Player Matchup

Chang'e
Chang'e
Antsosweg
Chang'e
Level 7
God Stats
3W - 0L
1,702 SR
Queue Stats
7W - 0L
1,695 Elo+
Party 2
Ne Zha
Ne Zha
BoninRonin
Ne Zha
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,747 Elo+
Party 2
Mulan
Mulan
Spicymilkies
Mulan
Level 109
God Stats
2W - 0L
1,275 SR
Queue Stats
5W - 1L
1,780 Elo+
Party 2
Team Averages
Level 45
1,493 SR
1,741 Elo+

VS

Team Averages
Level 43
1,361 SR
1,281 Elo+
Chang'e
Chang'e
Katt_1802
Chang'e
Level 13
God Stats
18W - 24L
1,510 SR
Queue Stats
20W - 33L
1,227 Elo+
Party 1
Zhong Kui
Zhong Kui
lukeduke4
Zhong Kui
Level 62
God Stats
1W - 3L
1,145 SR
Queue Stats
47W - 59L
1,257 Elo+
Party 1
Ymir
Ymir
temp-153996
Ymir
Level 55
God Stats
6W - 4L
1,429 SR
Queue Stats
29W - 23L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Antsosweg
Chang'e
14
12 / 2 / 16
11,374
1,034
12,622
13,837
7,965
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
BoninRonin
Ne Zha
14
14 / 2 / 14
11,989
1,090
22,184
11,970
5,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
4 / 1 / 18
9,772
888
8,071
10,330
11,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Katt_1802
Chang'e
10
1 / 11 / 0
8,824
802
6,136
15,834
4,410
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
lukeduke4
Zhong Kui
12
2 / 12 / 2
9,402
855
6,281
16,788
8,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 7 / 1
9,237
840
4,087
15,694
7,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
7
30
Kills
4
5
Deaths
30
48
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Antsosweg
Chang'e
12
2
16
10
W
Ne Zha
BoninRonin
Ne Zha
14
2
14
10.5
L
Chang'e
Katt_1802
Chang'e
1
11
0
0.09
W
4
1
18
13
L
Zhong Kui
lukeduke4
Zhong Kui
2
12
2
0.25
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,877
Damage
16,504
36,137
Taken
48,316
25,827
Mitigated
19,780
13,715
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Antsosweg
Chang'e
12,622
1,216
1,598
7,979
13,837
7,965
1,483
6,936
6,901
47,511
0
W
Ne Zha
BoninRonin
Ne Zha
22,184
7,064
0
2,345
11,970
5,923
780
5,497
6,473
0
50,331
L
Chang'e
Katt_1802
Chang'e
6,136
1,652
444
1,382
15,834
4,410
0
3,995
11,442
16,177
0
W
8,071
1,714
167
1,626
10,330
11,939
133
4,331
5,999
0
25,690
L
Zhong Kui
lukeduke4
Zhong Kui
6,281
503
0
1,298
16,788
8,308
0
5,200
11,074
30,570
0
L
4,087
941
0
1,408
15,694
7,062
0
3,885
11,517
26,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,135
Gold Earned
27,463
131
Minions Killed
85
0
Camps Cleared
0
615,082
Distance Traveled
448,875
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,374
1,034
44
4
0
193,033
0
W
Ne Zha
11,989
1,090
55
5
0
218,293
0
L
Chang'e
8,824
802
32
3
0
125,249
0
W
Mulan
9,772
888
32
3
0
203,756
5
L
Zhong Kui
9,402
855
29
3
0
155,695
0
L
Ymir
9,237
840
24
2
0
167,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role