Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Draecko
Aphrodite
Level 69
God Stats
29W - 7L
1,732 SR
Queue Stats
50W - 32L
1,545 Elo+
Solo
Hera
Hera
KAMIKAZESTRAW8
Hera
Level 25
God Stats
7W - 14L
1,436 SR
Queue Stats
15W - 23L
1,392 Elo+
Party 2
Kuzenbo
Kuzenbo
THELA5TVIKING96
Kuzenbo
Level 50
God Stats
17W - 16L
1,554 SR
Queue Stats
144W - 139L
1,455 Elo+
Solo
Nu Wa
Nu Wa
vivid719caisson
Nu Wa
Level 38
God Stats
56W - 56L
1,434 SR
Queue Stats
65W - 67L
1,393 Elo+
Party 2
Team Averages
Level 51
1,531 SR
1,457 Elo+

VS

Team Averages
Level 123
1,433 SR
1,466 Elo+
Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ElPinto
Nu Wa
Level 101
God Stats
12W - 17L
1,315 SR
Queue Stats
54W - 62L
1,457 Elo+
Solo
Ares
Ares
Greenleaf15
Ares
Level 146
God Stats
172W - 158L
1,424 SR
Queue Stats
897W - 954L
1,428 Elo+
Solo
Surtr
Surtr
SincitySoldier13
Surtr
Level 107
God Stats
5W - 8L
1,427 SR
Queue Stats
19W - 20L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 5 / 0
5,259
1,052
1,694
7,730
2,622
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Draecko
Aphrodite
10
0 / 1 / 0
5,063
1,013
447
1,267
596
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 2 / 0
5,498
1,100
4,065
4,577
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,425
1,085
2,958
6,274
8,940
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 0
5,482
1,096
4,689
5,356
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

327

VS

Team 2 Tickets

418

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 0 / 7
7,128
1,426
7,811
3,011
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
 
Hachiman
11
2 / 0 / 5
6,347
1,269
6,982
4,325
1,906
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
ElPinto
Nu Wa
11
2 / 0 / 2
5,949
1,190
2,388
873
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 4
6,624
1,325
1,440
4,007
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 5
6,388
1,278
4,858
5,062
2,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
5
0
0
W
Arachne
 
Arachne
4
0
7
7.5
W
Hachiman
 
Hachiman
2
0
5
4.5
L
Aphrodite
Draecko
Aphrodite
0
1
0
0
W
Nu Wa
ElPinto
Nu Wa
2
0
2
3
W
2
0
4
4
L
0
2
0
0
W
2
0
5
4.5
L
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,853
Damage
23,479
25,204
Taken
17,278
15,411
Mitigated
9,498
226
Healing
3,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,694
1,165
0
0
7,730
2,622
0
1,536
6,194
0
6,307
W
Arachne
 
Arachne
7,811
6,712
0
486
3,011
1,547
0
2,211
800
0
12,699
W
Hachiman
 
Hachiman
6,982
5,329
0
664
4,325
1,906
0
2,920
1,405
0
12,923
L
Aphrodite
Draecko
Aphrodite
447
30
216
0
1,267
596
0
287
980
772
0
W
Nu Wa
ElPinto
Nu Wa
2,388
712
0
211
873
340
0
602
271
15,958
0
W
1,440
202
0
2,159
4,007
2,711
0
2,521
1,486
6,708
0
L
4,065
1,384
0
10
4,577
1,494
0
552
4,025
17,857
0
W
4,858
1,684
0
314
5,062
2,994
0
3,905
1,157
252
18,469
L
2,958
1,509
0
0
6,274
8,940
0
1,111
5,163
11,476
0
L
4,689
642
0
0
5,356
1,759
0
530
4,826
21,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,727
Gold Earned
32,436
94
Minions Killed
103
3
Camps Cleared
5
410,712
Distance Traveled
459,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,259
1,052
13
3
1
83,253
0
W
Arachne
7,128
1,426
9
2
0
117,842
0
W
Hachiman
6,347
1,269
18
4
0
96,995
0
L
Aphrodite
5,063
1,013
6
1
0
22,096
0
W
Nu Wa
5,949
1,190
34
7
2
50,234
0
W
Ares
6,624
1,325
16
3
1
94,463
0
L
Hera
5,498
1,100
35
7
1
108,005
0
W
Surtr
6,388
1,278
26
5
2
99,663
0
L
Kuzenbo
5,425
1,085
16
3
1
103,016
0
L
Nu Wa
5,482
1,096
24
5
0
94,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role