Player Matchup

Surtr
Surtr
 
Surtr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Betto Trip
Hel
Level 154
God Stats
5W - 1L
1,330 SR
Queue Stats
442W - 420L
1,449 Elo+
Party 2
Camazotz
Camazotz
JusticeKnocks
Camazotz
Level 144
God Stats
6W - 2L
1,693 SR
Queue Stats
265W - 78L
1,808 Elo+
Party 3
Discordia
Discordia
Laytenn
Discordia
Level 107
God Stats
6W - 5L
1,407 SR
Queue Stats
277W - 264L
1,447 Elo+
Party 2
Ymir
Ymir
TheClosetMonster
Ymir
Level 87
God Stats
2W - 0L
1,979 SR
Queue Stats
129W - 44L
1,761 Elo+
Party 3
Team Averages
Level 125
1,582 SR
1,593 Elo+

VS

Team Averages
Level 135
1,609 SR
1,518 Elo+
Anhur
Anhur
 
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DFspartan007
Shiva
Level 144
God Stats
4W - 3L
1,541 SR
Queue Stats
329W - 342L
1,541 Elo+
Party 1
Hel
Hel
Monkey_D_Jay420
Hel
Level 129
God Stats
4W - 1L
1,771 SR
Queue Stats
279W - 287L
1,512 Elo+
Solo
Medusa
Medusa
PanthersShadow
Medusa
Level 128
God Stats
2W - 1L
1,715 SR
Queue Stats
118W - 134L
1,541 Elo+
Party 1
Freya
Freya
TheNorthCole187
Freya
Level 156
God Stats
3W - 4L
1,515 SR
Queue Stats
153W - 152L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 2 / 12
7,462
1,066
5,482
9,887
11,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 1 / 7
7,098
1,014
5,150
6,738
2,695
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
JusticeKnocks
Camazotz
13
4 / 1 / 7
7,644
1,092
6,162
9,411
9,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Laytenn
Discordia
14
5 / 0 / 5
8,060
1,151
13,609
5,045
2,027
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 10
7,441
1,063
4,478
7,970
6,579
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 3 / 1
5,877
840
5,536
7,653
2,996
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 2
5,649
807
6,280
8,189
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 4 / 1
6,037
862
3,966
8,321
3,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
1 / 2 / 1
5,738
820
5,207
8,273
3,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 2 / 1
5,153
736
2,976
5,300
2,053
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
13
Kills
4
5
Deaths
14
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
2
12
3.5
L
Anhur
 
Anhur
1
3
1
0.5
W
1
1
7
4.5
L
0
3
2
0.33
W
Camazotz
JusticeKnocks
Camazotz
4
1
7
7.5
W
Discordia
Laytenn
Discordia
5
0
5
7.5
L
2
4
1
0.63
L
1
2
1
0.75
W
2
1
10
7
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,881
Damage
23,965
39,051
Taken
37,736
31,579
Mitigated
19,531
22,775
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,482
803
1,444
1,829
9,887
11,029
351
1,589
8,131
1,818
8,479
L
Anhur
 
Anhur
5,536
2,991
1,016
882
7,653
2,996
0
5,699
1,954
0
12,278
W
5,150
97
8,649
4,836
6,738
2,695
356
869
5,792
15,284
0
L
6,280
300
1,048
1,124
8,189
7,069
0
4,878
3,311
0
14,213
W
Camazotz
JusticeKnocks
Camazotz
6,162
1,440
794
3,305
9,411
9,249
952
2,595
6,697
0
13,549
W
Discordia
Laytenn
Discordia
13,609
62
437
146
5,045
2,027
2,102
847
4,024
21,163
0
L
3,966
147
5,146
2,771
8,321
3,926
0
4,913
3,408
7,927
0
L
5,207
1,447
808
1,228
8,273
3,487
0
6,668
1,605
0
12,590
W
4,478
336
448
887
7,970
6,579
423
1,042
6,762
6,216
124
L
2,976
1,031
440
559
5,300
2,053
0
2,279
3,021
6,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,705
Gold Earned
28,454
70
Minions Killed
78
0
Camps Cleared
0
742,316
Distance Traveled
580,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,462
1,066
8
1
0
141,947
0
L
Anhur
5,877
840
21
3
0
109,504
0
W
Hel
7,098
1,014
29
4
0
145,030
0
L
Shiva
5,649
807
13
2
0
130,630
0
W
Camazotz
7,644
1,092
11
2
0
169,982
0
W
Discordia
8,060
1,151
20
3
0
150,895
0
L
Hel
6,037
862
13
2
0
133,702
0
L
Medusa
5,738
820
24
3
0
122,335
0
W
Ymir
7,441
1,063
2
0
0
134,462
0
L
Freya
5,153
736
7
1
0
84,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role