Player Matchup

Lancelot
Lancelot
Fumsy
Lancelot
Level 42
God Stats
1W - 1L
1,784 SR
Queue Stats
37W - 45L
1,481 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Slaynor42
Morgan Le Fay
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,489 Elo+
Party 1
King Arthur
King Arthur
Typhuen
King Arthur
Level 18
God Stats
0W - 1L
1,522 SR
Queue Stats
11W - 16L
1,437 Elo+
Party 1
Team Averages
Level 33
1,602 SR
1,469 Elo+

VS

Team Averages
Level 46
1,621 SR
1,607 Elo+
Hou Yi
Hou Yi
BaguetteSon
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,637 Elo+
Party 2
Artio
Artio
I_amThe_Captain
Artio
Level 49
God Stats
3W - 2L
1,863 SR
Queue Stats
115W - 118L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
SiniorPun
Baron Samedi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 45L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Fumsy
Lancelot
12
1 / 9 / 3
9,874
705
9,749
14,282
5,273
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Slaynor42
Morgan Le Fay
13
1 / 4 / 3
10,284
735
14,648
11,128
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Typhuen
King Arthur
13
3 / 6 / 0
10,587
756
6,422
13,683
12,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
4 / 2 / 14
11,972
855
8,180
10,980
4,489
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 12
12,006
858
7,567
17,332
20,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
SiniorPun
Baron Samedi
15
8 / 2 / 9
12,683
906
16,630
12,458
7,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
19
19
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
2
14
5.5
L
Lancelot
Fumsy
Lancelot
1
9
3
0.28
W
7
1
12
13
W
Baron Samedi
SiniorPun
Baron Samedi
8
2
9
6.25
L
Morgan Le Fay
Slaynor42
Morgan Le Fay
1
4
3
0.63
L
King Arthur
Typhuen
King Arthur
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,819
Damage
32,377
39,093
Taken
40,770
22,005
Mitigated
32,055
3,611
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,180
3,956
0
2,293
10,980
4,489
2,213
4,058
6,734
0
41,907
L
Lancelot
Fumsy
Lancelot
9,749
1,403
0
815
14,282
5,273
0
8,570
5,712
0
29,755
W
7,567
281
1,606
5,114
17,332
20,064
555
6,777
9,999
19,535
1,192
W
Baron Samedi
SiniorPun
Baron Samedi
16,630
1,050
1,800
3,812
12,458
7,502
318
3,622
8,554
75,152
0
L
Morgan Le Fay
Slaynor42
Morgan Le Fay
14,648
1,363
0
1,885
11,128
4,484
0
6,857
4,271
38,670
0
L
King Arthur
Typhuen
King Arthur
6,422
489
0
911
13,683
12,248
0
8,117
5,566
347
30,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,745
Gold Earned
36,661
133
Minions Killed
176
0
Camps Cleared
0
721,651
Distance Traveled
755,824
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,972
855
59
4
0
244,468
0
L
Lancelot
9,874
705
45
3
0
236,767
2
W
Artio
12,006
858
14
1
0
278,730
0
W
Baron Samedi
12,683
906
103
7
0
232,626
0
L
Morgan Le Fay
10,284
735
42
3
0
234,415
0
L
King Arthur
10,587
756
46
3
0
250,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role