Player Matchup

Danzaburou
Danzaburou
GATORBRUH
Danzaburou
Level 25
God Stats
6W - 3L
1,635 SR
Queue Stats
32W - 30L
1,525 Elo+
Party 1
Charon
Charon
JeebyBoi
Charon
Level 44
God Stats
10W - 9L
1,529 SR
Queue Stats
127W - 110L
1,568 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NyanHooplah
Morgan Le Fay
Level 8
God Stats
8W - 7L
1,529 SR
Queue Stats
31W - 27L
1,719 Elo+
Party 1
Thanatos
Thanatos
OrdelOriginal
Thanatos
Level 89
God Stats
15W - 7L
1,660 SR
Queue Stats
146W - 118L
1,581 Elo+
Party 1
Vulcan
Vulcan
SpotsDots
Vulcan
Level 8
God Stats
10W - 6L
1,764 SR
Queue Stats
21W - 20L
1,640 Elo+
Party 1
Team Averages
Level 35
1,623 SR
1,607 Elo+

VS

Team Averages
Level 46
1,513 SR
1,461 Elo+
Thanatos
Thanatos
BrayanKill2216
Thanatos
Level 31
God Stats
3W - 4L
1,335 SR
Queue Stats
7W - 15L
1,366 Elo+
Solo
Izanami
Izanami
GM KUZENBO
Izanami
Level 124
God Stats
3W - 3L
1,474 SR
Queue Stats
60W - 54L
1,426 Elo+
Party 3
Hercules
Hercules
InflatibleYoshi
Hercules
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,550 Elo+
Party 2
Kukulkan
Kukulkan
JoJoCookies1794
Kukulkan
Level 15
God Stats
45W - 39L
1,410 SR
Queue Stats
48W - 43L
1,413 Elo+
Party 3
Cerberus
Cerberus
StormRel
Cerberus
Level 28
God Stats
4W - 6L
1,844 SR
Queue Stats
9W - 14L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GATORBRUH
Danzaburou
16
4 / 0 / 17
11,441
1,144
15,732
9,000
5,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
JeebyBoi
Charon
16
1 / 1 / 20
11,396
1,140
12,916
12,755
17,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
NyanHooplah
Morgan Le Fay
16
6 / 2 / 13
10,720
1,072
19,123
9,747
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
OrdelOriginal
Thanatos
17
11 / 2 / 12
12,322
1,232
18,630
7,376
5,003
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
SpotsDots
Vulcan
16
1 / 1 / 10
9,769
977
10,572
2,982
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

291

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
0 / 4 / 6
9,307
931
3,742
8,767
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
GM KUZENBO
Izanami
15
0 / 5 / 4
9,272
927
9,090
13,925
4,394
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
15
1 / 6 / 3
9,374
937
6,376
20,626
19,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
15
1 / 5 / 3
9,985
999
9,743
13,633
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
StormRel
Cerberus
15
4 / 3 / 1
11,138
1,114
8,452
24,791
28,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
23
23
Kills
6
6
Deaths
23
72
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
4
6
0.75
W
Danzaburou
GATORBRUH
Danzaburou
4
0
17
12.5
L
Izanami
GM KUZENBO
Izanami
0
5
4
0.4
L
Hercules
1
6
3
0.42
W
Charon
JeebyBoi
Charon
1
1
20
11
L
Kukulkan
1
5
3
0.5
W
Morgan Le Fay
NyanHooplah
Morgan Le Fay
6
2
13
6.25
W
Thanatos
OrdelOriginal
Thanatos
11
2
12
8.5
W
Vulcan
SpotsDots
Vulcan
1
1
10
6
L
Cerberus
StormRel
Cerberus
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,973
Damage
37,403
41,860
Taken
81,742
34,769
Mitigated
60,614
11,658
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,742
351
0
2,596
8,767
2,753
0
2,524
6,243
0
10,996
W
Danzaburou
GATORBRUH
Danzaburou
15,732
8,975
0
2,213
9,000
5,019
0
4,959
4,041
0
32,312
L
Izanami
GM KUZENBO
Izanami
9,090
4,900
0
738
13,925
4,394
0
7,839
6,086
0
43,197
L
Hercules
6,376
932
0
3,036
20,626
19,405
0
14,550
6,076
1,554
15,699
W
Charon
JeebyBoi
Charon
12,916
2,665
436
999
12,755
17,685
0
6,306
6,449
22,077
674
L
Kukulkan
9,743
478
0
34
13,633
5,272
0
4,620
9,013
27,557
0
W
Morgan Le Fay
NyanHooplah
Morgan Le Fay
19,123
2,627
0
678
9,747
5,393
0
3,387
6,360
37,102
0
W
Thanatos
OrdelOriginal
Thanatos
18,630
5,618
0
7,302
7,376
5,003
0
2,410
4,966
0
31,381
W
Vulcan
SpotsDots
Vulcan
10,572
3,542
0
30
2,982
1,669
0
1,139
1,843
28,699
0
L
Cerberus
StormRel
Cerberus
8,452
305
0
3,881
24,791
28,790
0
12,404
12,387
15,604
864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,648
Gold Earned
49,076
193
Minions Killed
188
10
Camps Cleared
4
1,006,715
Distance Traveled
870,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,307
931
15
2
2
136,857
0
W
Danzaburou
11,441
1,144
51
5
2
197,808
0
L
Izanami
9,272
927
78
8
0
160,125
0
L
Hercules
9,374
937
27
3
1
182,908
0
W
Charon
11,396
1,140
11
1
0
207,939
0
L
Kukulkan
9,985
999
53
5
0
189,092
0
W
Morgan Le Fay
10,720
1,072
51
5
0
186,105
0
W
Thanatos
12,322
1,232
25
3
6
215,107
0
W
Vulcan
9,769
977
55
6
2
199,756
0
L
Cerberus
11,138
1,114
15
2
1
201,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role