Player Matchup

The Morrigan
The Morrigan
PFC Flatcolt
The Morrigan
Level 148
God Stats
2W - 3L
1,318 SR
Queue Stats
103W - 94L
1,493 Elo+
Party 2
Xbalanque
Xbalanque
PFC LAG
Xbalanque
Level 69
God Stats
0W - 1L
1,828 SR
Queue Stats
2W - 9L
1,395 Elo+
Party 2
Charybdis
Charybdis
PFCelmasfeo
Charybdis
Level 129
God Stats
0W - 2L
1,304 SR
Queue Stats
102W - 79L
1,551 Elo+
Party 2
Chang'e
Chang'e
PromQueenGuido
Chang'e
Level 27
God Stats
2W - 1L
1,770 SR
Queue Stats
130W - 56L
1,783 Elo+
Party 1
Surtr
Surtr
TheKingCoomer
Surtr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 48L
1,816 Elo+
Party 1
Team Averages
Level 80
1,544 SR
1,608 Elo+

VS

Team Averages
Level 76
1,588 SR
1,558 Elo+
Ishtar
Ishtar
MaLeCr
Ishtar
Level 36
God Stats
2W - 0L
1,781 SR
Queue Stats
61W - 37L
1,611 Elo+
Solo
Chaac
Chaac
ROCKnBLADE
Chaac
Level 116
God Stats
8W - 4L
1,542 SR
Queue Stats
389W - 387L
1,513 Elo+
Party 3
Maui
Maui
Sho7gun
Maui
Level 60
God Stats
4W - 2L
1,423 SR
Queue Stats
115W - 131L
1,519 Elo+
Solo
Chang'e
Chang'e
TheRasmak
Chang'e
Level 67
God Stats
2W - 1L
1,569 SR
Queue Stats
122W - 117L
1,581 Elo+
Solo
Skadi
Skadi
hippiekittie
Skadi
Level 103
God Stats
13W - 6L
1,626 SR
Queue Stats
500W - 485L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
PFC Flatcolt
The Morrigan
17
2 / 7 / 8
9,872
705
16,533
11,293
5,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
PFC LAG
Xbalanque
12
1 / 8 / 7
8,190
585
12,168
14,731
6,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
PFCelmasfeo
Charybdis
17
3 / 4 / 12
9,889
706
14,110
17,933
9,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 3 / 10
10,329
738
20,152
17,652
9,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 9
10,513
751
16,183
19,415
25,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
MaLeCr
Ishtar
17
2 / 4 / 16
10,354
740
19,119
20,342
10,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
19
8 / 4 / 10
11,204
800
15,902
24,073
24,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Maui
Sho7gun
Maui
17
1 / 3 / 20
11,501
822
9,574
16,908
20,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
TheRasmak
Chang'e
17
7 / 4 / 14
11,188
799
13,251
16,735
9,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
5 / 3 / 13
11,269
805
11,302
15,267
7,780
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
96
18
Kills
23
25
Deaths
18
46
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ishtar
MaLeCr
Ishtar
2
4
16
2.5
L
The Morrigan
PFC Flatcolt
The Morrigan
2
7
8
0.86
L
Xbalanque
PFC LAG
Xbalanque
1
8
7
0.56
L
Charybdis
PFCelmasfeo
Charybdis
3
4
12
2.25
L
5
3
10
3.33
W
Chaac
8
4
10
3.25
W
Maui
Sho7gun
Maui
1
3
20
3.67
L
7
3
9
3.83
W
Chang'e
TheRasmak
Chang'e
7
4
14
3.5
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,146
Damage
69,148
81,024
Taken
93,325
56,056
Mitigated
73,313
37,029
Healing
43,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
MaLeCr
Ishtar
19,119
13,107
1,110
5,832
20,342
10,653
4,686
11,184
9,158
0
49,998
L
The Morrigan
PFC Flatcolt
The Morrigan
16,533
2,471
1,065
2,008
11,293
5,473
494
3,286
7,980
33,460
202
L
Xbalanque
PFC LAG
Xbalanque
12,168
5,221
546
755
14,731
6,658
0
5,360
9,371
0
18,466
L
Charybdis
PFCelmasfeo
Charybdis
14,110
6,273
427
2,424
17,933
9,817
2,074
4,722
13,211
0
29,096
L
20,152
1,272
13,905
9,037
17,652
9,070
746
4,162
13,490
33,142
0
W
Chaac
15,902
663
1,660
4,073
24,073
24,415
355
9,509
14,564
925
44,518
W
Maui
Sho7gun
Maui
9,574
1,604
1,019
1,978
16,908
20,755
144
4,096
12,812
19,595
0
L
16,183
2,641
3,388
3,474
19,415
25,038
185
5,656
13,759
3,037
24,919
W
Chang'e
TheRasmak
Chang'e
13,251
1,007
16,775
6,440
16,735
9,710
469
6,255
10,480
28,484
0
W
11,302
1,944
2,252
2,025
15,267
7,780
2,312
7,148
8,119
0
37,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,793
Gold Earned
55,516
136
Minions Killed
211
0
Camps Cleared
0
1,186,537
Distance Traveled
1,286,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,354
740
65
5
0
240,137
0
L
The Morrigan
9,872
705
35
3
0
231,200
0
L
Xbalanque
8,190
585
9
1
0
184,758
0
L
Charybdis
9,889
706
43
3
0
241,191
0
L
Chang'e
10,329
738
32
2
0
248,089
0
W
Chaac
11,204
800
57
4
0
268,330
0
W
Maui
11,501
822
12
1
0
255,346
0
L
Surtr
10,513
751
17
1
0
281,299
0
W
Chang'e
11,188
799
30
2
0
245,287
0
W
Skadi
11,269
805
47
3
0
277,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role