Player Matchup

Horus
Horus
FreeloCarlino
Horus
Level 123
God Stats
4W - 3L
1,622 SR
Queue Stats
90W - 76L
1,668 Elo+
Party 1
Thor
Thor
ShortiesAnd40s
Thor
Level 102
God Stats
36W - 29L
1,607 SR
Queue Stats
218W - 203L
1,586 Elo+
Party 1
Ah Puch
Ah Puch
SuAltezaReal
Ah Puch
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,614 Elo+
Party 1
Team Averages
Level 124
1,577 SR
1,623 Elo+

VS

Team Averages
Level 144
1,703 SR
1,683 Elo+
Ra
Ra
AwPeasley
Ra
Level 158
God Stats
0W - 1L
1,685 SR
Queue Stats
16W - 3L
1,825 Elo+
Party 2
Medusa
Medusa
Jsteelcity
Medusa
Level 116
God Stats
0W - 1L
1,766 SR
Queue Stats
59W - 45L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
mjh2555
Baron Samedi
Level 159
God Stats
11W - 1L
1,658 SR
Queue Stats
122W - 70L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 8
8,167
817
5,317
11,645
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 1 / 9
8,293
829
11,626
8,818
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
SuAltezaReal
Ah Puch
12
8 / 1 / 5
9,443
944
7,658
5,892
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
7,507
751
4,599
6,772
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Jsteelcity
Medusa
11
2 / 7 / 0
8,041
804
7,304
11,291
2,683
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
mjh2555
Baron Samedi
10
1 / 4 / 3
7,604
760
7,453
10,127
6,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
4
4
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
3
2
8
3.5
L
Medusa
Jsteelcity
Medusa
2
7
0
0.29
W
3
1
9
7.5
W
Ah Puch
SuAltezaReal
Ah Puch
8
1
5
10.5
L
Baron Samedi
mjh2555
Baron Samedi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,601
Damage
19,356
26,355
Taken
28,190
13,356
Mitigated
11,809
9,198
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,599
365
602
1,648
6,772
2,460
0
2,142
4,591
29,563
0
W
5,317
1,225
1,175
4,753
11,645
7,083
378
5,751
5,533
0
14,453
L
Medusa
Jsteelcity
Medusa
7,304
3,504
0
1,198
11,291
2,683
0
2,448
8,565
0
18,985
W
11,626
1,369
0
935
8,818
3,748
385
3,777
4,647
0
28,501
W
Ah Puch
SuAltezaReal
Ah Puch
7,658
12
0
2,335
5,892
2,525
374
1,771
3,856
38,339
0
L
Baron Samedi
mjh2555
Baron Samedi
7,453
581
599
1,953
10,127
6,666
0
3,291
6,623
24,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,903
Gold Earned
23,152
108
Minions Killed
109
0
Camps Cleared
0
546,146
Distance Traveled
477,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,507
751
59
6
0
161,837
0
W
Horus
8,167
817
10
1
0
200,346
0
L
Medusa
8,041
804
19
2
0
160,319
0
W
Thor
8,293
829
34
3
0
177,768
0
W
Ah Puch
9,443
944
64
6
0
168,032
0
L
Baron Samedi
7,604
760
31
3
0
155,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role