Player Matchup

Ullr
Ullr
Altonator18
Ullr
Level 98
God Stats
1W - 2L
1,391 SR
Queue Stats
137W - 134L
1,420 Elo+
Party 1
Cupid
Cupid
EDOMUS PRIME
Cupid
Level 103
God Stats
3W - 1L
1,843 SR
Queue Stats
725W - 748L
1,473 Elo+
Solo
Thanatos
Thanatos
ItsMeWhoKldU612
Thanatos
Level 82
God Stats
0W - 1L
1,358 SR
Queue Stats
103W - 110L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jayder06
Ah Muzen Cab
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 106L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
Vakspy
Cthulhu
Level 69
God Stats
4W - 6L
1,532 SR
Queue Stats
144W - 124L
1,522 Elo+
Party 1
Team Averages
Level 85
1,525 SR
1,459 Elo+

VS

Team Averages
Level 119
1,570 SR
1,451 Elo+
Fafnir
Fafnir
 
Fafnir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlaRon97
Kukulkan
Level 79
God Stats
2W - 1L
1,732 SR
Queue Stats
27W - 34L
1,409 Elo+
Party 2
Merlin
Merlin
Thexn
Merlin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
VanillaTobi
Sun Wukong
Level 126
God Stats
2W - 1L
1,284 SR
Queue Stats
64W - 69L
1,475 Elo+
Solo
Artio
Artio
Velesbog
Artio
Level 125
God Stats
1W - 1L
1,832 SR
Queue Stats
131W - 124L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,592
614
7,216
13,645
6,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 1 / 6
8,577
613
4,290
10,489
9,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
15
3 / 7 / 2
9,090
649
8,585
12,594
6,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Jayder06
Ah Muzen Cab
16
0 / 2 / 4
8,337
596
15,118
9,238
4,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Vakspy
Cthulhu
17
2 / 3 / 4
10,005
715
12,184
14,052
18,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
2 / 0 / 7
9,702
693
6,200
13,027
17,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
AlaRon97
Kukulkan
17
2 / 2 / 11
9,785
699
10,505
8,754
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Thexn
Merlin
18
3 / 1 / 12
10,223
730
12,439
9,525
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
VanillaTobi
Sun Wukong
16
6 / 3 / 7
10,150
725
15,823
17,001
16,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Velesbog
Artio
14
5 / 2 / 9
9,343
667
10,674
11,803
14,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
8
Kills
18
18
Deaths
8
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
7
5.5
W
Kukulkan
AlaRon97
Kukulkan
2
2
11
3.75
L
3
5
2
0.8
L
0
1
6
3
L
Thanatos
3
7
2
0.57
L
Ah Muzen Cab
Jayder06
Ah Muzen Cab
0
2
4
1
W
Merlin
Thexn
Merlin
3
1
12
9
L
Cthulhu
Vakspy
Cthulhu
2
3
4
1.33
W
Sun Wukong
VanillaTobi
Sun Wukong
6
3
7
3.17
W
Artio
Velesbog
Artio
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,393
Damage
55,641
60,018
Taken
60,110
45,145
Mitigated
58,195
22,138
Healing
22,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,200
2,795
4,446
5,636
13,027
17,876
0
1,981
11,046
9,082
0
W
Kukulkan
AlaRon97
Kukulkan
10,505
269
615
550
8,754
4,265
943
2,522
6,232
29,185
0
L
7,216
4,373
534
1,323
13,645
6,555
0
8,045
5,337
0
16,047
L
4,290
1,800
6,218
4,493
10,489
9,026
0
7,213
3,092
0
12,414
L
Thanatos
8,585
2,400
253
2,371
12,594
6,261
0
8,424
3,956
0
11,456
L
Ah Muzen Cab
Jayder06
Ah Muzen Cab
15,118
3,677
1,050
1,568
9,238
4,539
0
5,662
3,434
0
40,334
W
Merlin
Thexn
Merlin
12,439
367
1,725
884
9,525
5,131
824
2,237
7,288
40,483
0
L
Cthulhu
Vakspy
Cthulhu
12,184
686
1,792
2,536
14,052
18,764
0
8,778
5,050
25,778
0
W
Sun Wukong
VanillaTobi
Sun Wukong
15,823
2,200
186
2,947
17,001
16,043
440
3,945
13,056
0
26,203
W
Artio
Velesbog
Artio
10,674
1,327
1,675
3,907
11,803
14,880
0
1,499
10,304
10,444
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,601
Gold Earned
49,203
124
Minions Killed
170
0
Camps Cleared
0
1,248,135
Distance Traveled
1,266,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,702
693
6
0
0
255,534
0
W
Kukulkan
9,785
699
63
5
0
301,678
0
L
Ullr
8,592
614
16
1
0
209,127
0
L
Cupid
8,577
613
18
1
0
229,523
0
L
Thanatos
9,090
649
7
1
0
246,926
0
L
Ah Muzen Cab
8,337
596
38
3
0
274,996
0
W
Merlin
10,223
730
61
4
0
275,212
0
L
Cthulhu
10,005
715
45
3
0
287,563
0
W
Sun Wukong
10,150
725
37
3
0
258,797
0
W
Artio
9,343
667
3
0
0
175,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role