Player Matchup

Sun Wukong
Sun Wukong
Olie22
Sun Wukong
Level 105
God Stats
0W - 1L
1,543 SR
Queue Stats
30W - 14L
1,684 Elo+
Party 1
Loki
Loki
king K savagemk
Loki
Level 97
God Stats
2W - 1L
1,509 SR
Queue Stats
51W - 34L
1,618 Elo+
Party 1
Tiamat
Tiamat
yrgm4
Tiamat
Level 88
God Stats
0W - 3L
1,364 SR
Queue Stats
37W - 26L
1,590 Elo+
Party 1
Team Averages
Level 97
1,472 SR
1,631 Elo+

VS

Team Averages
Level 152
1,572 SR
1,534 Elo+
Persephone
Persephone
Agonizing Death
Persephone
Level 146
God Stats
16W - 10L
1,584 SR
Queue Stats
199W - 188L
1,542 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MadxSpartan3993
Cu Chulainn
Level 153
God Stats
6W - 5L
1,570 SR
Queue Stats
219W - 215L
1,525 Elo+
Party 2
Arachne
Arachne
Sircallaver
Arachne
Level 156
God Stats
1W - 1L
1,563 SR
Queue Stats
107W - 83L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Olie22
Sun Wukong
12
3 / 4 / 5
10,154
725
15,277
22,141
27,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
2 / 5 / 6
9,739
696
8,277
11,067
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
yrgm4
Tiamat
12
3 / 3 / 5
9,964
712
10,806
10,141
7,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Agonizing Death
Persephone
15
3 / 1 / 7
12,449
889
14,962
10,677
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
MadxSpartan3993
Cu Chulainn
14
5 / 3 / 4
11,082
792
11,938
14,862
14,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Sircallaver
Arachne
14
4 / 4 / 6
11,451
818
10,472
17,213
11,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
8
Kills
12
12
Deaths
8
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Persephone
Agonizing Death
Persephone
3
1
7
6.5
W
Cu Chulainn
MadxSpartan3993
Cu Chulainn
5
3
4
2.33
L
Sun Wukong
Olie22
Sun Wukong
3
4
5
1.38
W
Arachne
Sircallaver
Arachne
4
4
6
1.75
L
2
5
6
1
L
Tiamat
yrgm4
Tiamat
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,360
Damage
37,372
43,349
Taken
42,752
39,935
Mitigated
29,482
7,531
Healing
16,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Agonizing Death
Persephone
14,962
661
0
5,514
10,677
3,995
703
2,512
7,908
65,327
0
W
Cu Chulainn
MadxSpartan3993
Cu Chulainn
11,938
1,484
0
3,324
14,862
14,479
723
3,727
10,753
0
43,147
L
Sun Wukong
Olie22
Sun Wukong
15,277
2,007
0
4,135
22,141
27,505
0
7,948
13,339
0
42,942
W
Arachne
Sircallaver
Arachne
10,472
6,735
0
7,494
17,213
11,008
1,135
4,599
12,167
344
43,257
L
8,277
1,015
0
500
11,067
5,169
0
4,003
6,905
0
32,581
L
Tiamat
yrgm4
Tiamat
10,806
504
0
2,896
10,141
7,261
0
3,536
6,459
32,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,857
Gold Earned
34,982
170
Minions Killed
195
0
Camps Cleared
0
793,944
Distance Traveled
814,111
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,449
889
108
8
0
255,543
0
W
Cu Chulainn
11,082
792
40
3
0
285,624
1
L
Sun Wukong
10,154
725
61
4
0
273,979
0
W
Arachne
11,451
818
47
3
0
272,944
4
L
Loki
9,739
696
54
4
0
250,778
0
L
Tiamat
9,964
712
55
4
0
269,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role