Player Matchup

Bakasura
Bakasura
Echotech0
Bakasura
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,491 Elo+
Solo
Merlin
Merlin
HavocQuiksilvr9
Merlin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,531 Elo+
Solo
Sobek
Sobek
I-_MrBurgers_-I
Sobek
Level 129
God Stats
1W - 1L
1,276 SR
Queue Stats
87W - 93L
1,513 Elo+
Solo
Tyr
Tyr
JhonMedina
Tyr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
426W - 411L
1,492 Elo+
Party 1
Yu Huang
Yu Huang
Ros0611
Yu Huang
Level 62
God Stats
8W - 4L
1,654 SR
Queue Stats
252W - 283L
1,476 Elo+
Party 1
Team Averages
Level 99
1,486 SR
1,501 Elo+

VS

Team Averages
Level 112
1,453 SR
1,492 Elo+
Kukulkan
Kukulkan
BlackieChan4224
Kukulkan
Level 122
God Stats
6W - 0L
1,704 SR
Queue Stats
156W - 108L
1,600 Elo+
Solo
Geb
Geb
JColv11
Geb
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,448 Elo+
Solo
Fenrir
Fenrir
Tankar 85
Fenrir
Level 146
God Stats
1W - 2L
1,203 SR
Queue Stats
68W - 73L
1,535 Elo+
Solo
Bellona
Bellona
TheDovah117
Bellona
Level 67
God Stats
2W - 2L
1,360 SR
Queue Stats
28W - 45L
1,358 Elo+
Solo
Hun Batz
Hun Batz
lil_spicy_gerry
Hun Batz
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 120L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Echotech0
Bakasura
12
1 / 7 / 4
7,352
668
3,091
12,257
7,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 2 / 2
8,842
804
14,113
6,571
3,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 5 / 5
8,022
729
7,344
17,977
20,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 5 / 3
7,456
678
10,948
15,574
14,636
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Ros0611
Yu Huang
15
2 / 3 / 4
8,023
729
9,406
8,788
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
3 / 1 / 15
9,498
863
16,473
6,174
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Geb
14
1 / 2 / 17
8,164
742
6,874
10,499
9,787
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Tankar 85
Fenrir
17
8 / 0 / 11
9,711
883
10,137
18,052
12,747
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bellona
TheDovah117
Bellona
15
6 / 3 / 13
9,471
861
6,645
10,447
9,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
16
4 / 2 / 14
9,368
852
16,174
11,913
7,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
8
Kills
22
22
Deaths
8
18
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
1
15
10.5
L
Bakasura
Echotech0
Bakasura
1
7
4
0.43
L
4
2
2
2.5
L
0
5
5
0.5
W
Geb
1
2
17
4.75
L
1
5
3
0.5
L
Yu Huang
Ros0611
Yu Huang
2
3
4
1.33
W
Fenrir
Tankar 85
Fenrir
8
0
11
13.5
W
Bellona
TheDovah117
Bellona
6
3
13
4.17
W
Hun Batz
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,902
Damage
56,303
61,167
Taken
57,085
50,112
Mitigated
42,135
12,636
Healing
26,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
16,473
896
1,891
1,379
6,174
3,177
1,331
3,515
2,614
36,373
0
L
Bakasura
Echotech0
Bakasura
3,091
1,680
0
700
12,257
7,818
0
5,313
6,944
0
3,454
L
14,113
461
384
217
6,571
3,088
0
2,666
3,905
36,695
0
L
7,344
453
1,699
4,082
17,977
20,462
0
6,577
11,400
11,212
0
W
Geb
6,874
1,087
1,354
2,034
10,499
9,787
308
5,709
4,680
9,883
0
L
10,948
865
357
3,856
15,574
14,636
0
5,411
10,163
0
16,133
L
Yu Huang
Ros0611
Yu Huang
9,406
1,050
571
770
8,788
4,108
0
3,380
5,408
20,629
0
W
Fenrir
Tankar 85
Fenrir
10,137
1,400
1,671
11,111
18,052
12,747
320
9,841
8,023
0
13,796
W
Bellona
TheDovah117
Bellona
6,645
965
1,334
1,291
10,447
9,152
48
5,539
4,665
0
14,593
W
Hun Batz
16,174
1,944
1,493
2,670
11,913
7,272
1,430
6,259
5,239
0
35,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,695
Gold Earned
46,212
103
Minions Killed
127
0
Camps Cleared
0
1,087,152
Distance Traveled
1,176,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,498
863
55
5
0
212,493
0
L
Bakasura
7,352
668
13
1
0
234,048
0
L
Merlin
8,842
804
42
4
0
202,073
0
L
Sobek
8,022
729
8
1
0
200,825
0
W
Geb
8,164
742
4
0
0
211,672
0
L
Tyr
7,456
678
10
1
0
245,144
0
L
Yu Huang
8,023
729
30
3
0
205,062
0
W
Fenrir
9,711
883
16
1
0
258,687
0
W
Bellona
9,471
861
17
2
0
245,974
0
W
Hun Batz
9,368
852
35
3
0
248,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role