
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,764
Damage
38,447
45,662
Taken
37,353
37,357
Mitigated
25,498
3,270
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,552
10,654
0
3,688
12,198
5,302
1,724
4,998
7,142
0
71,265
W
5,232
1,919
0
1,503
11,973
13,658
436
5,211
6,483
15,607
0
L
6,588
1,402
109
2,121
14,067
9,003
0
5,604
8,463
28,250
0
L
Ares
5,733
252
0
164
15,336
15,221
0
6,077
9,259
15,867
0
W
Hades
ITripsl
Hades
13,663
1,949
968
4,371
13,182
6,538
943
3,098
10,002
56,488
0
L
Fenrir
Ohkuhbe
Fenrir
8,443
2,463
0
876
16,259
13,133
0
7,400
8,859
0
20,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,895
Gold Earned
35,283
67
Minions Killed
154
0
Camps Cleared
0
612,976
Distance Traveled
729,397
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,140
934
74
6
0
227,801
0
W
Athena
11,134
856
19
1
0
262,563
0
L
Tiamat
8,620
663
25
2
0
195,811
0
L
Ares
8,579
660
18
1
0
190,708
0
W
Hades
12,009
924
61
5
0
239,033
2
L
Fenrir
9,696
746
24
2
0
226,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role