Player Matchup

Charon
Charon
Lordovchaos
Charon
Level 144
God Stats
2W - 3L
1,350 SR
Queue Stats
3W - 8L
1,303 Elo+
Party 1
Hades
Hades
StayFrostyGuy
Hades
Level 124
God Stats
0W - 1L
1,270 SR
Queue Stats
4W - 9L
1,335 Elo+
Party 1
Poseidon
Poseidon
SugarDaddyDietz
Poseidon
Level 80
God Stats
1W - 2L
1,538 SR
Queue Stats
1W - 4L
1,446 Elo+
Party 1
Chaac
Chaac
UpwardGryphon48
Chaac
Level 54
God Stats
0W - 2L
1,458 SR
Queue Stats
2W - 7L
1,261 Elo+
Party 1
Vulcan
Vulcan
xALACAZAMx
Vulcan
Level 120
God Stats
1W - 3L
1,517 SR
Queue Stats
3W - 11L
1,272 Elo+
Party 1
Team Averages
Level 104
1,427 SR
1,323 Elo+

VS

Team Averages
Level 141
1,646 SR
1,460 Elo+
Loki
Loki
Mariodr70
Loki
Level 145
God Stats
32W - 31L
1,557 SR
Queue Stats
339W - 302L
1,513 Elo+
Solo
Anubis
Anubis
ShawnPrea
Anubis
Level 88
God Stats
5W - 1L
1,668 SR
Queue Stats
110W - 89L
1,564 Elo+
Solo
Surtr
Surtr
SonsOfDragoon
Surtr
Level 161
God Stats
18W - 14L
1,667 SR
Queue Stats
127W - 122L
1,404 Elo+
Party 2
Heimdallr
Heimdallr
lfscythe
Heimdallr
Level 154
God Stats
4W - 1L
1,747 SR
Queue Stats
148W - 131L
1,420 Elo+
Party 2
Hera
Hera
shadowartist04
Hera
Level 155
God Stats
8W - 4L
1,593 SR
Queue Stats
106W - 108L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
1 / 3 / 2
9,174
765
5,470
12,667
8,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 3 / 2
9,629
802
8,281
12,261
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
16
2 / 2 / 0
9,465
789
6,857
5,920
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 1
8,995
750
5,648
12,208
9,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
xALACAZAMx
Vulcan
16
2 / 6 / 3
9,213
768
12,710
9,362
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
5 / 0 / 9
10,168
847
13,520
9,286
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
ShawnPrea
Anubis
18
7 / 4 / 5
10,878
907
16,596
10,808
6,407
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 8
9,398
783
4,533
13,278
12,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
lfscythe
Heimdallr
16
2 / 0 / 6
9,474
790
4,795
7,857
3,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 2 / 7
9,278
773
4,367
6,857
3,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
17
17
Deaths
8
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charon
1
3
2
0.67
W
Loki
5
0
9
9.5
W
Anubis
ShawnPrea
Anubis
7
4
5
2.38
W
3
2
8
3.5
L
3
3
2
1.33
L
Poseidon
2
2
0
1
L
0
3
1
0.17
W
Heimdallr
lfscythe
Heimdallr
2
0
6
5
W
0
2
7
1.75
L
Vulcan
xALACAZAMx
Vulcan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,966
Damage
43,811
52,418
Taken
48,086
28,528
Mitigated
29,570
9,642
Healing
8,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
5,470
156
259
993
12,667
8,334
0
6,291
6,376
12,162
0
W
Loki
13,520
2,040
0
825
9,286
4,116
0
5,339
3,873
0
44,179
W
Anubis
ShawnPrea
Anubis
16,596
611
0
4,079
10,808
6,407
0
7,126
3,434
47,899
0
W
4,533
816
0
1,519
13,278
12,482
5
9,815
3,329
223
13,486
L
8,281
139
0
2,814
12,261
6,423
0
3,680
8,581
28,563
0
L
Poseidon
6,857
380
0
1,482
5,920
1,602
305
3,340
2,580
38,849
0
L
5,648
427
0
4,094
12,208
9,056
270
5,591
6,617
0
25,464
W
Heimdallr
lfscythe
Heimdallr
4,795
1,220
0
1,640
7,857
3,497
0
6,047
1,718
0
27,246
W
4,367
121
194
340
6,857
3,068
0
4,991
1,734
29,797
0
L
Vulcan
xALACAZAMx
Vulcan
12,710
3,401
0
0
9,362
3,113
94
2,213
7,149
28,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,476
Gold Earned
49,196
237
Minions Killed
261
0
Camps Cleared
0
1,275,915
Distance Traveled
1,246,283
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,174
765
16
1
0
244,081
0
W
Loki
10,168
847
46
4
0
310,926
0
W
Anubis
10,878
907
72
6
0
231,142
0
W
Surtr
9,398
783
18
2
0
245,491
0
L
Hades
9,629
802
52
4
0
277,640
2
L
Poseidon
9,465
789
66
6
0
247,804
0
L
Chaac
8,995
750
59
5
0
265,758
0
W
Heimdallr
9,474
790
63
5
0
227,848
0
W
Hera
9,278
773
62
5
0
230,876
0
L
Vulcan
9,213
768
44
4
0
240,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role