Player Matchup

Yemoja
Yemoja
Bobbystrong9
Yemoja
Level 41
God Stats
9W - 8L
1,607 SR
Queue Stats
109W - 92L
1,562 Elo+
Party 2
Zhong Kui
Zhong Kui
BulkyMovements
Zhong Kui
Level 108
God Stats
7W - 4L
1,623 SR
Queue Stats
316W - 318L
1,500 Elo+
Solo
Chiron
Chiron
knappattack
Chiron
Level 58
God Stats
1W - 2L
1,747 SR
Queue Stats
113W - 103L
1,554 Elo+
Party 2
Team Averages
Level 69
1,659 SR
1,539 Elo+

VS

Team Averages
Level 103
1,447 SR
1,519 Elo+
Thor
Thor
BYDEI25
Thor
Level 28
God Stats
4W - 4L
1,176 SR
Queue Stats
32W - 28L
1,571 Elo+
Party 1
Anubis
Anubis
RaigaGamer29
Anubis
Level 124
God Stats
6W - 4L
1,696 SR
Queue Stats
32W - 32L
1,498 Elo+
Party 1
Chaac
Chaac
XxSLAYERxX9891
Chaac
Level 158
God Stats
60W - 81L
1,469 SR
Queue Stats
936W - 925L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
3 / 1 / 2
8,480
771
6,242
9,994
9,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
BulkyMovements
Zhong Kui
9
2 / 6 / 2
7,935
721
8,284
11,067
6,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
10
0 / 6 / 5
7,787
708
5,129
11,535
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BYDEI25
Thor
13
10 / 2 / 3
10,259
933
12,815
7,139
3,009
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Anubis
13
3 / 1 / 10
9,255
841
11,337
7,673
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 12
8,517
774
5,227
10,486
8,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
13
13
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
BYDEI25
Thor
10
2
3
5.75
L
Yemoja
3
1
2
4
L
Zhong Kui
BulkyMovements
Zhong Kui
2
6
2
0.5
W
Anubis
3
1
10
8
W
0
2
12
3
L
Chiron
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,655
Damage
29,379
32,596
Taken
25,298
18,865
Mitigated
15,756
7,429
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BYDEI25
Thor
12,815
3,402
0
125
7,139
3,009
1,406
4,448
2,691
0
25,909
L
Yemoja
6,242
1,349
632
1,870
9,994
9,356
0
4,668
5,326
17,554
424
L
Zhong Kui
BulkyMovements
Zhong Kui
8,284
713
0
2,797
11,067
6,428
0
3,047
8,020
26,377
0
W
Anubis
11,337
794
0
3,320
7,673
4,005
998
5,599
2,074
49,527
0
W
5,227
638
0
5,368
10,486
8,742
691
4,519
5,967
0
22,954
L
Chiron
5,129
2,783
467
1,663
11,535
3,081
0
3,694
7,841
0
25,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,202
Gold Earned
28,031
102
Minions Killed
134
0
Camps Cleared
0
545,722
Distance Traveled
635,159
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,259
933
37
3
0
217,635
0
L
Yemoja
8,480
771
18
2
0
196,880
4
L
Zhong Kui
7,935
721
40
4
0
179,875
0
W
Anubis
9,255
841
68
6
0
204,403
0
W
Chaac
8,517
774
29
3
0
213,121
0
L
Chiron
7,787
708
44
4
0
168,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role