Player Matchup

Charon
Charon
 
Charon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AlienViola2r
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,404 Elo+
Party 1
Janus
Janus
Jahat09
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 130L
1,441 Elo+
Party 1
Bakasura
Bakasura
JchHenry06
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 100L
1,369 Elo+
Party 1
Neith
Neith
Kuromixl
Neith
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 13L
1,404 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,424 Elo+

VS

Team Averages
Level 72
1,580 SR
1,496 Elo+
Arachne
Arachne
Caleb2Predator
Arachne
Level 102
God Stats
11W - 3L
1,847 SR
Queue Stats
401W - 346L
1,499 Elo+
Party 2
Maui
Maui
Cody2491
Maui
Level 68
God Stats
143W - 125L
1,569 SR
Queue Stats
279W - 243L
1,502 Elo+
Party 2
Olorun
Olorun
DZMDragon
Olorun
Level 49
God Stats
3W - 6L
1,500 SR
Queue Stats
155W - 155L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
Deamin87
Kukulkan
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
TBS bouncerslvr
Gilgamesh
Level 101
God Stats
4W - 2L
1,486 SR
Queue Stats
373W - 324L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 3 / 0
6,687
393
4,823
13,811
12,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
AlienViola2r
Kukulkan
11
0 / 6 / 0
6,518
383
2,366
9,819
6,449
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Jahat09
Janus
13
0 / 6 / 0
7,780
458
4,285
12,226
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
JchHenry06
Bakasura
12
0 / 5 / 0
7,077
416
5,277
16,470
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Kuromixl
Neith
10
0 / 5 / 0
6,022
354
6,318
12,425
5,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 4
12,028
708
11,320
10,512
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Maui
15
4 / 0 / 7
10,772
634
4,386
14,368
14,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
DZMDragon
Olorun
15
2 / 0 / 9
9,662
568
10,693
8,114
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Deamin87
Kukulkan
17
4 / 0 / 5
11,491
676
11,719
6,414
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TBS bouncerslvr
Gilgamesh
18
6 / 0 / 1
12,434
731
9,734
13,414
12,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
25
25
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
0
0
L
Kukulkan
AlienViola2r
Kukulkan
0
6
0
0
W
9
0
4
11
W
Maui
4
0
7
7.5
W
Olorun
DZMDragon
Olorun
2
0
9
6.5
W
Kukulkan
Deamin87
Kukulkan
4
0
5
6.5
L
Janus
Jahat09
Janus
0
6
0
0
L
Bakasura
JchHenry06
Bakasura
0
5
0
0
L
Neith
Kuromixl
Neith
0
5
0
0
W
Gilgamesh
TBS bouncerslvr
Gilgamesh
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,069
Damage
47,852
64,751
Taken
52,822
35,543
Mitigated
39,611
9,422
Healing
25,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,823
491
0
1,866
13,811
12,584
0
6,695
7,116
24,580
0
L
Kukulkan
AlienViola2r
Kukulkan
2,366
907
0
1,141
9,819
6,449
0
1,265
8,554
26,243
0
W
11,320
7,944
0
6,581
10,512
5,787
6,228
1,911
8,477
0
135,451
W
Maui
4,386
618
0
4,438
14,368
14,819
370
2,701
11,415
38,811
0
W
Olorun
DZMDragon
Olorun
10,693
5,051
768
3,962
8,114
3,945
2,519
1,672
6,343
62,936
5,689
W
Kukulkan
Deamin87
Kukulkan
11,719
1,333
0
3,008
6,414
2,981
1,697
2,734
3,490
84,061
0
L
Janus
Jahat09
Janus
4,285
294
0
1,279
12,226
4,730
0
5,365
6,861
53,745
0
L
Bakasura
JchHenry06
Bakasura
5,277
3,956
0
2,542
16,470
6,477
0
5,959
10,511
0
48,637
L
Neith
Kuromixl
Neith
6,318
1,928
0
2,594
12,425
5,303
0
7,420
5,005
0
37,289
W
Gilgamesh
TBS bouncerslvr
Gilgamesh
9,734
3,404
0
6,910
13,414
12,079
4,448
4,575
8,786
0
107,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
56,387
339
Minions Killed
638
0
Camps Cleared
0
1,553,055
Distance Traveled
1,767,901
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,687
393
22
1
0
331,408
2
L
Kukulkan
6,518
383
43
3
0
242,280
0
W
Arachne
12,028
708
191
11
0
400,882
0
W
Maui
10,772
634
44
3
0
347,598
0
W
Olorun
9,662
568
106
6
0
313,709
4
W
Kukulkan
11,491
676
158
9
0
360,314
0
L
Janus
7,780
458
120
7
0
301,742
4
L
Bakasura
7,077
416
86
5
0
398,295
1
L
Neith
6,022
354
68
4
0
279,330
0
W
Gilgamesh
12,434
731
139
8
0
345,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role